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2019-08-16sysemu: Split sysemu/runstate.h off sysemu/sysemu.hMarkus Armbruster
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence: * It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits). * It pulls in more than a dozen additional headers. Split stuff related to run state management into its own header sysemu/runstate.h. Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects. Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h. Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
2019-08-16Include sysemu/sysemu.h a lot lessMarkus Armbruster
In my "build everything" tree, changing sysemu/sysemu.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/qdev-core.h includes sysemu/sysemu.h since recent commit e965ffa70a "qdev: add qdev_add_vm_change_state_handler()". This is a bad idea: hw/qdev-core.h is widely included. Move the declaration of qdev_add_vm_change_state_handler() to sysemu/sysemu.h, and drop the problematic include from hw/qdev-core.h. Touching sysemu/sysemu.h now recompiles some 1800 objects. qemu/uuid.h also drops from 5400 to 1800. A few more headers show smaller improvement: qemu/notify.h drops from 5600 to 5200, qemu/timer.h from 5600 to 4500, and qapi/qapi-types-run-state.h from 5500 to 5000. Cc: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Message-Id: <20190812052359.30071-28-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
2019-08-16Include hw/qdev-properties.h lessMarkus Armbruster
In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
2019-07-08qdev: add qdev_add_vm_change_state_handler()Stefan Hajnoczi
Children sometimes depend on their parent's vm change state handler having completed. Add a vm change state handler API for devices that guarantees tree depth ordering. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>