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-rw-r--r--target/riscv/vector_internals.c81
1 files changed, 81 insertions, 0 deletions
diff --git a/target/riscv/vector_internals.c b/target/riscv/vector_internals.c
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+/*
+ * RISC-V Vector Extension Internals
+ *
+ * Copyright (c) 2020 T-Head Semiconductor Co., Ltd. All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2 or later, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "vector_internals.h"
+
+/* set agnostic elements to 1s */
+void vext_set_elems_1s(void *base, uint32_t is_agnostic, uint32_t cnt,
+ uint32_t tot)
+{
+ if (is_agnostic == 0) {
+ /* policy undisturbed */
+ return;
+ }
+ if (tot - cnt == 0) {
+ return ;
+ }
+ memset(base + cnt, -1, tot - cnt);
+}
+
+void do_vext_vv(void *vd, void *v0, void *vs1, void *vs2,
+ CPURISCVState *env, uint32_t desc,
+ opivv2_fn *fn, uint32_t esz)
+{
+ uint32_t vm = vext_vm(desc);
+ uint32_t vl = env->vl;
+ uint32_t total_elems = vext_get_total_elems(env, desc, esz);
+ uint32_t vta = vext_vta(desc);
+ uint32_t vma = vext_vma(desc);
+ uint32_t i;
+
+ for (i = env->vstart; i < vl; i++) {
+ if (!vm && !vext_elem_mask(v0, i)) {
+ /* set masked-off elements to 1s */
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
+ continue;
+ }
+ fn(vd, vs1, vs2, i);
+ }
+ env->vstart = 0;
+ /* set tail elements to 1s */
+ vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
+}
+
+void do_vext_vx(void *vd, void *v0, target_long s1, void *vs2,
+ CPURISCVState *env, uint32_t desc,
+ opivx2_fn fn, uint32_t esz)
+{
+ uint32_t vm = vext_vm(desc);
+ uint32_t vl = env->vl;
+ uint32_t total_elems = vext_get_total_elems(env, desc, esz);
+ uint32_t vta = vext_vta(desc);
+ uint32_t vma = vext_vma(desc);
+ uint32_t i;
+
+ for (i = env->vstart; i < vl; i++) {
+ if (!vm && !vext_elem_mask(v0, i)) {
+ /* set masked-off elements to 1s */
+ vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz);
+ continue;
+ }
+ fn(vd, s1, vs2, i);
+ }
+ env->vstart = 0;
+ /* set tail elements to 1s */
+ vext_set_elems_1s(vd, vta, vl * esz, total_elems * esz);
+}