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path: root/hw/omap_lcdc.c
AgeCommit message (Expand)Author
2013-03-18console: stop using DisplayState in gfx hardware emulationGerd Hoffmann
2013-03-01hw: include hw header files with full pathsPaolo Bonzini
2012-12-19ui: move files to ui/ and include/ui/Paolo Bonzini
2012-11-01console: untangle gfx & txt updatesGerd Hoffmann
2012-10-23Rename target_phys_addr_t to hwaddrAvi Kivity
2012-09-05omap_lcdc: omap_ppm_save(): add error handlingLuiz Capitulino
2012-09-05omap_lcdc: rename ppm_save() to omap_ppm_save()Luiz Capitulino
2012-09-05console: vga_hw_screen_dump_ptr: take Error argumentLuiz Capitulino
2012-03-24fix screendumpGerd Hoffmann
2012-02-24optimize screendump for the common non-switch caseGerd Hoffmann
2011-12-20framebuffer: drop use of cpu_get_physical_page_desc()Avi Kivity
2011-11-28omap_lcdc: convert to memory APIBenoƮt Canet
2011-09-21omap_lcdc: remove imif, emiff from structureAvi Kivity
2011-08-20Use glib memory allocation and free functionsAnthony Liguori
2010-12-11Add endianness as io mem parameterAlexander Graf
2009-10-01Revert "Get rid of _t suffix"Anthony Liguori
2009-10-01Get rid of _t suffixmalc
2009-09-21Fix Sparse warnings about using plain integer as NULL pointerBlue Swirl
2009-08-25Make CPURead/WriteFunc structure 'const'Blue Swirl
2009-07-16Update to a hopefully more future proof FSF addressBlue Swirl
2009-06-16Remove io_index argument from cpu_register_io_memory()Avi Kivity
2009-04-01Implement and use shared memory framebuffer device rendering reoutine.pbrook
2009-01-16graphical_console_init change (Stefano Stabellini)aliguori
2009-01-04Update FSF address in GPL/LGPL boilerplateaurel32
2008-12-01Change MMIO callbacks to use offsets, not absolute addresses.pbrook
2008-11-24Introduce accessors for DisplayState (Stefano Stabellini)aliguori
2008-07-01Implement resolution switching in common console code.pbrook
2008-02-10Add an ncurses UI.balrog
2007-11-18Add statics and missing #includes for prototypes.pbrook
2007-11-17Break up vl.h.pbrook
2007-07-29Basic OMAP310 support. Basic Palm Tungsten|E machine emulation.balrog