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2019-08-16Clean up inclusion of sysemu/sysemu.hMarkus Armbruster
In my "build everything" tree, changing sysemu/sysemu.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Almost a third of its inclusions are actually superfluous. Delete them. Downgrade two more to qapi/qapi-types-run-state.h, and move one from char/serial.h to char/serial.c. hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and stubs/semihost.c define variables declared in sysemu/sysemu.h without including it. The compiler is cool with that, but include it anyway. This doesn't reduce actual use much, as it's still included into widely included headers. The next commit will tackle that. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-27-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
2019-06-12Include qemu-common.h exactly where neededMarkus Armbruster
No header includes qemu-common.h after this commit, as prescribed by qemu-common.h's file comment. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-5-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and net/tap-bsd.c fixed up]
2018-10-02replay: allow loading any snapshots before recordingPavel Dovgalyuk
This patch enables using -loadvm in recording mode to allow starting the execution recording from any of the available snapshots. It also fixes loading of the record/replay state, therefore snapshots created in replay mode may also be used for starting the new recording. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <20180912081939.3228.56131.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12replay: save vmstate of the asynchronous eventsPavel Dovgalyuk
This patch fixes saving and loading the snapshots in the replay mode. It is required for the snapshots created in the moment when the header of the asynchronous event is read. This information was not saved in the snapshot. After loading the vmstate replay continued with the file offset passed the event header. The event header is lost in this case and replay hangs. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Message-Id: <20180227095322.1060.53929.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12replay: save prior value of the host clockPavel Dovgalyuk
This patch adds saving/restoring of the host clock field 'last'. It is used in host clock calculation and therefore clock may become incorrect when using restored vmstate. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20180227095226.1060.50975.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2018-03-12replay: fix save/load vm for non-empty queuePavel Dovgalyuk
This patch does not allows saving/loading vmstate when replay events queue is not empty. There is no reliable way to save events queue, because it describes internal coroutine state. Therefore saving and loading operations should be deferred to another record/replay step. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20180227095214.1060.32939.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2017-09-27migration: pre_save return intDr. David Alan Gilbert
Modify the pre_save method on VMStateDescription to return an int rather than void so that it potentially can fail. Changed zillions of devices to make them return 0; the only case I've made it return non-0 is hw/intc/s390_flic_kvm.c that already had an error_report/return case. Note: If you add an error exit in your pre_save you must emit an error_report to say why. Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com> Message-Id: <20170925112917.21340-2-dgilbert@redhat.com> Reviewed-by: Peter Xu <peterx@redhat.com> Reviewed-by: Cornelia Huck <cohuck@redhat.com> Reviewed-by: Juan Quintela <quintela@redhat.com> Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
2017-06-01migration: Create include for migration snapshotsJuan Quintela
Start removing migration code from sysemu/sysemu.h. Signed-off-by: Juan Quintela <quintela@redhat.com> Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
2017-05-17migration: Pass Error ** argument to {save,load}_vmstateJuan Quintela
This way we use the "normal" way of printing errors for hmp commands. Signed-off-by: Juan Quintela <quintela@redhat.com> Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Peter Xu <peterx@redhat.com> Reviewed-by: Laurent Vivier <lvivier@redhat.com>
2017-05-04monitor: Remove monitor parameter from save_vmstateJuan Quintela
load_vmstate() already use error_report, so be consistent. There is an identical error message in load_vmstate() that ends in a period. Remove it. Signed-off-by: Juan Quintela <quintela@redhat.com> Reviewed-by: Laurent Vivier <lvivier@redhat.com> Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
2017-01-27replay: save/load initial statePavel Dovgalyuk
This patch implements initial vmstate creation or loading at the start of record/replay. It is needed for rewinding the execution in the replay mode. v4 changes: - snapshots are not created by default anymore v3 changes: - added rrsnapshot option Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20170124071746.4572.61449.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-09-27replay: allow replay stopping and restartingPavel Dovgalyuk
This patch fixes bug with stopping and restarting replay through monitor. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160926080815.6992.71818.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-09-27replay: vmstate for replay modulePavel Dovgalyuk
This patch introduces vmstate for replay data structures. It allows saving and loading vmstate while replaying. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20160926080810.6992.68420.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>