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Diffstat (limited to 'tcg')
-rw-r--r--tcg/tcg.c106
1 files changed, 61 insertions, 45 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index 6586385168..b219a6d227 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -1714,64 +1714,80 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
const TCGArg *args, uint16_t dead_args,
uint8_t sync_args)
{
+ TCGRegSet allocated_regs;
TCGTemp *ts, *ots;
- int reg;
- const TCGArgConstraint *arg_ct;
+ const TCGArgConstraint *arg_ct, *oarg_ct;
+ tcg_regset_set(allocated_regs, s->reserved_regs);
ots = &s->temps[args[0]];
ts = &s->temps[args[1]];
- arg_ct = &def->args_ct[0];
+ oarg_ct = &def->args_ct[0];
+ arg_ct = &def->args_ct[1];
+
+ /* If the source value is not in a register, and we're going to be
+ forced to have it in a register in order to perform the copy,
+ then copy the SOURCE value into its own register first. That way
+ we don't have to reload SOURCE the next time it is used. */
+ if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG)
+ || ts->val_type == TEMP_VAL_MEM) {
+ ts->reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
+ if (ts->val_type == TEMP_VAL_MEM) {
+ tcg_out_ld(s, ts->type, ts->reg, ts->mem_reg, ts->mem_offset);
+ ts->mem_coherent = 1;
+ } else if (ts->val_type == TEMP_VAL_CONST) {
+ tcg_out_movi(s, ts->type, ts->reg, ts->val);
+ }
+ s->reg_to_temp[ts->reg] = args[1];
+ ts->val_type = TEMP_VAL_REG;
+ }
- /* XXX: always mark arg dead if IS_DEAD_ARG(1) */
- if (ts->val_type == TEMP_VAL_REG) {
+ if (IS_DEAD_ARG(0) && !ots->fixed_reg) {
+ /* mov to a non-saved dead register makes no sense (even with
+ liveness analysis disabled). */
+ assert(NEED_SYNC_ARG(0));
+ /* The code above should have moved the temp to a register. */
+ assert(ts->val_type == TEMP_VAL_REG);
+ if (!ots->mem_allocated) {
+ temp_allocate_frame(s, args[0]);
+ }
+ tcg_out_st(s, ots->type, ts->reg, ots->mem_reg, ots->mem_offset);
+ if (IS_DEAD_ARG(1)) {
+ temp_dead(s, args[1]);
+ }
+ temp_dead(s, args[0]);
+ } else if (ts->val_type == TEMP_VAL_CONST) {
+ /* propagate constant */
+ if (ots->val_type == TEMP_VAL_REG) {
+ s->reg_to_temp[ots->reg] = -1;
+ }
+ ots->val_type = TEMP_VAL_CONST;
+ ots->val = ts->val;
+ } else {
+ /* The code in the first if block should have moved the
+ temp to a register. */
+ assert(ts->val_type == TEMP_VAL_REG);
if (IS_DEAD_ARG(1) && !ts->fixed_reg && !ots->fixed_reg) {
/* the mov can be suppressed */
- if (ots->val_type == TEMP_VAL_REG)
+ if (ots->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ots->reg] = -1;
- reg = ts->reg;
+ }
+ ots->reg = ts->reg;
temp_dead(s, args[1]);
} else {
- if (ots->val_type == TEMP_VAL_REG) {
- reg = ots->reg;
- } else {
- reg = tcg_reg_alloc(s, arg_ct->u.regs, s->reserved_regs);
- }
- if (ts->reg != reg) {
- tcg_out_mov(s, ots->type, reg, ts->reg);
+ if (ots->val_type != TEMP_VAL_REG) {
+ /* When allocating a new register, make sure to not spill the
+ input one. */
+ tcg_regset_set_reg(allocated_regs, ts->reg);
+ ots->reg = tcg_reg_alloc(s, oarg_ct->u.regs, allocated_regs);
}
+ tcg_out_mov(s, ots->type, ots->reg, ts->reg);
}
- } else if (ts->val_type == TEMP_VAL_MEM) {
- if (ots->val_type == TEMP_VAL_REG) {
- reg = ots->reg;
- } else {
- reg = tcg_reg_alloc(s, arg_ct->u.regs, s->reserved_regs);
+ ots->val_type = TEMP_VAL_REG;
+ ots->mem_coherent = 0;
+ s->reg_to_temp[ots->reg] = args[0];
+ if (NEED_SYNC_ARG(0)) {
+ tcg_reg_sync(s, ots->reg);
}
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
- } else if (ts->val_type == TEMP_VAL_CONST) {
- if (ots->fixed_reg) {
- reg = ots->reg;
- tcg_out_movi(s, ots->type, reg, ts->val);
- } else {
- /* propagate constant */
- if (ots->val_type == TEMP_VAL_REG)
- s->reg_to_temp[ots->reg] = -1;
- ots->val_type = TEMP_VAL_CONST;
- ots->val = ts->val;
- if (NEED_SYNC_ARG(0)) {
- temp_sync(s, args[0], s->reserved_regs);
- }
- return;
- }
- } else {
- tcg_abort();
- }
- s->reg_to_temp[reg] = args[0];
- ots->reg = reg;
- ots->val_type = TEMP_VAL_REG;
- ots->mem_coherent = 0;
-
- if (NEED_SYNC_ARG(0)) {
- tcg_reg_sync(s, reg);
}
}