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Add a collection of egl_fb_*() helper functions to manage and use opengl
framebuffers, which is a common pattern in UI code with opengl support.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170614084149.31314-2-kraxel@redhat.com
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When running on gtk we need X11 platform not mesa platform.
Create separate functions for mesa and x11 so we can keep
the egl #ifdef mess local to egl-helpers.c
Fixes: 0ea1523fb6703aa0dcd65e66b59e96fec028e60a
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170505104101.30589-4-kraxel@redhat.com
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Leftover from the early opengl days.
Unused now, so delete the dead code.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170505104101.30589-3-kraxel@redhat.com
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When multiple GPU are available, picking the first one isn't always the
best choice. Learn to specify a device rendernode.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20170212112118.16044-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Adds helpers to open a drm render node and create a opengl
context for it. Also add a helper to export a texture as
dma-buf.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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Drop leftover prototype which sneaked in by mistake
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
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Add helper functions to initialize OpenGL using egl.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
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