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2020-06-26pmu: honour autopoll_rate_ms when rearming the ADB autopoll timerMark Cave-Ayland
Don't use a fixed value but instead use the default value from the ADB bus state. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Tested-by: Finn Thain <fthain@telegraphics.com.au> Acked-by: Laurent Vivier <laurent@vivier.eu> Message-Id: <20200623204936.24064-6-mark.cave-ayland@ilande.co.uk>
2020-06-26pmu: fix duplicate autopoll mask variableMark Cave-Ayland
It seems that during the initial work to introduce the via-pmu ADB support a duplicate autopoll mask variable was accidentally left in place. Remove the duplicate autopoll_mask variable and switch everything over to use adb_poll_mask instead. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Tested-by: Finn Thain <fthain@telegraphics.com.au> Acked-by: Laurent Vivier <laurent@vivier.eu> Message-Id: <20200623204936.24064-5-mark.cave-ayland@ilande.co.uk>
2020-06-15sysbus: Convert qdev_set_parent_bus() use with Coccinelle, part 2Markus Armbruster
This is the same transformation as in the previous commit, except sysbus_init_child_obj() and realize are too separated for the commit's Coccinelle script to handle, typically because sysbus_init_child_obj() is in a device's instance_init() method, and the matching realize is in its realize() method. Perhaps a Coccinelle wizard could make it transform that pattern, but I'm just a bungler, and the best I can do is transforming the two separate parts separately: @@ expression errp; expression child; symbol true; @@ - object_property_set_bool(OBJECT(child), true, "realized", errp); + sysbus_realize(SYS_BUS_DEVICE(child), errp); // only correct with a matching sysbus_init_child_obj() transformation! @@ expression errp; expression child; symbol true; @@ - object_property_set_bool(child, true, "realized", errp); + sysbus_realize(SYS_BUS_DEVICE(child), errp); // only correct with a matching sysbus_init_child_obj() transformation! @@ expression child; @@ - qdev_init_nofail(DEVICE(child)); + sysbus_realize(SYS_BUS_DEVICE(child), &error_fatal); // only correct with a matching sysbus_init_child_obj() transformation! @@ expression child; expression dev; @@ dev = DEVICE(child); ... - qdev_init_nofail(dev); + sysbus_realize(SYS_BUS_DEVICE(dev), &error_fatal); // only correct with a matching sysbus_init_child_obj() transformation! @@ expression child; identifier dev; @@ DeviceState *dev = DEVICE(child); ... - qdev_init_nofail(dev); + sysbus_realize(SYS_BUS_DEVICE(dev), &error_fatal); // only correct with a matching sysbus_init_child_obj() transformation! @@ expression parent, name, size, type; expression child; symbol true; @@ - sysbus_init_child_obj(parent, name, child, size, type); + sysbus_init_child_XXX(parent, name, child, size, type); @@ expression parent, propname, type; expression child; @@ - sysbus_init_child_XXX(parent, propname, child, sizeof(*child), type) + object_initialize_child(parent, propname, child, type) @@ expression parent, propname, type; expression child; @@ - sysbus_init_child_XXX(parent, propname, &child, sizeof(child), type) + object_initialize_child(parent, propname, &child, type) This script is *unsound*: we need to manually verify init and realize conversions are properly paired. This commit has only the pairs where object_initialize_child()'s @child and sysbus_realize()'s @dev argument text match exactly within the same source file. Note that Coccinelle chokes on ARMSSE typedef vs. macro in hw/arm/armsse.c. Worked around by temporarily renaming the macro for the spatch run. Signed-off-by: Markus Armbruster <armbru@redhat.com> Acked-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20200610053247.1583243-49-armbru@redhat.com>
2020-06-15macio: Fix to realize "mos6522-cuda" and "mos6522-pmu" devicesMarkus Armbruster
cuda_init() creates a "mos6522-cuda" device, but it's never realized. Affects machines mac99 with via=cuda (default) and g3beige. pmu_init() creates a "mos6522-pmu" device, but it's never realized. Affects machine mac99 with via=pmu and via=pmu-adb, In theory, a device becomes real only on realize. In practice, the transition from unreal to real is a fuzzy one. The work to make a device real can be spread between realize methods (fine), instance_init methods (wrong), and board code wiring up the device (fine as long as it effectively happens on realize). Depending on what exactly is done where, a device can work even when we neglect to realize it. These two appear to work. Nevertheless, it's a clear misuse of the interface. Even when it works today (more or less by chance), it can break tomorrow. Fix by realizing them in cuda_realize() and pmu_realize(), respectively. Fixes: 6dca62a0000f95e0b7020aa00d0ca9b2c421f341 Cc: Laurent Vivier <laurent@vivier.eu> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20200609122339.937862-10-armbru@redhat.com>
2020-05-15hw: Remove unnecessary DEVICE() castPhilippe Mathieu-Daudé
The DEVICE() macro is defined as: #define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE) which expands to: ((DeviceState *)object_dynamic_cast_assert((Object *)(obj), (name), __FILE__, __LINE__, __func__)) This assertion can only fail when @obj points to something other than its stated type, i.e. when we're in undefined behavior country. Remove the unnecessary DEVICE() casts when we already know the pointer is of DeviceState type. Patch created mechanically using spatch with this script: @@ typedef DeviceState; DeviceState *s; @@ - DEVICE(s) + s Acked-by: David Gibson <david@gibson.dropbear.id.au> Acked-by: Paul Durrant <paul@xen.org> Reviewed-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Cédric Le Goater <clg@kaod.org> Acked-by: John Snow <jsnow@redhat.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-Id: <20200512070020.22782-4-f4bug@amsat.org>
2020-05-15qom: Drop parameter @errp of object_property_add() & friendsMarkus Armbruster
The only way object_property_add() can fail is when a property with the same name already exists. Since our property names are all hardcoded, failure is a programming error, and the appropriate way to handle it is passing &error_abort. Same for its variants, except for object_property_add_child(), which additionally fails when the child already has a parent. Parentage is also under program control, so this is a programming error, too. We have a bit over 500 callers. Almost half of them pass &error_abort, slightly fewer ignore errors, one test case handles errors, and the remaining few callers pass them to their own callers. The previous few commits demonstrated once again that ignoring programming errors is a bad idea. Of the few ones that pass on errors, several violate the Error API. The Error ** argument must be NULL, &error_abort, &error_fatal, or a pointer to a variable containing NULL. Passing an argument of the latter kind twice without clearing it in between is wrong: if the first call sets an error, it no longer points to NULL for the second call. ich9_pm_add_properties(), sparc32_ledma_realize(), sparc32_dma_realize(), xilinx_axidma_realize(), xilinx_enet_realize() are wrong that way. When the one appropriate choice of argument is &error_abort, letting users pick the argument is a bad idea. Drop parameter @errp and assert the preconditions instead. There's one exception to "duplicate property name is a programming error": the way object_property_add() implements the magic (and undocumented) "automatic arrayification". Don't drop @errp there. Instead, rename object_property_add() to object_property_try_add(), and add the obvious wrapper object_property_add(). Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20200505152926.18877-15-armbru@redhat.com> [Two semantic rebase conflicts resolved]
2020-01-24qdev: set properties with device_class_set_props()Marc-André Lureau
The following patch will need to handle properties registration during class_init time. Let's use a device_class_set_props() setter. spatch --macro-file scripts/cocci-macro-file.h --sp-file ./scripts/coccinelle/qdev-set-props.cocci --keep-comments --in-place --dir . @@ typedef DeviceClass; DeviceClass *d; expression val; @@ - d->props = val + device_class_set_props(d, val) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20200110153039.1379601-20-marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2019-08-16sysemu: Split sysemu/runstate.h off sysemu/sysemu.hMarkus Armbruster
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence: * It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits). * It pulls in more than a dozen additional headers. Split stuff related to run state management into its own header sysemu/runstate.h. Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects. Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h. Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
2019-08-16Include hw/qdev-properties.h lessMarkus Armbruster
In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
2019-08-16Include hw/hw.h exactly where neededMarkus Armbruster
In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16Include migration/vmstate.h lessMarkus Armbruster
In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16Include hw/irq.h a lot lessMarkus Armbruster
In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
2019-06-12Include qemu-common.h exactly where neededMarkus Armbruster
No header includes qemu-common.h after this commit, as prescribed by qemu-common.h's file comment. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-5-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and net/tap-bsd.c fixed up]
2019-06-12Include qemu/module.h where needed, drop it from qemu-common.hMarkus Armbruster
Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-4-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for hw/usb/dev-hub.c hw/misc/exynos4210_rng.c hw/misc/bcm2835_rng.c hw/misc/aspeed_scu.c hw/display/virtio-vga.c hw/arm/stm32f205_soc.c; ui/cocoa.m fixed up]
2018-11-08macio/pmu: Fix missing vmsd terminatorDr. David Alan Gilbert
Fix missing terminator in VMStateDescription Fixes: d811d61fbc6ca5f2be2185fd7cfa916e7ba613ce Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com> Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Laurent Vivier <lvivier@redhat.com> Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
2018-08-01hw/misc/macio: Fix device introspection problems in macio devicesThomas Huth
Valgrind reports an error when introspecting the macio devices, e.g.: echo "{'execute':'qmp_capabilities'} {'execute':'device-list-properties'," \ "'arguments':{'typename':'macio-newworld'}}" \ "{'execute': 'human-monitor-command', " \ "'arguments': {'command-line': 'info qtree'}}" | \ valgrind -q ppc64-softmmu/qemu-system-ppc64 -M none,accel=qtest -qmp stdio [...] ==30768== Invalid read of size 8 ==30768== at 0x5BC1EA: qdev_print (qdev-monitor.c:686) ==30768== by 0x5BC1EA: qbus_print (qdev-monitor.c:719) ==30768== by 0x43E458: handle_hmp_command (monitor.c:3446) [...] Use the new function sysbus_init_child_obj() to initialize the objects here, to get the reference counting of the objects right, so that they are cleaned up correctly when the parent gets removed. Signed-off-by: Thomas Huth <thuth@redhat.com> Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
2018-06-16mac_newworld: add PMU deviceMark Cave-Ayland
The PMU device supercedes the CUDA device found on older New World Macs and is supported by a larger number of guest OSs from OS 9 to OS X 10.5. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Signed-off-by: David Gibson <david@gibson.dropbear.id.au>