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2019-08-16Include migration/vmstate.h lessMarkus Armbruster
In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-06-12Include qemu/module.h where needed, drop it from qemu-common.hMarkus Armbruster
Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-4-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for hw/usb/dev-hub.c hw/misc/exynos4210_rng.c hw/misc/bcm2835_rng.c hw/misc/aspeed_scu.c hw/display/virtio-vga.c hw/arm/stm32f205_soc.c; ui/cocoa.m fixed up]
2018-08-30use dpy_gfx_update_fullGerd Hoffmann
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20180810132856.22833-1-kraxel@redhat.com
2017-05-10jazz_led: fix bad snprintfPaolo Bonzini
Detected by GCC 7's -Wformat-truncation. snprintf writes at most 2 bytes here including the terminating NUL, so the result is truncated. In addition, the newline at the end is pointless. Fix the buffer size and the format string. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Laurent Vivier <lvivier@redhat.com> Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2016-05-13hw/display: QOM'ify jazz_led.cxiaoqiang.zhao
* Drop the old SysBus init function and use instance_init * Move graphic_console_init into realize stage Signed-off-by: xiaoqiang zhao <zxq_yx_007@163.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Leon Alrae <leon.alrae@imgtec.com>
2016-01-29hw/display: Clean up includesPeter Maydell
Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
2016-01-08ui/curses: Fix color attribute of monitor for cursesOGAWA Hirofumi
Current text_console_update() writes totally broken color attributes to console_write_ch(). The format now is writing, [WRONG] bold << 21 | fg << 12 | bg << 8 | char fg == 3bits curses color number bg == 3bits curses color number I can't see this format is where come from. Anyway, this doesn't work at all. What curses expects is actually (and vga.c is using), [RIGHT] bold << 21 | bg << 11 | fg << 8 | char fg == 3bits vga color number bg == 3bits vga color number And curses set COLOR_PAIR() up to match this format, and curses's chtype. I.e, bold | color_pair | char color_pair == (bg << 3 | fg) To fix, this simply uses VGA color number everywhere except curses.c internal. Then, convert it to above [RIGHT] format to write by console_write_ch(). And as bonus, this reduces to expose curses define to other parts (removes COLOR_* from console.c). [Tested the first line is displayed as white on blue back for monitor in curses console] Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp> Message-id: 87r3j95407.fsf@mail.parknet.co.jp Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2014-05-24jazz_led: Add missing break in switch caseSaravanakumar
Signed-off-by: Saravanakumar <saravanakumar.punith@gmail.com> Reviewed-by: Paolo Bonizni <pbonzini@redhat.com> Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2014-05-14savevm: Remove all the unneeded version_minimum_id_old (rest)Juan Quintela
After previous Peter patch, they are redundant. This way we don't assign them except when needed. Once there, there were lots of case where the ".fields" indentation was wrong: .fields = (VMStateField []) { and .fields = (VMStateField []) { Change all the combinations to: .fields = (VMStateField[]){ The biggest problem (appart from aesthetics) was that checkpatch complained when we copy&pasted the code from one place to another. Signed-off-by: Juan Quintela <quintela@redhat.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
2014-03-05console: add head to index to qemu consoles.Gerd Hoffmann
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-07-29jazz_led: QOM cast cleanupAndreas Färber
Introduce a type constant, use QOM casts and rename the parent field. Signed-off-by: Andreas Färber <afaerber@suse.de>
2013-07-04hw/d*: pass owner to memory_region_init* functionsPaolo Bonzini
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-07-04memory: add owner argument to initialization functionsPaolo Bonzini
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-25console: add device link to QemuConsolesGerd Hoffmann
So it is possible to figure which qemu console displays which device. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16console: add GraphicHwOpsGerd Hoffmann
Pass a single GraphicHwOps struct pointer to graphic_console_init, instead of a bunch of function pointers. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16console: simplify screendumpGerd Hoffmann
Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
2013-04-08hw: move target-independent files to subdirectoriesPaolo Bonzini
This patch tackles all files that are compiled once, moving them to subdirectories of hw/. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>