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-rw-r--r--replay/replay.c132
1 files changed, 132 insertions, 0 deletions
diff --git a/replay/replay.c b/replay/replay.c
index 0f7d766efe..3fd241a4fc 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -38,6 +38,107 @@ static GSList *replay_blockers;
uint64_t replay_break_icount = -1ULL;
QEMUTimer *replay_break_timer;
+/* Pretty print event names */
+
+static const char *replay_async_event_name(ReplayAsyncEventKind event)
+{
+ switch (event) {
+#define ASYNC_EVENT(_x) case REPLAY_ASYNC_EVENT_ ## _x: return "ASYNC_EVENT_"#_x
+ ASYNC_EVENT(BH);
+ ASYNC_EVENT(BH_ONESHOT);
+ ASYNC_EVENT(INPUT);
+ ASYNC_EVENT(INPUT_SYNC);
+ ASYNC_EVENT(CHAR_READ);
+ ASYNC_EVENT(BLOCK);
+ ASYNC_EVENT(NET);
+#undef ASYNC_EVENT
+ default:
+ g_assert_not_reached();
+ }
+}
+
+static const char *replay_clock_event_name(ReplayClockKind clock)
+{
+ switch (clock) {
+#define CLOCK_EVENT(_x) case REPLAY_CLOCK_ ## _x: return "CLOCK_" #_x
+ CLOCK_EVENT(HOST);
+ CLOCK_EVENT(VIRTUAL_RT);
+#undef CLOCK_EVENT
+ default:
+ g_assert_not_reached();
+ }
+}
+
+/* Pretty print shutdown event names */
+static const char *replay_shutdown_event_name(ShutdownCause cause)
+{
+ switch (cause) {
+#define SHUTDOWN_EVENT(_x) case SHUTDOWN_CAUSE_ ## _x: return "SHUTDOWN_CAUSE_" #_x
+ SHUTDOWN_EVENT(NONE);
+ SHUTDOWN_EVENT(HOST_ERROR);
+ SHUTDOWN_EVENT(HOST_QMP_QUIT);
+ SHUTDOWN_EVENT(HOST_QMP_SYSTEM_RESET);
+ SHUTDOWN_EVENT(HOST_SIGNAL);
+ SHUTDOWN_EVENT(HOST_UI);
+ SHUTDOWN_EVENT(GUEST_SHUTDOWN);
+ SHUTDOWN_EVENT(GUEST_RESET);
+ SHUTDOWN_EVENT(GUEST_PANIC);
+ SHUTDOWN_EVENT(SUBSYSTEM_RESET);
+ SHUTDOWN_EVENT(SNAPSHOT_LOAD);
+#undef SHUTDOWN_EVENT
+ default:
+ g_assert_not_reached();
+ }
+}
+
+static const char *replay_checkpoint_event_name(enum ReplayCheckpoint checkpoint)
+{
+ switch (checkpoint) {
+#define CHECKPOINT_EVENT(_x) case CHECKPOINT_ ## _x: return "CHECKPOINT_" #_x
+ CHECKPOINT_EVENT(CLOCK_WARP_START);
+ CHECKPOINT_EVENT(CLOCK_WARP_ACCOUNT);
+ CHECKPOINT_EVENT(RESET_REQUESTED);
+ CHECKPOINT_EVENT(SUSPEND_REQUESTED);
+ CHECKPOINT_EVENT(CLOCK_VIRTUAL);
+ CHECKPOINT_EVENT(CLOCK_HOST);
+ CHECKPOINT_EVENT(CLOCK_VIRTUAL_RT);
+ CHECKPOINT_EVENT(INIT);
+ CHECKPOINT_EVENT(RESET);
+#undef CHECKPOINT_EVENT
+ default:
+ g_assert_not_reached();
+ }
+}
+
+static const char *replay_event_name(enum ReplayEvents event)
+{
+ /* First deal with the simple ones */
+ switch (event) {
+#define EVENT(_x) case EVENT_ ## _x: return "EVENT_"#_x
+ EVENT(INSTRUCTION);
+ EVENT(INTERRUPT);
+ EVENT(EXCEPTION);
+ EVENT(CHAR_WRITE);
+ EVENT(CHAR_READ_ALL);
+ EVENT(AUDIO_OUT);
+ EVENT(AUDIO_IN);
+ EVENT(RANDOM);
+#undef EVENT
+ default:
+ if (event >= EVENT_ASYNC && event <= EVENT_ASYNC_LAST) {
+ return replay_async_event_name(event - EVENT_ASYNC);
+ } else if (event >= EVENT_SHUTDOWN && event <= EVENT_SHUTDOWN_LAST) {
+ return replay_shutdown_event_name(event - EVENT_SHUTDOWN);
+ } else if (event >= EVENT_CLOCK && event <= EVENT_CLOCK_LAST) {
+ return replay_clock_event_name(event - EVENT_CLOCK);
+ } else if (event >= EVENT_CHECKPOINT && event <= EVENT_CHECKPOINT_LAST) {
+ return replay_checkpoint_event_name(event - EVENT_CHECKPOINT);
+ }
+ }
+
+ g_assert_not_reached();
+}
+
bool replay_next_event_is(int event)
{
bool res = false;
@@ -226,6 +327,15 @@ bool replay_has_event(void)
return res;
}
+G_NORETURN void replay_sync_error(const char *error)
+{
+ error_report("%s (insn total %"PRId64"/%d left, event %d is %s)", error,
+ replay_state.current_icount, replay_state.instruction_count,
+ replay_state.current_event,
+ replay_event_name(replay_state.data_kind));
+ abort();
+}
+
static void replay_enable(const char *fname, int mode)
{
const char *fmode = NULL;
@@ -258,6 +368,7 @@ static void replay_enable(const char *fname, int mode)
replay_state.data_kind = -1;
replay_state.instruction_count = 0;
replay_state.current_icount = 0;
+ replay_state.current_event = 0;
replay_state.has_unread_data = 0;
/* skip file header for RECORD and check it for PLAY */
@@ -338,6 +449,27 @@ void replay_start(void)
replay_enable_events();
}
+/*
+ * For none/record the answer is yes.
+ */
+bool replay_can_wait(void)
+{
+ if (replay_mode == REPLAY_MODE_PLAY) {
+ /*
+ * For playback we shouldn't ever be at a point we wait. If
+ * the instruction count has reached zero and we have an
+ * unconsumed event we should go around again and consume it.
+ */
+ if (replay_state.instruction_count == 0 && replay_state.has_unread_data) {
+ return false;
+ } else {
+ replay_sync_error("Playback shouldn't have to iowait");
+ }
+ }
+ return true;
+}
+
+
void replay_finish(void)
{
if (replay_mode == REPLAY_MODE_NONE) {