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Diffstat (limited to 'ui/sdl2.c')
-rw-r--r--ui/sdl2.c79
1 files changed, 45 insertions, 34 deletions
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 8718cf36b5..89c6a2633c 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -276,32 +276,10 @@ static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
}
if (qemu_input_is_absolute()) {
- int scr_w, scr_h;
- int max_w = 0, max_h = 0;
- int off_x = 0, off_y = 0;
- int cur_off_x = 0, cur_off_y = 0;
- int i;
-
- for (i = 0; i < sdl2_num_outputs; i++) {
- struct sdl2_console *thiscon = &sdl2_console[i];
- if (thiscon->real_window && thiscon->surface) {
- SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
- cur_off_x = thiscon->x;
- cur_off_y = thiscon->y;
- if (scr_w + cur_off_x > max_w) {
- max_w = scr_w + cur_off_x;
- }
- if (scr_h + cur_off_y > max_h) {
- max_h = scr_h + cur_off_y;
- }
- if (i == scon->idx) {
- off_x = cur_off_x;
- off_y = cur_off_y;
- }
- }
- }
- qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, 0, max_w);
- qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, 0, max_h);
+ qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
+ x, 0, surface_width(scon->surface));
+ qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
+ y, 0, surface_height(scon->surface));
} else {
if (guest_cursor) {
x -= guest_x;
@@ -334,22 +312,28 @@ static void toggle_full_screen(struct sdl2_console *scon)
sdl2_redraw(scon);
}
-static void handle_keydown(SDL_Event *ev)
+static int get_mod_state(void)
{
- int mod_state, win;
- struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ SDL_Keymod mod = SDL_GetModState();
if (alt_grab) {
- mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
+ return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
(gui_grab_code | KMOD_LSHIFT);
} else if (ctrl_grab) {
- mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
+ return (mod & KMOD_RCTRL) == KMOD_RCTRL;
} else {
- mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
+ return (mod & gui_grab_code) == gui_grab_code;
}
- gui_key_modifier_pressed = mod_state;
+}
+
+static void handle_keydown(SDL_Event *ev)
+{
+ int win;
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+
+ gui_key_modifier_pressed = get_mod_state();
- if (gui_key_modifier_pressed) {
+ if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
switch (ev->key.keysym.scancode) {
case SDL_SCANCODE_2:
case SDL_SCANCODE_3:
@@ -423,6 +407,8 @@ static void handle_keyup(SDL_Event *ev)
int mod_state;
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ scon->ignore_hotkeys = false;
+
if (!alt_grab) {
mod_state = (ev->key.keysym.mod & gui_grab_code);
} else {
@@ -466,6 +452,10 @@ static void handle_mousemotion(SDL_Event *ev)
int max_x, max_y;
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ if (!qemu_console_is_graphic(scon->dcl.con)) {
+ return;
+ }
+
if (qemu_input_is_absolute() || absolute_enabled) {
int scr_w, scr_h;
SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
@@ -494,6 +484,10 @@ static void handle_mousebutton(SDL_Event *ev)
SDL_MouseButtonEvent *bev;
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ if (!qemu_console_is_graphic(scon->dcl.con)) {
+ return;
+ }
+
bev = &ev->button;
if (!gui_grab && !qemu_input_is_absolute()) {
if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
@@ -516,6 +510,10 @@ static void handle_mousewheel(SDL_Event *ev)
SDL_MouseWheelEvent *wev = &ev->wheel;
InputButton btn;
+ if (!qemu_console_is_graphic(scon->dcl.con)) {
+ return;
+ }
+
if (wev->y > 0) {
btn = INPUT_BUTTON_WHEEL_UP;
} else if (wev->y < 0) {
@@ -557,6 +555,14 @@ static void handle_windowevent(SDL_Event *ev)
if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
absolute_mouse_grab(scon);
}
+ /* If a new console window opened using a hotkey receives the
+ * focus, SDL sends another KEYDOWN event to the new window,
+ * closing the console window immediately after.
+ *
+ * Work around this by ignoring further hotkey events until a
+ * key is released.
+ */
+ scon->ignore_hotkeys = get_mod_state();
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
if (gui_grab && !gui_fullscreen) {
@@ -657,6 +663,11 @@ static void sdl_mouse_warp(DisplayChangeListener *dcl,
int x, int y, int on)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+
+ if (!qemu_console_is_graphic(scon->dcl.con)) {
+ return;
+ }
+
if (on) {
if (!guest_cursor) {
sdl_show_cursor();