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2011-01-21sm501: fix screen redrawAurelien Jarno
Due to signed/unsigned comparison, the dirty bits are never reset, and the screen redrawn each time. Fix that by only using ram_addr_t types, and looking for page_min != addr_max instead. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-01-17sm501: add 2D engine copyrect supportAurelien Jarno
Linux kernel started to use the SM501 2D engine for the console, and especially the copyrect operation. Implement this operation so that recent kernels can be used with QEMU. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2010-12-11Add endianness as io mem parameterAlexander Graf
As stated before, devices can be little, big or native endian. The target endianness is not of their concern, so we need to push things down a level. This patch adds a parameter to cpu_register_io_memory that allows a device to choose its endianness. For now, all devices simply choose native endian, because that's the same behavior as before. Signed-off-by: Alexander Graf <agraf@suse.de> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2010-09-18Use range_covers_byteBlue Swirl
Use range_covers_byte() instead of comparisons. This avoids some warnings with GCC flag -Wtype-limits. Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2010-07-06qemu_ram_alloc: Add DeviceState and name parametersAlex Williamson
These will be used to generate unique id strings for ramblocks. The name field is required, the device pointer is optional as most callers don't have a device. When there's no device or the device isn't a child of a bus implementing BusInfo.get_dev_path, the name should be unique for the platform. Signed-off-by: Alex Williamson <alex.williamson@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2010-05-15sh: sm501: add 2D engine supportShin-ichiro KAWASAKI
In linux kernel v2.6.33, sm501 frame buffer driver modified to support 2D graphics engine on sm501 chip. One example is "fill rectangle" operation. But current qemu's sm501 emulation doesn't support it. This results in graphics console disturbance. This patch introduces sm501 2D graphics engine emulation and solve this problem. Add SM501 2D hardware engine support. - Add 2D engine register set read/write handlers. - Support 'fill rectangle'. Other operations are left for future work. - Update SM501 support status comment. Signed-off-by: Shin-ichiro KAWASAKI <kawasaki@juno.dti.ne.jp> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2010-04-05OHCI qdev conversionPaul Brook
Convert remaining OHCI devices to QDEV interface. Signed-off-by: Paul Brook <paul@codesourcery.com>
2010-04-04Revert "Compile usb-ohci only once"Paul Brook
This reverts commit f1698408f1dcb7548a21828a0b1e2b530fae3af3. PCI is always little-endian. Having a user-visible "be" property is just plain wrong.
2010-03-21Compile usb-ohci only onceBlue Swirl
Push TARGET_WORDS_BIGENDIAN dependency to board level. Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2010-03-21Compile serial only onceBlue Swirl
Push TARGET_WORDS_BIGENDIAN dependency to board level. Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2010-03-18Replace assert(0) with abort() or cpu_abort()Blue Swirl
When building with -DNDEBUG, assert(0) will not stop execution so it must not be used for abnormal termination. Use cpu_abort() when in CPU context, abort() otherwise. Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2010-01-14sh: sm501: Add hardware cursor featureShin-ichiro KAWASAKI
This patch adds hardware cursor feature to SM501 graphics chip emulation, to make the graphic console more useful for QEMU SH4 users. Signed-off-by: Shin-ichiro KAWASAKI <kawasaki@juno.dti.ne.jp> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2009-10-01Revert "Get rid of _t suffix"Anthony Liguori
In the very least, a change like this requires discussion on the list. The naming convention is goofy and it causes a massive merge problem. Something like this _must_ be presented on the list first so people can provide input and cope with it. This reverts commit 99a0949b720a0936da2052cb9a46db04ffc6db29. Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2009-10-01Get rid of _t suffixmalc
Some not so obvious bits, slirp and Xen were left alone for the time being. Signed-off-by: malc <av1474@comtv.ru>
2009-09-21Fix Sparse warnings about using plain integer as NULL pointerBlue Swirl
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2009-08-25Make CPURead/WriteFunc structure 'const'Blue Swirl
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2009-06-16Remove io_index argument from cpu_register_io_memory()Avi Kivity
The parameter is always zero except when registering the three internal io regions (ROM, unassigned, notdirty). Remove the parameter to reduce the API's power, thus facilitating future change. Signed-off-by: Avi Kivity <avi@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2009-05-13Include assert.h from qemu-common.hPaul Brook
Include assert.h from qemu-common.h and remove other direct uses. cpu-all.h still need to include it because of the dyngen-exec.h hacks Signed-off-by: Paul Brook <paul@codesourcery.com>
2009-05-13Replace gcc variadic macro extension with C99 versionBlue Swirl
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2009-04-19Adds SM501 usb host emulation feature.aurel32
It makes usb keyboard available for sh4/r2d system emulation. The changes for "hw/usb-ohci.c" are as follows. - 'localmem_base' is introduced as OHCIState struct member. SM501 has a local memory, and it is used to pass and receive data with OHCI driver. OHCI driver accesses it with SH4 physical memory address, and SM501 accesses it with SM501 local address. 'localmem_base' holds where the SM501 local memory is mapped into SH4 physical address space. - Memory access functions modified to adjust address with 'localmem_base'. The functions are, ohci_read_*(), ohci_put_*(), and ohci_copy_*(). - ohci_read_hcca() and ohci_put_hcca() are introduced for more consistent implementation. For other source files, it does, - introduces usb_ohci_init_sm501(). - adds irq argument for SM501 initialization, to emulate USB interrupts. Signed-off-by: Shin-ichiro KAWASAKI <kawasaki@juno.dti.ne.jp> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@7188 c046a42c-6fe2-441c-8c8c-71466251a162
2009-04-10More phys_ram_base removal.pbrook
Signed-off-by: Paul Brook <paul@codesourcery.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@7060 c046a42c-6fe2-441c-8c8c-71466251a162
2009-03-13DisplayAllocator interface (Stefano Stabellini)aliguori
Hi all, this patch adds a DisplayAllocator interface that allows display frontends (sdl in particular) to provide a preallocated display buffer for the graphical backend to use. Whenever a graphical backend cannot use qemu_create_displaysurface_from because its own internal pixel format cannot be exported directly (text mode or graphical mode with color depth 8 or 24), it creates another display buffer in memory using qemu_create_displaysurface and does the conversion. This new buffer needs to be blitted into the sdl surface buffer every time we need to update portions of the screen. We can avoid this using the DisplayAllocator interace: sdl provides its own implementation of qemu_create_displaysurface, giving back the sdl surface buffer directly (as we used to do before the DisplayState changes). Since the buffer returned by sdl could be in bgr format we need to put back in the handlers of that case. This approach is good if the two following conditions are true: 1) the sdl surface is a software surface that resides in main memory; 2) the host display color depth is either 16 or 32 bpp. If first condition is false we can have bad performances using sdl and vnc together. If the second condition is false performances are certainly not going to improve but they shouldn't get worse either. The first condition is always true, at least on linux/X11 systems; but I believe is true also on other platforms. The second condition is true in the vast majority of the cases. This patch should also have the good side effect of solving the sdl 2D slowness malc was reporting on MacOS, because SDL_BlitSurface is not going to be called anymore when the guest is in text mode or 24bpp. However the root problem is still present so I suspect we may still see some slowness on MacOS when the guest is in 32 or 16 bpp. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6839 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16graphical_console_init change (Stefano Stabellini)aliguori
Patch 5/7 This patch changes the graphical_console_init function to return an allocated DisplayState instead of a QEMUConsole. This patch contains just the graphical_console_init change and few other modifications mainly in console.c and vl.c. It was necessary to move the display frontends (e.g. sdl and vnc) initialization after machine->init in vl.c. This patch does *not* include any required changes to any device, these changes come with the following patches. Patch 6/7 This patch changes the QEMUMachine init functions not to take a DisplayState as an argument because is not needed any more; In few places the graphic hardware initialization function was called only if DisplayState was not NULL, now they are always called. Apart from these cases, the rest are all mechanical substitutions. Patch 7/7 This patch updates the graphic device code to use the new graphical_console_init function. As for the previous patch, in few places graphical_console_init was called only if DisplayState was not NULL, now it is always called. Apart from these cases, the rest are all mechanical substitutions. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15remove bgr (Stefano Stabellini)aliguori
Do not handle bgr host displays in the backends. Right now a bgr flag exists so that sdl can set it, if the SDL_Surface is bgr. Afterwards the graphic device (e.g. vga.c) does the needed conversion. With this patch series is sdl that is responsible for rendering the format provided by the graphic device that must provide a DisplaySurface (ds->surface) in 16 or 32 bpp, rgb. Afterwards sdl creates a SDL_Surface from the given DisplaySurface and blits it into the main SDL_Surface using SDL_BlitSurface. Everything is handled by sdl transparently, because SDL_BlitSurface is perfectly capable of handling bgr displays by itself. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6335 c046a42c-6fe2-441c-8c8c-71466251a162
2008-12-22Use the ARRAY_SIZE() macro where appropriate.malc
Change from v1: Avoid changing the existing coding style in certain files. Signed-off-by: Stuart Brady <stuart.brady@gmail.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6120 c046a42c-6fe2-441c-8c8c-71466251a162
2008-12-07SH4: kill a few warningsaurel32
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5938 c046a42c-6fe2-441c-8c8c-71466251a162
2008-12-07SH: improve the way sh7750 registers io memory (Takashi YOSHII).balrog
Fixes to be needed for commit #5849 "Change MMIO callbacks..." hw/sh7750.c: - Divide region of CPU control registers to avoid overlapping to peripheral modules. - Delete unused var "icr", which had moved to hw/sh_intc.c. hw/sm501.c: - Merge non page aligned palette registers into the region of control registers. Signed-off-by: Takashi YOSHII <takasi-y@ops.dti.ne.jp> Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5934 c046a42c-6fe2-441c-8c8c-71466251a162
2008-12-01Change MMIO callbacks to use offsets, not absolute addresses.pbrook
Signed-off-by: Paul Brook <paul@codesourcery.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5849 c046a42c-6fe2-441c-8c8c-71466251a162
2008-11-05SM501 emulation for R2D-SH4blueswir1
This patch adds minimum emulation of SM501 multifunction device, whose main feature is 2D graphics. It is one of the peripheral of R2D, the SH4 evaluation board. We can see TUX printed on the QEMU console. Signed-off-by: Shin-ichiro KAWASAKI <kawasaki@juno.dti.ne.jp> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5632 c046a42c-6fe2-441c-8c8c-71466251a162