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-rw-r--r--tcg/arm/tcg-target.c31
1 files changed, 12 insertions, 19 deletions
diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
index e05a64f75c..1d327984e0 100644
--- a/tcg/arm/tcg-target.c
+++ b/tcg/arm/tcg-target.c
@@ -842,6 +842,12 @@ static inline void tcg_out_st8(TCGContext *s, int cond,
tcg_out_st8_12(s, cond, rd, rn, offset);
}
+/* The _goto case is normally between TBs within the same code buffer,
+ * and with the code buffer limited to 16GB we shouldn't need the long
+ * case.
+ *
+ * .... except to the prologue that is in its own buffer.
+ */
static inline void tcg_out_goto(TCGContext *s, int cond, uint32_t addr)
{
int32_t val;
@@ -855,22 +861,20 @@ static inline void tcg_out_goto(TCGContext *s, int cond, uint32_t addr)
if (val - 8 < 0x01fffffd && val - 8 > -0x01fffffd)
tcg_out_b(s, cond, val);
else {
-#if 1
- tcg_abort();
-#else
if (cond == COND_AL) {
tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
- tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
+ tcg_out32(s, addr);
} else {
tcg_out_movi32(s, cond, TCG_REG_R8, val - 8);
tcg_out_dat_reg(s, cond, ARITH_ADD,
TCG_REG_PC, TCG_REG_PC,
TCG_REG_R8, SHIFT_IMM_LSL(0));
}
-#endif
}
}
+/* The call case is mostly used for helpers - so it's not unreasonable
+ * for them to be beyond branch range */
static inline void tcg_out_call(TCGContext *s, uint32_t addr)
{
int32_t val;
@@ -887,20 +891,9 @@ static inline void tcg_out_call(TCGContext *s, uint32_t addr)
tcg_out_bl(s, COND_AL, val);
}
} else {
-#if 1
- tcg_abort();
-#else
- if (cond == COND_AL) {
- tcg_out_dat_imm(s, cond, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
- tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
- tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
- } else {
- tcg_out_movi32(s, cond, TCG_REG_R9, addr);
- tcg_out_dat_reg(s, cond, ARITH_MOV, TCG_REG_R14, 0,
- TCG_REG_PC, SHIFT_IMM_LSL(0));
- tcg_out_bx(s, cond, TCG_REG_R9);
- }
-#endif
+ tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
+ tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
+ tcg_out32(s, addr);
}
}