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QEMU is a generic and open source machine & userspace emulator and virtualizer
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replay
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replay-internal.h
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Commit message (
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Author
2019-10-14
replay: add BH oneshot event for block layer
Pavel Dovgalyuk
2019-08-20
replay: rename step-related variables and functions
Pavel Dovgalyuk
2018-10-19
replay: pass raw icount value to replay_save_clock
Paolo Bonzini
2018-10-02
replay: flush events when exiting
Pavel Dovgalyuk
2018-03-12
replay: save vmstate of the asynchronous events
Pavel Dovgalyuk
2018-03-12
replay: don't destroy mutex at exit
Pavel Dovgalyuk
2018-03-12
replay: make locking visible outside replay code
Alex Bennée
2018-03-12
replay/replay.c: bump REPLAY_VERSION again
Alex Bennée
2018-03-12
replay: save prior value of the host clock
Pavel Dovgalyuk
2017-05-23
shutdown: Preserve shutdown cause through replay
Eric Blake
2017-03-01
replay: add record/replay for audio passthrough
Pavel Dovgalyuk
2017-01-06
record/replay: add network support
Pavel Dovgalyuk
2016-09-27
replay: allow replay stopping and restarting
Pavel Dovgalyuk
2016-09-27
replay: vmstate for replay module
Pavel Dovgalyuk
2016-09-27
replay: move internal data to the structure
Pavel Dovgalyuk
2016-03-30
replay: introduce block devices record/replay
Pavel Dovgalyuk
2016-03-15
replay: character devices
Pavel Dovgalyuk
2016-02-23
all: Clean up includes
Peter Maydell
2015-11-06
replay: recording of the user input
Pavel Dovgalyuk
2015-11-06
replay: initialization and deinitialization
Pavel Dovgalyuk
2015-11-06
replay: ptimer
Pavel Dovgalyuk
2015-11-06
replay: checkpoints
Pavel Dovgalyuk
2015-11-06
replay: shutdown event
Pavel Dovgalyuk
2015-11-06
replay: recording and replaying clock ticks
Pavel Dovgalyuk
2015-11-06
replay: asynchronous events infrastructure
Pavel Dovgalyuk
2015-11-06
replay: interrupts and exceptions
Pavel Dovgalyuk
2015-11-05
replay: introduce icount event
Pavel Dovgalyuk
2015-11-05
replay: introduce mutex to protect the replay log
Pavel Dovgalyuk
2015-11-05
replay: internal functions for replay log
Pavel Dovgalyuk