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2022-02-09tracing: remove the trace-tcg includes from the buildAlex Bennée
Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Cc: Luis Vilanova <vilanova@imperial.ac.uk> Cc: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-Id: <20220204204335.1689602-20-alex.bennee@linaro.org>
2021-05-01exec: Remove accel/tcg/ from include pathsPhilippe Mathieu-Daudé
When TCG is enabled, the accel/tcg/ include path is added to the project global include search list. This accel/tcg/ directory contains a header named "internal.h" which, while intented to be internal to accel/tcg/, is accessible by all files compiled when TCG is enabled. This might lead to problem with other directories using the same "internal.h" header name: $ git ls-files | fgrep /internal.h accel/tcg/internal.h include/hw/ide/internal.h target/hexagon/internal.h target/mips/internal.h target/ppc/internal.h target/s390x/internal.h As we don't need to expose accel/tcg/ internals to the rest of the code base, simplify by removing it from the include search list, and include the accel/tcg/ public headers relative to the project root search path (which is already in the generic include search path). Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Reviewed-by: Claudio Fontana <cfontana@suse.de> Message-Id: <20210413081008.3409459-1-f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2021-01-04tcg: Use memset for large vector byte replicationRichard Henderson
In f47db80cc07, we handled odd-sized tail clearing for the case of hosts that have vector operations, but did not handle the case of hosts that do not have vector ops. This was ok until e2e7168a214b, which changed the encoding of simd_desc such that the odd sizes are impossible. Add memset as a tcg helper, and use that for all out-of-line byte stores to vectors. This includes, but is not limited to, the tail clearing operation in question. Cc: qemu-stable@nongnu.org Buglink: https://bugs.launchpad.net/bugs/1907817 Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2020-02-11tcg: Add support for a helper with 7 argumentsTaylor Simpson
Currently, helpers can only take up to 6 arguments. This patch adds the capability for up to 7 arguments. I have tested it with the Hexagon port that I am preparing for submission. Signed-off-by: Taylor Simpson <tsimpson@quicinc.com> Message-Id: <1580942510-2820-1-git-send-email-tsimpson@quicinc.com> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2019-10-28plugin-gen: add module for TCG-related codeEmilio G. Cota
We first inject empty instrumentation from translator_loop. After translation, we go through the plugins to see what they want to register for, filling in the empty instrumentation. If if turns out that some instrumentation remains unused, we remove it. This approach supports the following features: - Inlining TCG code for simple operations. Note that we do not export TCG ops to plugins. Instead, we give them a C API to insert inlined ops. So far we only support adding an immediate to a u64, e.g. to count events. - "Direct" callbacks. These are callbacks that do not go via a helper. Instead, the helper is defined at run-time, so that the plugin code is directly called from TCG. This makes direct callbacks as efficient as possible; they are therefore used for very frequent events, e.g. memory callbacks. - Passing the host address to memory callbacks. Most of this is implemented in a later patch though. - Instrumentation of memory accesses performed from helpers. See the corresponding comment, as well as a later patch. Signed-off-by: Emilio G. Cota <cota@braap.org> [AJB: add alloc_tcg_plugin_context, use glib, rm hwaddr] Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
2017-12-29tcg: Allow 6 arguments to TCG helpersRichard Henderson
We already handle this in the backends, and the lifetime datum for the TCGOp is already large enough. Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2016-07-12Clean up decorations and whitespace around header guardsMarkus Armbruster
Cleaned up with scripts/clean-header-guards.pl. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Richard Henderson <rth@twiddle.net>
2016-07-12Use #include "..." for our own headers, <...> for othersMarkus Armbruster
Tracked down with an ugly, brittle and probably buggy Perl script. Also move includes converted to <...> up so they get included before ours where that's obviously okay. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Tested-by: Eric Blake <eblake@redhat.com> Reviewed-by: Richard Henderson <rth@twiddle.net>
2014-08-12trace: [tcg] Include TCG-tracing helpersLluís Vilanova
Signed-off-by: Lluís Vilanova <vilanova@ac.upc.edu> Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2014-05-28tcg: Push tcg-runtime routines into exec/helper-*Richard Henderson
Rather than special casing them, use the standard mechanisms for tcg helper generation. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
2014-05-28tcg: Invert the inclusion of helper.hRichard Henderson
Rather than include helper.h with N values of GEN_HELPER, include a secondary file that sets up the macros to include helper.h. This minimizes the files that must be rebuilt when changing the macros for file N. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>