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Diffstat (limited to 'tcg')
-rw-r--r--tcg/tcg.c56
1 files changed, 27 insertions, 29 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index c450c6273b..2d3e498bc2 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -2097,15 +2097,9 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs)
save_globals(s, allocated_regs);
}
-static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args,
- TCGLifeData arg_life)
+static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
+ tcg_target_ulong val, TCGLifeData arg_life)
{
- TCGTemp *ots;
- tcg_target_ulong val;
-
- ots = &s->temps[args[0]];
- val = args[1];
-
if (ots->fixed_reg) {
/* For fixed registers, we do not do any constant propagation. */
tcg_out_movi(s, ots->type, ots->reg, val);
@@ -2126,6 +2120,15 @@ static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args,
}
}
+static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args,
+ TCGLifeData arg_life)
+{
+ TCGTemp *ots = &s->temps[args[0]];
+ tcg_target_ulong val = args[1];
+
+ tcg_reg_alloc_do_movi(s, ots, val, arg_life);
+}
+
static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
const TCGArg *args, TCGLifeData arg_life)
{
@@ -2141,21 +2144,29 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
otype = ots->type;
itype = ts->type;
- /* If the source value is not in a register, and we're going to be
- forced to have it in a register in order to perform the copy,
- then copy the SOURCE value into its own register first. That way
- we don't have to reload SOURCE the next time it is used. */
- if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG)
- || ts->val_type == TEMP_VAL_MEM) {
+ if (ts->val_type == TEMP_VAL_CONST) {
+ /* propagate constant or generate sti */
+ tcg_target_ulong val = ts->val;
+ if (IS_DEAD_ARG(1)) {
+ temp_dead(s, ts);
+ }
+ tcg_reg_alloc_do_movi(s, ots, val, arg_life);
+ return;
+ }
+
+ /* If the source value is in memory we're going to be forced
+ to have it in a register in order to perform the copy. Copy
+ the SOURCE value into its own register first, that way we
+ don't have to reload SOURCE the next time it is used. */
+ if (ts->val_type == TEMP_VAL_MEM) {
temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs);
}
+ tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
if (IS_DEAD_ARG(0) && !ots->fixed_reg) {
/* mov to a non-saved dead register makes no sense (even with
liveness analysis disabled). */
tcg_debug_assert(NEED_SYNC_ARG(0));
- /* The code above should have moved the temp to a register. */
- tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
if (!ots->mem_allocated) {
temp_allocate_frame(s, args[0]);
}
@@ -2164,20 +2175,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
temp_dead(s, ts);
}
temp_dead(s, ots);
- } else if (ts->val_type == TEMP_VAL_CONST) {
- /* propagate constant */
- if (ots->val_type == TEMP_VAL_REG) {
- s->reg_to_temp[ots->reg] = NULL;
- }
- ots->val_type = TEMP_VAL_CONST;
- ots->val = ts->val;
- if (IS_DEAD_ARG(1)) {
- temp_dead(s, ts);
- }
} else {
- /* The code in the first if block should have moved the
- temp to a register. */
- tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
if (IS_DEAD_ARG(1) && !ts->fixed_reg && !ots->fixed_reg) {
/* the mov can be suppressed */
if (ots->val_type == TEMP_VAL_REG) {