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2021-02-16replay: fix icount request when replaying clock accessPavel Dovgalyuk
Record/replay provides REPLAY_CLOCK_LOCKED macro to access the clock when vm_clock_seqlock is locked. This macro is needed because replay internals operate icount. In locked case replay use icount_get_raw_locked for icount request, which prevents excess locking which leads to deadlock. But previously only record code used *_locked function and replay did not. Therefore sometimes clock access lead to deadlocks. This patch fixes clock access for replay too and uses *_locked icount access function. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Message-Id: <161347990483.1313189.8371838968343494161.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-20replay: rename step-related variables and functionsPavel Dovgalyuk
This patch renames replay_get_current_step() and related variables to make these names consistent with existing 'icount' command line option and future record/replay hmp/qmp commands. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <156404428377.18669.15476429889039912070.stgit@pasha-Precision-3630-Tower> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-20replay: refine replay-time modulePavel Dovgalyuk
This patch removes refactoring artifacts from the replay/replay-time.c Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <156404427799.18669.8072341590511911277.stgit@pasha-Precision-3630-Tower> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-06-12Include qemu-common.h exactly where neededMarkus Armbruster
No header includes qemu-common.h after this commit, as prescribed by qemu-common.h's file comment. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-5-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and net/tap-bsd.c fixed up]
2018-10-19replay: pass raw icount value to replay_save_clockPaolo Bonzini
This avoids lock recursion when REPLAY_CLOCK is called inside the timers spinlock. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12replay: push replay_mutex_lock up the call treeAlex Bennée
Now instead of using the replay_lock to guard the output of the log we now use it to protect the whole execution section. This replaces what the BQL used to do when it was held during TCG execution. We also introduce some rules for locking order - mainly that you cannot take the replay_mutex while holding the BQL. This leads to some slight sophistry during start-up and extending the replay_mutex_destroy function to unlock the mutex without checking for the BQL condition so it can be cleanly dropped in the non-replay case. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Tested-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20180227095248.1060.40374.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
2016-09-27replay: move internal data to the structurePavel Dovgalyuk
This patch moves replay static variables into the structure to allow saving and loading them with savevm/loadvm. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160926080804.6992.87687.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-02-04all: Clean up includesPeter Maydell
Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1454089805-5470-16-git-send-email-peter.maydell@linaro.org
2015-11-06replay: recording and replaying clock ticksPavel Dovgalyuk
Clock ticks are considered as the sources of non-deterministic data for virtual machine. This patch implements saving the clock values when they are acquired (virtual, host clock). When replaying the execution corresponding values are read from log and transfered to the module, which wants to read the values. Such a design required the clock polling to be synchronized. Sometimes it is not true - e.g. when timeouts for timer lists are checked. In this case we use a cached value of the clock, passing it to the client code. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162427.8676.36558.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>