diff options
Diffstat (limited to 'ui')
-rw-r--r-- | ui/Makefile.objs | 2 | ||||
-rw-r--r-- | ui/sdl2-2d.c | 61 | ||||
-rw-r--r-- | ui/sdl2.c | 35 |
3 files changed, 67 insertions, 31 deletions
diff --git a/ui/Makefile.objs b/ui/Makefile.objs index 011c5bb4d4..13b5cfbe41 100644 --- a/ui/Makefile.objs +++ b/ui/Makefile.objs @@ -20,7 +20,7 @@ ifeq ($(CONFIG_SDLABI),1.2) sdl.mo-objs := sdl.o sdl_zoom.o endif ifeq ($(CONFIG_SDLABI),2.0) -sdl.mo-objs := sdl2.o sdl2-input.o +sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o endif sdl.mo-cflags := $(SDL_CFLAGS) diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c new file mode 100644 index 0000000000..7b0039b080 --- /dev/null +++ b/ui/sdl2-2d.c @@ -0,0 +1,61 @@ +/* + * QEMU SDL display driver + * + * Copyright (c) 2003 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ +/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */ + +/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */ +#undef WIN32_LEAN_AND_MEAN + +#include <SDL.h> +#include <SDL_syswm.h> + +#include "qemu-common.h" +#include "ui/console.h" +#include "ui/input.h" +#include "ui/sdl2.h" +#include "sysemu/sysemu.h" + +void sdl2_2d_update(DisplayChangeListener *dcl, + int x, int y, int w, int h) +{ + struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); + DisplaySurface *surf = qemu_console_surface(dcl->con); + SDL_Rect rect; + + if (!surf) { + return; + } + if (!scon->texture) { + return; + } + + rect.x = x; + rect.y = y; + rect.w = w; + rect.h = h; + + SDL_UpdateTexture(scon->texture, NULL, surface_data(surf), + surface_stride(surf)); + SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect); + SDL_RenderPresent(scon->real_renderer); +} @@ -72,31 +72,6 @@ static struct sdl2_console *get_scon_from_window(uint32_t window_id) return NULL; } -static void sdl_update(DisplayChangeListener *dcl, - int x, int y, int w, int h) -{ - struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); - SDL_Rect rect; - DisplaySurface *surf = qemu_console_surface(dcl->con); - - if (!surf) { - return; - } - if (!scon->texture) { - return; - } - - rect.x = x; - rect.y = y; - rect.w = w; - rect.h = h; - - SDL_UpdateTexture(scon->texture, NULL, surface_data(surf), - surface_stride(surf)); - SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect); - SDL_RenderPresent(scon->real_renderer); -} - static void do_sdl_resize(struct sdl2_console *scon, int width, int height, int bpp) { @@ -609,7 +584,7 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev) break; case SDL_WINDOWEVENT_EXPOSED: SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h); - sdl_update(dcl, 0, 0, w, h); + sdl2_2d_update(dcl, 0, 0, w, h); break; case SDL_WINDOWEVENT_FOCUS_GAINED: case SDL_WINDOWEVENT_ENTER: @@ -746,9 +721,9 @@ static void sdl_cleanup(void) SDL_QuitSubSystem(SDL_INIT_VIDEO); } -static const DisplayChangeListenerOps dcl_ops = { - .dpy_name = "sdl", - .dpy_gfx_update = sdl_update, +static const DisplayChangeListenerOps dcl_2d_ops = { + .dpy_name = "sdl2-2d", + .dpy_gfx_update = sdl2_2d_update, .dpy_gfx_switch = sdl_switch, .dpy_refresh = sdl_refresh, .dpy_mouse_set = sdl_mouse_warp, @@ -800,7 +775,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame) if (!qemu_console_is_graphic(con)) { sdl2_console[i].hidden = true; } - sdl2_console[i].dcl.ops = &dcl_ops; + sdl2_console[i].dcl.ops = &dcl_2d_ops; sdl2_console[i].dcl.con = con; register_displaychangelistener(&sdl2_console[i].dcl); sdl2_console[i].idx = i; |