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-rw-r--r--tcg/tcg.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/tcg/tcg.h b/tcg/tcg.h
index 755a8b31cc..5c28239682 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -178,7 +178,7 @@ typedef tcg_target_ulong TCGArg;
/* Define a type and accessor macros for variables. Using a struct is
nice because it gives some level of type safely. Ideally the compiler
be able to see through all this. However in practice this is not true,
- expecially on targets with braindamaged ABIs (e.g. i386).
+ especially on targets with braindamaged ABIs (e.g. i386).
We use plain int by default to avoid this runtime overhead.
Users of tcg_gen_* don't need to know about any of this, and should
treat TCGv as an opaque type.
@@ -544,7 +544,7 @@ void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs);
#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I32(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I32(GET_TCGV_PTR(n))
-#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i32(V))
+#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i32((tcg_target_long)(V)))
#define tcg_global_reg_new_ptr(R, N) \
TCGV_NAT_TO_PTR(tcg_global_reg_new_i32((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \
@@ -555,7 +555,7 @@ void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs);
#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I64(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I64(GET_TCGV_PTR(n))
-#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i64(V))
+#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i64((tcg_target_long)(V)))
#define tcg_global_reg_new_ptr(R, N) \
TCGV_NAT_TO_PTR(tcg_global_reg_new_i64((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \