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2021-02-18accel/tcg: allow plugin instrumentation to be disable via cflagsAlex Bennée
When icount is enabled and we recompile an MMIO access we end up double counting the instruction execution. To avoid this we introduce the CF_MEMI cflag which only allows memory instrumentation for the next TB (which won't yet have been counted). As this is part of the hashed compile flags we will only execute the generated TB while coming out of a cpu_io_recompile. While we are at it delete the old TODO. We might as well keep the translation handy as it's likely you will repeatedly hit it on each MMIO access. Reported-by: Aaron Lindsay <aaron@os.amperecomputing.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Tested-by: Aaron Lindsay <aaron@os.amperecomputing.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20210213130325.14781-21-alex.bennee@linaro.org>
2019-10-28plugin-gen: add plugin_insn_appendEmilio G. Cota
By adding it to plugin-gen's header file, we can export is as an inline, since tcg.h is included in the header (we need tcg_ctx). Signed-off-by: Emilio G. Cota <cota@braap.org> [AJB: use g_byte_array] Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
2019-10-28plugin-gen: add module for TCG-related codeEmilio G. Cota
We first inject empty instrumentation from translator_loop. After translation, we go through the plugins to see what they want to register for, filling in the empty instrumentation. If if turns out that some instrumentation remains unused, we remove it. This approach supports the following features: - Inlining TCG code for simple operations. Note that we do not export TCG ops to plugins. Instead, we give them a C API to insert inlined ops. So far we only support adding an immediate to a u64, e.g. to count events. - "Direct" callbacks. These are callbacks that do not go via a helper. Instead, the helper is defined at run-time, so that the plugin code is directly called from TCG. This makes direct callbacks as efficient as possible; they are therefore used for very frequent events, e.g. memory callbacks. - Passing the host address to memory callbacks. Most of this is implemented in a later patch though. - Instrumentation of memory accesses performed from helpers. See the corresponding comment, as well as a later patch. Signed-off-by: Emilio G. Cota <cota@braap.org> [AJB: add alloc_tcg_plugin_context, use glib, rm hwaddr] Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>