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2010-04-14tcp/mips: Change TCG_AREG0 (fp -> s0)Stefan Weil
Register fp (frame pointer) is a bad choice for compilations without optimisation, because the compiler makes heavy use of this register (so the resulting code crashes). Register s0 had been used for TCG_AREG1 in earlier releases, but was no longer used and is now free for TCG_AREG0. The resulting code works for compilations without optimisation (tested with qemu mips in qemu mips on x86 host). Signed-off-by: Stefan Weil <weil@mail.berlios.de> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-03-29tcg/mips: fix branch offset during retranslationAurelien Jarno
Branch offsets should only be overwritten during relocation, to support partial retranslation. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> (cherry picked from commit 6d8ff4d85ce2f3fc8a18dc8f077f73a4bd19a89a)
2010-02-09tcg/mips: fix crash in tcg_out_qemu_ld()Aurelien Jarno
The address register is overriden when it corresponds to v0 and the fast path is taken, which leads to a crash. Fix that by using the a0 register instead. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> (cherry picked from commit cca1af8c4d2ef6449fd61494ba2cb087b838011c)
2009-12-01tcg: initial mips supportAurelien Jarno
Based on a patch from Arnaud Patard (Rtp) <arnaud.patard@rtp-net.org> A few words about design choices: * Two registers, at and t0, are reserved for TCG internal use. They are useful for bswap and 64-bit ops. * Most ops supports a constant argument with value 0, which is actually mapped to the zero register. * While the at register is available for constant loading, ops only support a limited range of constants. TCG does a better job doing the register allocation and constant loading by itself. There are plenty of registers available anyway. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>