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Diffstat (limited to 'target/s390x/translate.c')
-rw-r--r--target/s390x/translate.c36
1 files changed, 23 insertions, 13 deletions
diff --git a/target/s390x/translate.c b/target/s390x/translate.c
index 02bc7058fd..01c62176bf 100644
--- a/target/s390x/translate.c
+++ b/target/s390x/translate.c
@@ -2249,7 +2249,7 @@ static ExitStatus op_flogr(DisasContext *s, DisasOps *o)
gen_op_update1_cc_i64(s, CC_OP_FLOGR, o->in2);
/* R1 = IN ? CLZ(IN) : 64. */
- gen_helper_clz(o->out, o->in2);
+ tcg_gen_clzi_i64(o->out, o->in2, 64);
/* R1+1 = IN & ~(found bit). Note that we may attempt to shift this
value by 64, which is undefined. But since the shift is 64 iff the
@@ -3134,20 +3134,26 @@ static ExitStatus op_risbg(DisasContext *s, DisasOps *o)
}
}
- /* In some cases we can implement this with deposit, which can be more
- efficient on some hosts. */
- if (~mask == imask && i3 <= i4) {
- if (s->fields->op2 == 0x5d) {
- i3 += 32, i4 += 32;
- }
+ len = i4 - i3 + 1;
+ pos = 63 - i4;
+ rot = i5 & 63;
+ if (s->fields->op2 == 0x5d) {
+ pos += 32;
+ }
+
+ /* In some cases we can implement this with extract. */
+ if (imask == 0 && pos == 0 && len > 0 && rot + len <= 64) {
+ tcg_gen_extract_i64(o->out, o->in2, rot, len);
+ return NO_EXIT;
+ }
+
+ /* In some cases we can implement this with deposit. */
+ if (len > 0 && (imask == 0 || ~mask == imask)) {
/* Note that we rotate the bits to be inserted to the lsb, not to
the position as described in the PoO. */
- len = i4 - i3 + 1;
- pos = 63 - i4;
- rot = (i5 - pos) & 63;
+ rot = (rot - pos) & 63;
} else {
- pos = len = -1;
- rot = i5 & 63;
+ pos = -1;
}
/* Rotate the input as necessary. */
@@ -3155,7 +3161,11 @@ static ExitStatus op_risbg(DisasContext *s, DisasOps *o)
/* Insert the selected bits into the output. */
if (pos >= 0) {
- tcg_gen_deposit_i64(o->out, o->out, o->in2, pos, len);
+ if (imask == 0) {
+ tcg_gen_deposit_z_i64(o->out, o->in2, pos, len);
+ } else {
+ tcg_gen_deposit_i64(o->out, o->out, o->in2, pos, len);
+ }
} else if (imask == 0) {
tcg_gen_andi_i64(o->out, o->in2, mask);
} else {