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-rw-r--r--tcg/i386/tcg-target.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/tcg/i386/tcg-target.h b/tcg/i386/tcg-target.h
index 21d96ec35c..4275787db9 100644
--- a/tcg/i386/tcg-target.h
+++ b/tcg/i386/tcg-target.h
@@ -165,4 +165,15 @@ static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
{
}
+/* This defines the natural memory order supported by this
+ * architecture before guarantees made by various barrier
+ * instructions.
+ *
+ * The x86 has a pretty strong memory ordering which only really
+ * allows for some stores to be re-ordered after loads.
+ */
+#include "tcg-mo.h"
+
+#define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD)
+
#endif