Age | Commit message (Collapse) | Author |
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When multiple GPU are available, picking the first one isn't always the
best choice. Learn to specify a device rendernode.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170212112118.16044-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Adds helpers to open a drm render node and create a opengl
context for it. Also add a helper to export a texture as
dma-buf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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Drop leftover prototype which sneaked in by mistake
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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Add helper functions to initialize OpenGL using egl.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
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