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-rw-r--r--ui/Makefile.objs2
-rw-r--r--ui/sdl2-2d.c61
-rw-r--r--ui/sdl2.c35
3 files changed, 67 insertions, 31 deletions
diff --git a/ui/Makefile.objs b/ui/Makefile.objs
index 011c5bb4d4..13b5cfbe41 100644
--- a/ui/Makefile.objs
+++ b/ui/Makefile.objs
@@ -20,7 +20,7 @@ ifeq ($(CONFIG_SDLABI),1.2)
sdl.mo-objs := sdl.o sdl_zoom.o
endif
ifeq ($(CONFIG_SDLABI),2.0)
-sdl.mo-objs := sdl2.o sdl2-input.o
+sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
endif
sdl.mo-cflags := $(SDL_CFLAGS)
diff --git a/ui/sdl2-2d.c b/ui/sdl2-2d.c
new file mode 100644
index 0000000000..7b0039b080
--- /dev/null
+++ b/ui/sdl2-2d.c
@@ -0,0 +1,61 @@
+/*
+ * QEMU SDL display driver
+ *
+ * Copyright (c) 2003 Fabrice Bellard
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
+
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
+
+#include "qemu-common.h"
+#include "ui/console.h"
+#include "ui/input.h"
+#include "ui/sdl2.h"
+#include "sysemu/sysemu.h"
+
+void sdl2_2d_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ DisplaySurface *surf = qemu_console_surface(dcl->con);
+ SDL_Rect rect;
+
+ if (!surf) {
+ return;
+ }
+ if (!scon->texture) {
+ return;
+ }
+
+ rect.x = x;
+ rect.y = y;
+ rect.w = w;
+ rect.h = h;
+
+ SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
+ surface_stride(surf));
+ SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
+ SDL_RenderPresent(scon->real_renderer);
+}
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 9b66017e71..47a757ad88 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -72,31 +72,6 @@ static struct sdl2_console *get_scon_from_window(uint32_t window_id)
return NULL;
}
-static void sdl_update(DisplayChangeListener *dcl,
- int x, int y, int w, int h)
-{
- struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
- SDL_Rect rect;
- DisplaySurface *surf = qemu_console_surface(dcl->con);
-
- if (!surf) {
- return;
- }
- if (!scon->texture) {
- return;
- }
-
- rect.x = x;
- rect.y = y;
- rect.w = w;
- rect.h = h;
-
- SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
- surface_stride(surf));
- SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
- SDL_RenderPresent(scon->real_renderer);
-}
-
static void do_sdl_resize(struct sdl2_console *scon, int width, int height,
int bpp)
{
@@ -609,7 +584,7 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
break;
case SDL_WINDOWEVENT_EXPOSED:
SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
- sdl_update(dcl, 0, 0, w, h);
+ sdl2_2d_update(dcl, 0, 0, w, h);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER:
@@ -746,9 +721,9 @@ static void sdl_cleanup(void)
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
-static const DisplayChangeListenerOps dcl_ops = {
- .dpy_name = "sdl",
- .dpy_gfx_update = sdl_update,
+static const DisplayChangeListenerOps dcl_2d_ops = {
+ .dpy_name = "sdl2-2d",
+ .dpy_gfx_update = sdl2_2d_update,
.dpy_gfx_switch = sdl_switch,
.dpy_refresh = sdl_refresh,
.dpy_mouse_set = sdl_mouse_warp,
@@ -800,7 +775,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
if (!qemu_console_is_graphic(con)) {
sdl2_console[i].hidden = true;
}
- sdl2_console[i].dcl.ops = &dcl_ops;
+ sdl2_console[i].dcl.ops = &dcl_2d_ops;
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
sdl2_console[i].idx = i;