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-rw-r--r--ui/egl-headless.c69
1 files changed, 18 insertions, 51 deletions
diff --git a/ui/egl-headless.c b/ui/egl-headless.c
index d8d800f8a6..809bfde99c 100644
--- a/ui/egl-headless.c
+++ b/ui/egl-headless.c
@@ -8,14 +8,13 @@
typedef struct egl_dpy {
DisplayChangeListener dcl;
DisplaySurface *ds;
- int width, height;
- GLuint texture;
- GLuint framebuffer;
- GLuint blit_texture;
- GLuint blit_framebuffer;
+ egl_fb guest_fb;
+ egl_fb blit_fb;
bool y_0_top;
} egl_dpy;
+/* ------------------------------------------------------------------ */
+
static void egl_refresh(DisplayChangeListener *dcl)
{
graphic_hw_update(dcl->con);
@@ -38,8 +37,8 @@ static void egl_scanout_disable(DisplayChangeListener *dcl)
{
egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- edpy->texture = 0;
- /* XXX: delete framebuffers here ??? */
+ egl_fb_destroy(&edpy->guest_fb);
+ egl_fb_destroy(&edpy->blit_fb);
}
static void egl_scanout_texture(DisplayChangeListener *dcl,
@@ -52,34 +51,17 @@ static void egl_scanout_texture(DisplayChangeListener *dcl,
{
egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- edpy->texture = backing_id;
edpy->y_0_top = backing_y_0_top;
/* source framebuffer */
- if (!edpy->framebuffer) {
- glGenFramebuffers(1, &edpy->framebuffer);
- }
- glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->framebuffer);
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, edpy->texture, 0);
+ egl_fb_create_for_tex(&edpy->guest_fb,
+ backing_width, backing_height, backing_id);
/* dest framebuffer */
- if (!edpy->blit_framebuffer) {
- glGenFramebuffers(1, &edpy->blit_framebuffer);
- glGenTextures(1, &edpy->blit_texture);
- edpy->width = 0;
- edpy->height = 0;
- }
- if (edpy->width != backing_width || edpy->height != backing_height) {
- edpy->width = backing_width;
- edpy->height = backing_height;
- glBindTexture(GL_TEXTURE_2D, edpy->blit_texture);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
- edpy->width, edpy->height,
- 0, GL_BGRA, GL_UNSIGNED_BYTE, 0);
- glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->blit_framebuffer);
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, edpy->blit_texture, 0);
+ if (edpy->blit_fb.width != backing_width ||
+ edpy->blit_fb.height != backing_height) {
+ egl_fb_destroy(&edpy->blit_fb);
+ egl_fb_create_new_tex(&edpy->blit_fb, backing_width, backing_height);
}
}
@@ -88,32 +70,17 @@ static void egl_scanout_flush(DisplayChangeListener *dcl,
uint32_t w, uint32_t h)
{
egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- GLuint y1, y2;
- if (!edpy->texture || !edpy->ds) {
+ if (!edpy->guest_fb.texture || !edpy->ds) {
return;
}
- assert(surface_width(edpy->ds) == edpy->width);
- assert(surface_height(edpy->ds) == edpy->height);
+ assert(surface_width(edpy->ds) == edpy->guest_fb.width);
+ assert(surface_height(edpy->ds) == edpy->guest_fb.height);
assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
- /* blit framebuffer, flip if needed */
- glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->framebuffer);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, edpy->blit_framebuffer);
- glViewport(0, 0, edpy->width, edpy->height);
- y1 = edpy->y_0_top ? edpy->height : 0;
- y2 = edpy->y_0_top ? 0 : edpy->height;
- glBlitFramebuffer(0, y1, edpy->width, y2,
- 0, 0, edpy->width, edpy->height,
- GL_COLOR_BUFFER_BIT, GL_NEAREST);
-
- /* read pixels to surface */
- glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->blit_framebuffer);
- glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
- glReadPixels(0, 0, edpy->width, edpy->height,
- GL_BGRA, GL_UNSIGNED_BYTE, surface_data(edpy->ds));
-
- /* notify about updates */
+ egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
+ egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb);
+
dpy_gfx_update(edpy->dcl.con, x, y, w, h);
}