Age | Commit message (Collapse) | Author |
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The following patch will need to handle properties registration during
class_init time. Let's use a device_class_set_props() setter.
spatch --macro-file scripts/cocci-macro-file.h --sp-file
./scripts/coccinelle/qdev-set-props.cocci --keep-comments --in-place
--dir .
@@
typedef DeviceClass;
DeviceClass *d;
expression val;
@@
- d->props = val
+ device_class_set_props(d, val)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20200110153039.1379601-20-marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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rs6000mc_realize() violates memory_region_allocate_system_memory() contract
by calling it multiple times which could break -mem-path. Replace it with
plain memory_region_init_ram() instead.
Signed-off-by: Igor Mammedov <imammedo@redhat.com>
Message-Id: <20191008113318.7012-3-imammedo@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
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In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h. Include hw/qdev-core.h there
instead.
hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.
While there, delete a few superfluous inclusions of hw/qdev-core.h.
Touching hw/qdev-properties.h now recompiles some 1200 objects.
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
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In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
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It eases code review, unit is explicit.
Patch generated using:
$ git grep -E '(1024|2048|4096|8192|(<<|>>).?(10|20|30))' hw/ include/hw/
and modified manually.
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Acked-by: David Gibson <david@gibson.dropbear.id.au>
Message-Id: <20180625124238.25339-33-f4bug@amsat.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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Signed-off-by: Hervé Poussineau <hpoussin@reactos.org>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
[dwg: Added CONFIG_RS6000_MC to ppc64 or it breaks testcases]
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
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