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2013-05-03tcg-arm: Use movi32 in exit_tbRichard Henderson
Avoid the mini constant pool for armv7, and avoid replicating the test for pre-v7. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2013-05-03tcg-arm: Fix 64-bit tlb load for pre-v6Richard Henderson
Found by inspection, since the effect of the bug was simply to send all memory ops through the slow path. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2013-04-27tcg-arm: Remove long jump from tcg_out_goto_labelRichard Henderson
Branches within a TB will always be within 16MB. Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Convert to CONFIG_QEMU_LDST_OPTIMIZATIONRichard Henderson
Move the slow path out of line, as the TODO's mention. This allows the fast path to be unconditional, which can speed up the fast path as well, depending on the core. Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Use movi32 + blx for calls on v7Richard Henderson
Work better with branch predition when we have movw+movt, as the size of the code is the same. Perhaps re-evaluate when we have a proper constant pool. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Delete the 'S' constraintRichard Henderson
After the previous patch, 's' and 'S' are the same. Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Improve scheduling of tcg_out_tlb_readRichard Henderson
The schedule was fully serial, with no possibility for dual issue. The old schedule had a minimal issue of 7 cycles; the new schedule has a minimal issue of 5 cycles. Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Split out tcg_out_tlb_readRichard Henderson
Share code between qemu_ld and qemu_st to process the tlb. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Cleanup most primitive load store subroutinesRichard Henderson
Use even more primitive helper functions to avoid lots of duplicated code. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Cleanup multiply subroutinesRichard Henderson
Make the code more readable by only having one copy of the magic numbers, swapping registers as needed prior to that. Speed the compiler by not applying the rd == rn avoidance for v6 or later. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Use R12 for the tcg temporaryRichard Henderson
R12 is call clobbered, while R8 is call saved. This change gives tcg one more call saved register for real data. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Use TCG_REG_TMP name for the tcg temporaryRichard Henderson
Don't hard-code R8. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Implement division instructionsRichard Henderson
An armv7 extension implements division, present on Cortex A15. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Implement deposit for armv7Richard Henderson
We have BFI and BFC available for implementing it. Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Improve constant generationRichard Henderson
Try fully rotated arguments to mov and mvn before trying movt or full decomposition. Begin decomposition with mvn when it looks like it'll help. Examples include -: mov r9, #0x00000fa0 -: orr r9, r9, #0x000ee000 -: orr r9, r9, #0x0ff00000 -: orr r9, r9, #0xf0000000 +: mvn r9, #0x0000005f +: eor r9, r9, #0x00011000 Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Handle constant arguments to add2/sub2Richard Henderson
We get to re-use the _rIN and _rIK subroutines to handle the various combinations of add vs sub. Fold the << 21 into the opcode enum values so that we can explicitly add TO_CPSR as desired. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Use tcg_out_dat_rIN for comparesRichard Henderson
This allows us to emit CMN instructions. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Allow constant first argument to subRichard Henderson
This allows the generation of RSB instructions. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Handle negated constant arguments to and/subRichard Henderson
This greatly improves code generation for addition of small negative constants. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Use bic to implement and with constantRichard Henderson
This greatly improves the code we can produce for deposit without armv7 support. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-04-27tcg-arm: Fix local stack frameRichard Henderson
We were not allocating TCG_STATIC_CALL_ARGS_SIZE, so this meant that any helper with more than 4 arguments would clobber the saved regs. Realizing that we're supposed to have this memory pre-allocated means we can clean up the tcg_out_arg functions, which were trying to do more stack allocation. Allocate stack memory for the TCG temporaries while we're at it. Signed-off-by: Richard Henderson <rth@twiddle.net>
2013-02-23tcg-arm: Implement muls2_i32Richard Henderson
We even had the encoding of smull already handy... Cc: Andrzej Zaborowski <balrogg@gmail.com> Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2013-01-19tcg/target-arm: Add missing parens to assertionsPeter Maydell
Silence a (legitimate) complaint about missing parentheses: tcg/arm/tcg-target.c: In function ‘tcg_out_qemu_ld’: tcg/arm/tcg-target.c:1148:5: error: suggest parentheses around comparison in operand of ‘&’ [-Werror=parentheses] tcg/arm/tcg-target.c: In function ‘tcg_out_qemu_st’: tcg/arm/tcg-target.c:1357:5: error: suggest parentheses around comparison in operand of ‘&’ [-Werror=parentheses] which meant that we would mistakenly always assert if running a QEMU built with debug enabled on ARM. Signed-off-by: Peter Maydell <peter.maydelL@linaro.org> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-12-19exec: move include files to include/exec/Paolo Bonzini
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2012-11-24tcg/arm: fix cross-endian qemu_st16Aurelien Jarno
The bswap16 TCG opcode assumes that the high bytes of the temp equal to 0 before calling it. The ARM backend implementation takes this assumption to slightly optimize the generated code. The same implementation is called for implementing the cross-endian qemu_st16 opcode, where this assumption is not true anymore. One way to fix that would be to zero the high bytes before calling it. Given the store instruction just ignore them, it is possible to provide a slightly more optimized version. With ARMv6+ the rev16 instruction does the work correctly. For lower ARM versions the patch provides a version which behaves correctly with non-zero high bytes, but fill them with junk. Cc: Andrzej Zaborowski <balrogg@gmail.com> Cc: Peter Maydell <peter.maydell@linaro.org> Cc: qemu-stable@nongnu.org Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-11-24tcg/arm: fix TLB access in qemu-ld/st opsAurelien Jarno
The TCG arm backend considers likely that the offset to the TLB entries does not exceed 12 bits for mem_index = 0. In practice this is not true for at least the MIPS target. The current patch fixes that by loading the bits 23-12 with a separate instruction, and using loads with address writeback, independently of the value of mem_idx. In total this allow a 24-bit offset, which is a lot more than needed. Cc: Andrzej Zaborowski <balrogg@gmail.com> Cc: Peter Maydell <peter.maydell@linaro.org> Cc: qemu-stable@nongnu.org Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17tcg/arm: Implement movcond_i32Peter Maydell
Implement movcond_i32 for ARM, as the sequence mov dst, v2 (implicitly done by the tcg common code) cmp c1, c2 movCC dst, v1 Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-17tcg/arm: Factor out code to emit immediate or reg-reg opPeter Maydell
The code to emit either an immediate cmp or a register cmp insn is duplicated in several places; factor it out into its own function. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-06Merge branch 'trivial-patches' of git://github.com/stefanha/qemuAurelien Jarno
* 'trivial-patches' of git://github.com/stefanha/qemu: versatilepb: Use symbolic indices for ARM PIC qdev: kill bogus comment qemu-barrier: Fix compiler version check for future gcc versions hw: Add missing 'static' attribute for QEMUMachine cleanup useless return sentence qemu-sockets: Fix compiler warning (regression for MinGW) vnc: Fix spelling (hellmen -> hellman) in comment slirp: Fix spelling in comment (enought -> enough, insure -> ensure) tcg/arm: Use tcg_out_mov_reg rather than inline equivalent code cpu: Add missing 'static' attribute to qemu_global_mutex configure: Support empty target list (--target-list=) hw: Fix return value check for bdrv_read, bdrv_write
2012-10-06tcg: Add TCG_COND_NEVER, TCG_COND_ALWAYSRichard Henderson
There are several cases that can be handled easier inside both translators and code generators if we have out-of-band values for conditions. It's easy enough to handle ALWAYS and NEVER in the natural way inside the tcg middle-end. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-06tcg: remove obsolete jmp opAurelien Jarno
The TCG jmp operation doesn't really make sense in the QEMU context, it is unused, it is not implemented by some targets, and it is wrongly implemented by some others. This patch simply removes it. Reviewed-by: Richard Henderson <rth@twiddle.net> Acked-by: Blue Swirl <blauwirbel@gmail.com> Acked-by: Stefan Weil<sw@weilnetz.de> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-10-05tcg/arm: Use tcg_out_mov_reg rather than inline equivalent codePeter Maydell
Use the recently introduced tcg_out_mov_reg() function rather than the equivalent inline code. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Stefan Hajnoczi <stefanha@gmail.com>
2012-09-22tcg: Remove tcg_target_get_call_iarg_regs_countStefan Weil
The TCG targets no longer need individual implementations. Since commit 6a18ae2d2947532d5c26439548afa0481c4529f9, 'flags' is no longer used in tcg_target_get_call_iarg_regs_count. The remaining tcg_target_get_call_iarg_regs_count is trivial and only called once. Therefore the patch eliminates it completely. Signed-off-by: Stefan Weil <sw@weilnetz.de> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2012-09-15Remove unused CONFIG_TCG_PASS_AREG0 and dead codeBlue Swirl
Now that CONFIG_TCG_PASS_AREG0 is enabled for all targets, remove dead code and support for !CONFIG_TCG_PASS_AREG0 case. Remove dyngen-exec.h and all references to it. Although included by hw/spapr_hcall.c, it does not seem to use it. Remove unused HELPER_CFLAGS. Signed-off-by: Blue Swirl <blauwirbel@gmail.com> Reviewed-by: Richard Henderson <rth@twiddle.net>
2012-08-26tcg/arm: Fix broken CONFIG_TCG_PASS_AREG0 codePeter Maydell
The CONFIG_TCG_PASS_AREG0 code for calling ld/st helpers was broken in that it did not respect the ABI requirement that 64 bit values were passed in even-odd register pairs. The simplest way to fix this is to implement some new utility functions for marshalling function arguments into the correct registers and stack, so that the code which sets up the address and data arguments does not need to care whether there has been a preceding env argument. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-03-18softmmu templates: optionally pass CPUState to memory access functionsBlue Swirl
Optionally, make memory access helpers take a parameter for CPUState instead of relying on global env. On most targets, perform simple moves to reorder registers. On i386, switch from regparm(3) calling convention to standard stack-based version. Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2012-03-14Rename CPUState -> CPUArchStateAndreas Färber
Scripted conversion: for file in *.[hc] hw/*.[hc] hw/kvm/*.[hc] linux-user/*.[hc] linux-user/m68k/*.[hc] bsd-user/*.[hc] darwin-user/*.[hc] tcg/*/*.[hc] target-*/cpu.h; do sed -i "s/CPUState/CPUArchState/g" $file done All occurrences of CPUArchState are expected to be replaced by QOM CPUState, once all targets are QOM'ified and common fields have been extracted. Signed-off-by: Andreas Färber <afaerber@suse.de> Reviewed-by: Anthony Liguori <aliguori@us.ibm.com>
2012-01-13tcg-arm: fix a typo in commentsAurelien Jarno
ARM still doesn't support 16GB buffers in 32-bit modes, replace the 16GB by 16MB in the comment. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
2011-12-14tcg/arm: remove fixed map code buffer restrictionDr. David Alan Gilbert
On ARM, don't map the code buffer at a fixed location, and fix up the call/goto tcg routines to let it do long jumps. Mapping the code buffer at a fixed address could sometimes result in it being mapped over the top of the heap with pretty random results. Signed-off-by: Dr. David Alan Gilbert <david.gilbert@linaro.org> Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
2011-11-14tcg: Use TCGReg for standard tcg-target entry points.Richard Henderson
Including tcg_out_ld, tcg_out_st, tcg_out_mov, tcg_out_movi. Signed-off-by: Richard Henderson <rth@twiddle.net> Reviewed-by: Andreas Färber <afaerber@suse.de> Reviewed-by: Stefan Weil <sw@weilnetz.de> Signed-off-by: Alexander Graf <agraf@suse.de>
2011-10-01tcg/arm: Remove unused tcg_out_addi()Peter Maydell
Remove the unused function tcg_out_addi() from the ARM TCG backend; this fixes a compilation failure on ARM hosts with newer gcc. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-06-26Delegate setup of TCG temporaries to targetsBlue Swirl
Delegate TCG temp_buf setup to targets, so that they can use a stack frame later instead. Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-06-26cpu-exec.c: avoid AREG0 useBlue Swirl
Make functions take a parameter for CPUState instead of relying on global env. Pass CPUState pointer to TCG prologue, which moves it to AREG0. Thanks to Peter Maydell and Laurent Desnogues for the ARM prologue change. Revert the hacks to avoid AREG0 use on Sparc hosts. Move cpu_has_work() and cpu_pc_from_tb() from exec.h to cpu.h. Compile the file without HELPER_CFLAGS. Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-03-24tcg/arm: Support host code being compiled for ThumbPeter Maydell
Although the TCG generated code is always in ARM mode, it is possible that the host code was compiled by gcc in Thumb mode (this is often the default for Linux distributions targeting ARM v7 only). Handle this by using BLX imm when doing a call from ARM into Thumb mode. Since BLX imm is not a conditionalisable instruction, we make tcg_out_call() no longer take a condition code; we were only ever using it with COND_AL anyway. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
2011-01-12tcg arm/mips/ia64: add a comment about retranslation and cachesAurelien Jarno
Add a comment about cache coherency and retranslation, so that people developping new targets based on existing ones are warned of the issue. Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-01-10tcg/arm: improve constant loadingAurelien Jarno
Improve constant loading in two ways: - On all ARM versions, it's possible to load 0xffffff00 = -0x100 using the mvn rd, #0. Fix the conditions. - On <= ARMv6 versions, where movw and movt are not available, load the constants using mov and orr with rotations depending on the constant to load. This is very useful for example to load constants where the low byte is 0. This reduce the generated code size by about 7%. Also fix the coding style at the same time. Cc: Andrzej Zaborowski <balrog@zabor.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-01-08tcg/arm: fix qemu_st64 for big endian targetsAurelien Jarno
Due to a typo, qemu_st64 doesn't properly byteswap the 32-bit low word of a 64 bit word before saving it. This patch fixes that. Acked-by: Andrzej Zaborowski <balrogg@gmail.com> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-01-08tcg/arm: fix branch target change during code retranslationAurelien Jarno
QEMU uses code retranslation to restore the CPU state when an exception happens. For it to work the retranslation must not modify the generated code. This is what is currently implemented in ARM TCG. However on CPU that don't have icache/dcache/memory synchronised like ARM, this requirement is stronger and code retranslation must not modify the generated code "atomically", as the cache line might be flushed at any moment (interrupt, exception, task switching), even if not triggered by QEMU. The probability for this to happen is very low, and depends on cache size and associativiy, machine load, interrupts, so the symptoms are might happen randomly. This requirement is currently not followed in tcg/arm, for the load/store code, which basically has the following structure: 1) tlb access code is written 2) conditional fast path code is written 3) branch is written with a temporary target 4) slow path code is written 5) branch target is updated The cache lines corresponding to the retranslated code is not flushed after code retranslation as the generated code is supposed to be the same. However if the cache line corresponding to the branch instruction is flushed between step 3 and 5, and is not flushed again before the code is executed again, the branch target is wrong. In the guest, the symptoms are MMU page fault at a random addresses, which leads to kernel page fault or segmentation faults. The patch fixes this issue by avoiding writing the branch target until it is known, that is by writing only the branch instruction first, and later only the offset. This fixes booting linux guests on ARM hosts (tested: arm, i386, mips, mipsel, sh4, sparc). Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-06-09tcg: Make some tcg-target.c routines static.Richard Henderson
Both tcg_target_init and tcg_target_qemu_prologue are unused outside of tcg.c. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-06-09tcg: Add TYPE parameter to tcg_out_mov.Richard Henderson
Mirror tcg_out_movi in having a TYPE parameter. This allows x86_64 to perform the move at the proper width, which may elide a REX prefix. Introduce a TCG_TYPE_REG enumerator to represent the "native width" of the host register, and to distinguish the usage from "pointer data" as represented by the existing TCG_TYPE_PTR. Update all targets to match. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>