diff options
Diffstat (limited to 'sdl.c')
-rw-r--r-- | sdl.c | 162 |
1 files changed, 146 insertions, 16 deletions
@@ -29,6 +29,10 @@ #include <signal.h> #endif +#if defined(__APPLE__) +#define CONFIG_SDL_GENERIC_KBD +#endif + static SDL_Surface *screen; static int gui_grab; /* if true, all keyboard/mouse events are grabbed */ static int last_vm_running; @@ -63,6 +67,126 @@ static void sdl_resize(DisplayState *ds, int w, int h) ds->depth = screen->format->BitsPerPixel; } +#ifdef CONFIG_SDL_GENERIC_KBD + +/* XXX: use keymap tables defined in the VNC patch because the + following code suppose you have a US keyboard. */ + +static const uint8_t scancodes[SDLK_LAST] = { + [SDLK_ESCAPE] = 0x01, + [SDLK_1] = 0x02, + [SDLK_2] = 0x03, + [SDLK_3] = 0x04, + [SDLK_4] = 0x05, + [SDLK_5] = 0x06, + [SDLK_6] = 0x07, + [SDLK_7] = 0x08, + [SDLK_8] = 0x09, + [SDLK_9] = 0x0a, + [SDLK_0] = 0x0b, + [SDLK_MINUS] = 0x0c, + [SDLK_EQUALS] = 0x0d, + [SDLK_BACKSPACE] = 0x0e, + [SDLK_TAB] = 0x0f, + [SDLK_q] = 0x10, + [SDLK_w] = 0x11, + [SDLK_e] = 0x12, + [SDLK_r] = 0x13, + [SDLK_t] = 0x14, + [SDLK_y] = 0x15, + [SDLK_u] = 0x16, + [SDLK_i] = 0x17, + [SDLK_o] = 0x18, + [SDLK_p] = 0x19, + [SDLK_LEFTBRACKET] = 0x1a, + [SDLK_RIGHTBRACKET] = 0x1b, + [SDLK_RETURN] = 0x1c, + [SDLK_LCTRL] = 0x1d, + [SDLK_a] = 0x1e, + [SDLK_s] = 0x1f, + [SDLK_d] = 0x20, + [SDLK_f] = 0x21, + [SDLK_g] = 0x22, + [SDLK_h] = 0x23, + [SDLK_j] = 0x24, + [SDLK_k] = 0x25, + [SDLK_l] = 0x26, + [SDLK_SEMICOLON] = 0x27, + [SDLK_QUOTE] = 0x28, + [SDLK_BACKQUOTE] = 0x29, + [SDLK_LSHIFT] = 0x2a, + [SDLK_BACKSLASH] = 0x2b, + [SDLK_z] = 0x2c, + [SDLK_x] = 0x2d, + [SDLK_c] = 0x2e, + [SDLK_v] = 0x2f, + [SDLK_b] = 0x30, + [SDLK_n] = 0x31, + [SDLK_m] = 0x32, + [SDLK_COMMA] = 0x33, + [SDLK_PERIOD] = 0x34, + [SDLK_SLASH] = 0x35, + [SDLK_KP_MULTIPLY] = 0x37, + [SDLK_LALT] = 0x38, + [SDLK_SPACE] = 0x39, + [SDLK_CAPSLOCK] = 0x3a, + [SDLK_F1] = 0x3b, + [SDLK_F2] = 0x3c, + [SDLK_F3] = 0x3d, + [SDLK_F4] = 0x3e, + [SDLK_F5] = 0x3f, + [SDLK_F6] = 0x40, + [SDLK_F7] = 0x41, + [SDLK_F8] = 0x42, + [SDLK_F9] = 0x43, + [SDLK_F10] = 0x44, + [SDLK_NUMLOCK] = 0x45, + [SDLK_SCROLLOCK] = 0x46, + [SDLK_KP7] = 0x47, + [SDLK_KP8] = 0x48, + [SDLK_KP9] = 0x49, + [SDLK_KP_MINUS] = 0x4a, + [SDLK_KP4] = 0x4b, + [SDLK_KP5] = 0x4c, + [SDLK_KP6] = 0x4d, + [SDLK_KP_PLUS] = 0x4e, + [SDLK_KP1] = 0x4f, + [SDLK_KP2] = 0x50, + [SDLK_KP3] = 0x51, + [SDLK_KP0] = 0x52, + [SDLK_KP_PERIOD] = 0x53, + [SDLK_PRINT] = 0x54, + [SDLK_LMETA] = 0x56, + + [SDLK_KP_ENTER] = 0x9c, + [SDLK_KP_DIVIDE] = 0xb5, + + [SDLK_UP] = 0xc8, + [SDLK_DOWN] = 0xd0, + [SDLK_RIGHT] = 0xcd, + [SDLK_LEFT] = 0xcb, + [SDLK_INSERT] = 0xd2, + [SDLK_HOME] = 0xc7, + [SDLK_END] = 0xcf, + [SDLK_PAGEUP] = 0xc9, + [SDLK_PAGEDOWN] = 0xd1, + [SDLK_DELETE] = 0xd3, +}; + +static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev) +{ + return scancodes[ev->keysym.sym]; +} + +#elif defined(_WIN32) + +static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev) +{ + return ev->keysym.scancode; +} + +#else + static const uint8_t x_keycode_to_pc_keycode[61] = { 0xc7, /* 97 Home */ 0xc8, /* 98 Up */ @@ -127,6 +251,27 @@ static const uint8_t x_keycode_to_pc_keycode[61] = { 0x53, /* 157 KP_Del */ }; +static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev) +{ + int keycode; + + keycode = ev->keysym.scancode; + + if (keycode < 9) { + keycode = 0; + } else if (keycode < 97) { + keycode -= 8; /* just an offset */ + } else if (keycode < 158) { + /* use conversion table */ + keycode = x_keycode_to_pc_keycode[keycode - 97]; + } else { + keycode = 0; + } + return keycode; +} + +#endif + static void sdl_process_key(SDL_KeyboardEvent *ev) { int keycode, v, i; @@ -144,22 +289,7 @@ static void sdl_process_key(SDL_KeyboardEvent *ev) } /* XXX: not portable, but avoids complicated mappings */ - keycode = ev->keysym.scancode; - - /* XXX: windows version may not work: 0xe0/0xe1 should be trapped - ? */ -#ifndef _WIN32 - if (keycode < 9) { - keycode = 0; - } else if (keycode < 97) { - keycode -= 8; /* just an offset */ - } else if (keycode < 158) { - /* use conversion table */ - keycode = x_keycode_to_pc_keycode[keycode - 97]; - } else { - keycode = 0; - } -#endif + keycode = sdl_keyevent_to_keycode(ev); switch(keycode) { case 0x00: |