diff options
Diffstat (limited to 'tcg')
-rw-r--r-- | tcg/tcg.c | 20 | ||||
-rw-r--r-- | tcg/tcg.h | 2 |
2 files changed, 21 insertions, 1 deletions
@@ -383,6 +383,26 @@ void tcg_context_init(TCGContext *s) } } +/* + * Allocate TBs right before their corresponding translated code, making + * sure that TBs and code are on different cache lines. + */ +TranslationBlock *tcg_tb_alloc(TCGContext *s) +{ + uintptr_t align = qemu_icache_linesize; + TranslationBlock *tb; + void *next; + + tb = (void *)ROUND_UP((uintptr_t)s->code_gen_ptr, align); + next = (void *)ROUND_UP((uintptr_t)(tb + 1), align); + + if (unlikely(next > s->code_gen_highwater)) { + return NULL; + } + s->code_gen_ptr = next; + return tb; +} + void tcg_prologue_init(TCGContext *s) { size_t prologue_size, total_size; @@ -697,7 +697,6 @@ struct TCGContext { here, because there's too much arithmetic throughout that relies on addition and subtraction working on bytes. Rely on the GCC extension that allows arithmetic on void*. */ - int code_gen_max_blocks; void *code_gen_prologue; void *code_gen_epilogue; void *code_gen_buffer; @@ -756,6 +755,7 @@ static inline bool tcg_op_buf_full(void) /* tb_lock must be held for tcg_malloc_internal. */ void *tcg_malloc_internal(TCGContext *s, int size); void tcg_pool_reset(TCGContext *s); +TranslationBlock *tcg_tb_alloc(TCGContext *s); void tb_lock(void); void tb_unlock(void); |