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Avoid the mini constant pool for armv7, and avoid replicating
the test for pre-v7.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Found by inspection, since the effect of the bug was simply to
send all memory ops through the slow path.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Branches within a TB will always be within 16MB.
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Move the slow path out of line, as the TODO's mention.
This allows the fast path to be unconditional, which can
speed up the fast path as well, depending on the core.
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Work better with branch predition when we have movw+movt,
as the size of the code is the same. Perhaps re-evaluate
when we have a proper constant pool.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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After the previous patch, 's' and 'S' are the same.
Signed-off-by: Richard Henderson <rth@twiddle.net>
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The schedule was fully serial, with no possibility for dual issue.
The old schedule had a minimal issue of 7 cycles; the new schedule
has a minimal issue of 5 cycles.
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Share code between qemu_ld and qemu_st to process the tlb.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Use even more primitive helper functions to avoid lots of duplicated code.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Make the code more readable by only having one copy of the magic
numbers, swapping registers as needed prior to that. Speed the
compiler by not applying the rd == rn avoidance for v6 or later.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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R12 is call clobbered, while R8 is call saved. This change
gives tcg one more call saved register for real data.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Don't hard-code R8.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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An armv7 extension implements division, present on Cortex A15.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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We have BFI and BFC available for implementing it.
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Try fully rotated arguments to mov and mvn before trying movt
or full decomposition. Begin decomposition with mvn when it
looks like it'll help. Examples include
-: mov r9, #0x00000fa0
-: orr r9, r9, #0x000ee000
-: orr r9, r9, #0x0ff00000
-: orr r9, r9, #0xf0000000
+: mvn r9, #0x0000005f
+: eor r9, r9, #0x00011000
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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We get to re-use the _rIN and _rIK subroutines to handle the various
combinations of add vs sub. Fold the << 21 into the opcode enum values
so that we can explicitly add TO_CPSR as desired.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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This allows us to emit CMN instructions.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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This allows the generation of RSB instructions.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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This greatly improves code generation for addition of small
negative constants.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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This greatly improves the code we can produce for deposit
without armv7 support.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
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We were not allocating TCG_STATIC_CALL_ARGS_SIZE, so this meant that
any helper with more than 4 arguments would clobber the saved regs.
Realizing that we're supposed to have this memory pre-allocated means
we can clean up the tcg_out_arg functions, which were trying to do
more stack allocation.
Allocate stack memory for the TCG temporaries while we're at it.
Signed-off-by: Richard Henderson <rth@twiddle.net>
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We even had the encoding of smull already handy...
Cc: Andrzej Zaborowski <balrogg@gmail.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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Silence a (legitimate) complaint about missing parentheses:
tcg/arm/tcg-target.c: In function ‘tcg_out_qemu_ld’:
tcg/arm/tcg-target.c:1148:5: error: suggest parentheses around
comparison in operand of ‘&’ [-Werror=parentheses]
tcg/arm/tcg-target.c: In function ‘tcg_out_qemu_st’:
tcg/arm/tcg-target.c:1357:5: error: suggest parentheses around
comparison in operand of ‘&’ [-Werror=parentheses]
which meant that we would mistakenly always assert if running
a QEMU built with debug enabled on ARM.
Signed-off-by: Peter Maydell <peter.maydelL@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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The bswap16 TCG opcode assumes that the high bytes of the temp equal
to 0 before calling it. The ARM backend implementation takes this
assumption to slightly optimize the generated code.
The same implementation is called for implementing the cross-endian
qemu_st16 opcode, where this assumption is not true anymore. One way to
fix that would be to zero the high bytes before calling it. Given the
store instruction just ignore them, it is possible to provide a slightly
more optimized version. With ARMv6+ the rev16 instruction does the work
correctly. For lower ARM versions the patch provides a version which
behaves correctly with non-zero high bytes, but fill them with junk.
Cc: Andrzej Zaborowski <balrogg@gmail.com>
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: qemu-stable@nongnu.org
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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The TCG arm backend considers likely that the offset to the TLB
entries does not exceed 12 bits for mem_index = 0. In practice this is
not true for at least the MIPS target.
The current patch fixes that by loading the bits 23-12 with a separate
instruction, and using loads with address writeback, independently of
the value of mem_idx. In total this allow a 24-bit offset, which is a
lot more than needed.
Cc: Andrzej Zaborowski <balrogg@gmail.com>
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: qemu-stable@nongnu.org
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Implement movcond_i32 for ARM, as the sequence
mov dst, v2 (implicitly done by the tcg common code)
cmp c1, c2
movCC dst, v1
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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The code to emit either an immediate cmp or a register cmp insn is
duplicated in several places; factor it out into its own function.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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* 'trivial-patches' of git://github.com/stefanha/qemu:
versatilepb: Use symbolic indices for ARM PIC
qdev: kill bogus comment
qemu-barrier: Fix compiler version check for future gcc versions
hw: Add missing 'static' attribute for QEMUMachine
cleanup useless return sentence
qemu-sockets: Fix compiler warning (regression for MinGW)
vnc: Fix spelling (hellmen -> hellman) in comment
slirp: Fix spelling in comment (enought -> enough, insure -> ensure)
tcg/arm: Use tcg_out_mov_reg rather than inline equivalent code
cpu: Add missing 'static' attribute to qemu_global_mutex
configure: Support empty target list (--target-list=)
hw: Fix return value check for bdrv_read, bdrv_write
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There are several cases that can be handled easier inside both
translators and code generators if we have out-of-band values
for conditions. It's easy enough to handle ALWAYS and NEVER in
the natural way inside the tcg middle-end.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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The TCG jmp operation doesn't really make sense in the QEMU context, it
is unused, it is not implemented by some targets, and it is wrongly
implemented by some others.
This patch simply removes it.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Acked-by: Blue Swirl <blauwirbel@gmail.com>
Acked-by: Stefan Weil<sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Use the recently introduced tcg_out_mov_reg() function rather than
the equivalent inline code.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Stefan Hajnoczi <stefanha@gmail.com>
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The TCG targets no longer need individual implementations.
Since commit 6a18ae2d2947532d5c26439548afa0481c4529f9,
'flags' is no longer used in tcg_target_get_call_iarg_regs_count.
The remaining tcg_target_get_call_iarg_regs_count is trivial and only
called once. Therefore the patch eliminates it completely.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Now that CONFIG_TCG_PASS_AREG0 is enabled for all targets,
remove dead code and support for !CONFIG_TCG_PASS_AREG0 case.
Remove dyngen-exec.h and all references to it. Although included by
hw/spapr_hcall.c, it does not seem to use it.
Remove unused HELPER_CFLAGS.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
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The CONFIG_TCG_PASS_AREG0 code for calling ld/st helpers was
broken in that it did not respect the ABI requirement that 64
bit values were passed in even-odd register pairs. The simplest
way to fix this is to implement some new utility functions
for marshalling function arguments into the correct registers
and stack, so that the code which sets up the address and
data arguments does not need to care whether there has been
a preceding env argument.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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Optionally, make memory access helpers take a parameter for CPUState
instead of relying on global env.
On most targets, perform simple moves to reorder registers. On i386,
switch from regparm(3) calling convention to standard stack-based
version.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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Scripted conversion:
for file in *.[hc] hw/*.[hc] hw/kvm/*.[hc] linux-user/*.[hc] linux-user/m68k/*.[hc] bsd-user/*.[hc] darwin-user/*.[hc] tcg/*/*.[hc] target-*/cpu.h; do
sed -i "s/CPUState/CPUArchState/g" $file
done
All occurrences of CPUArchState are expected to be replaced by QOM CPUState,
once all targets are QOM'ified and common fields have been extracted.
Signed-off-by: Andreas Färber <afaerber@suse.de>
Reviewed-by: Anthony Liguori <aliguori@us.ibm.com>
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ARM still doesn't support 16GB buffers in 32-bit modes, replace the
16GB by 16MB in the comment.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
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On ARM, don't map the code buffer at a fixed location, and fix up the
call/goto tcg routines to let it do long jumps.
Mapping the code buffer at a fixed address could sometimes result in it being
mapped over the top of the heap with pretty random results.
Signed-off-by: Dr. David Alan Gilbert <david.gilbert@linaro.org>
Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
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Including tcg_out_ld, tcg_out_st, tcg_out_mov, tcg_out_movi.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Andreas Färber <afaerber@suse.de>
Reviewed-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Alexander Graf <agraf@suse.de>
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Remove the unused function tcg_out_addi() from the ARM TCG backend;
this fixes a compilation failure on ARM hosts with newer gcc.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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Delegate TCG temp_buf setup to targets, so that they can use a stack
frame later instead.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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Make functions take a parameter for CPUState instead of relying
on global env. Pass CPUState pointer to TCG prologue, which moves
it to AREG0.
Thanks to Peter Maydell and Laurent Desnogues for the ARM prologue
change.
Revert the hacks to avoid AREG0 use on Sparc hosts.
Move cpu_has_work() and cpu_pc_from_tb() from exec.h to cpu.h.
Compile the file without HELPER_CFLAGS.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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Although the TCG generated code is always in ARM mode, it is possible
that the host code was compiled by gcc in Thumb mode (this is often the
default for Linux distributions targeting ARM v7 only). Handle this
by using BLX imm when doing a call from ARM into Thumb mode.
Since BLX imm is not a conditionalisable instruction, we make
tcg_out_call() no longer take a condition code; we were only ever
using it with COND_AL anyway.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
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Add a comment about cache coherency and retranslation, so that people
developping new targets based on existing ones are warned of the issue.
Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Improve constant loading in two ways:
- On all ARM versions, it's possible to load 0xffffff00 = -0x100 using
the mvn rd, #0. Fix the conditions.
- On <= ARMv6 versions, where movw and movt are not available, load the
constants using mov and orr with rotations depending on the constant
to load. This is very useful for example to load constants where the
low byte is 0. This reduce the generated code size by about 7%.
Also fix the coding style at the same time.
Cc: Andrzej Zaborowski <balrog@zabor.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Due to a typo, qemu_st64 doesn't properly byteswap the 32-bit low word of
a 64 bit word before saving it. This patch fixes that.
Acked-by: Andrzej Zaborowski <balrogg@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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QEMU uses code retranslation to restore the CPU state when an exception
happens. For it to work the retranslation must not modify the generated
code. This is what is currently implemented in ARM TCG.
However on CPU that don't have icache/dcache/memory synchronised like
ARM, this requirement is stronger and code retranslation must not modify
the generated code "atomically", as the cache line might be flushed
at any moment (interrupt, exception, task switching), even if not
triggered by QEMU. The probability for this to happen is very low, and
depends on cache size and associativiy, machine load, interrupts, so the
symptoms are might happen randomly.
This requirement is currently not followed in tcg/arm, for the
load/store code, which basically has the following structure:
1) tlb access code is written
2) conditional fast path code is written
3) branch is written with a temporary target
4) slow path code is written
5) branch target is updated
The cache lines corresponding to the retranslated code is not flushed
after code retranslation as the generated code is supposed to be the
same. However if the cache line corresponding to the branch instruction
is flushed between step 3 and 5, and is not flushed again before the
code is executed again, the branch target is wrong. In the guest, the
symptoms are MMU page fault at a random addresses, which leads to
kernel page fault or segmentation faults.
The patch fixes this issue by avoiding writing the branch target until
it is known, that is by writing only the branch instruction first, and
later only the offset.
This fixes booting linux guests on ARM hosts (tested: arm, i386, mips,
mipsel, sh4, sparc).
Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Both tcg_target_init and tcg_target_qemu_prologue
are unused outside of tcg.c.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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Mirror tcg_out_movi in having a TYPE parameter. This allows x86_64
to perform the move at the proper width, which may elide a REX prefix.
Introduce a TCG_TYPE_REG enumerator to represent the "native width"
of the host register, and to distinguish the usage from "pointer data"
as represented by the existing TCG_TYPE_PTR.
Update all targets to match.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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