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- Don't hesitate to use helpers for complicated or seldom used target
instructions. There is little performance advantage in using TCG to
implement target instructions taking more than about twenty TCG
- instructions.
+ instructions. Note that this rule of thumb is more applicable to
+ helpers doing complex logic or arithmetic, where the C compiler has
+ scope to do a good job of optimisation; it is less relevant where
+ the instruction is mostly doing loads and stores, and in those cases
+ inline TCG may still be faster for longer sequences.
+
+- The hard limit on the number of TCG instructions you can generate
+ per target instruction is set by MAX_OP_PER_INSTR in exec-all.h --
+ you cannot exceed this without risking a buffer overrun.
- Use the 'discard' instruction if you know that TCG won't be able to
prove that a given global is "dead" at a given program point. The