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replay_add_blocker() takes an Error *. All callers pass one created
like this:
error_setg(&blocker, QERR_REPLAY_NOT_SUPPORTED, "some feature");
Folding this into replay_add_blocker() simplifies the callers, losing
a bit of generality we haven't needed in more than six years.
Since there are no other uses of macro QERR_REPLAY_NOT_SUPPORTED,
replace the remaining one by its expansion, and drop the macro.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20230207075115.1525-10-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
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this fixes non-TCG builds broken recently by replay reverse debugging.
Stub the needed functions in stub/, splitting roughly between functions
needed only by system emulation, by system emulation and tools,
and by everyone. This includes duplicating some code in replay/, and
puts the logic for non-replay related events in the replay/ module (+
the stubs), so this should be revisited in the future.
Surprisingly, only _one_ qtest was affected by this, ide-test.c, which
resulted in a buzz as the bh events were never delivered, and the bh
never executed.
Many other subsystems _should_ have been affected.
This fixes the immediate issue, however a better way to group replay
functionality to TCG-only code could be developed in the long term.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20201013192123.22632-4-cfontana@suse.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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