diff options
Diffstat (limited to 'replay/replay-internal.h')
-rw-r--r-- | replay/replay-internal.h | 50 |
1 files changed, 36 insertions, 14 deletions
diff --git a/replay/replay-internal.h b/replay/replay-internal.h index b6836354ac..75249b7693 100644 --- a/replay/replay-internal.h +++ b/replay/replay-internal.h @@ -25,7 +25,12 @@ typedef enum ReplayAsyncEventKind { REPLAY_ASYNC_COUNT } ReplayAsyncEventKind; -/* Any changes to order/number of events will need to bump REPLAY_VERSION */ +/* + * Any changes to order/number of events will need to bump + * REPLAY_VERSION to prevent confusion with old logs. Also don't + * forget to update replay_event_name() to make your debugging life + * easier. + */ enum ReplayEvents { /* for instruction event */ EVENT_INSTRUCTION, @@ -63,26 +68,33 @@ enum ReplayEvents { EVENT_COUNT }; +/** + * typedef ReplayState - global tracking Replay state + * + * This structure tracks where we are in the current ReplayState + * including the logged events from the recorded replay stream. Some + * of the data is also stored/restored from VMStateDescription when VM + * save/restore events take place. + * + * @cached_clock: Cached clocks values + * @current_icount: number of processed instructions + * @instruction_count: number of instructions until next event + * @current_event: current event index + * @data_kind: current event + * @has_unread_data: true if event not yet processed + * @file_offset: offset into replay log at replay snapshot + * @block_request_id: current serialised block request id + * @read_event_id: current async read event id + */ typedef struct ReplayState { - /*! Cached clock values. */ int64_t cached_clock[REPLAY_CLOCK_COUNT]; - /*! Current icount - number of processed instructions. */ uint64_t current_icount; - /*! Number of instructions to be executed before other events happen. */ int instruction_count; - /*! Type of the currently executed event. */ + unsigned int current_event; unsigned int data_kind; - /*! Flag which indicates that event is not processed yet. */ - unsigned int has_unread_data; - /*! Temporary variable for saving current log offset. */ + bool has_unread_data; uint64_t file_offset; - /*! Next block operation id. - This counter is global, because requests from different - block devices should not get overlapping ids. */ uint64_t block_request_id; - /*! Prior value of the host clock */ - uint64_t host_clock_last; - /*! Asynchronous event id read from the log */ uint64_t read_event_id; } ReplayState; extern ReplayState replay_state; @@ -183,6 +195,16 @@ void replay_event_net_save(void *opaque); /*! Reads network from the file. */ void *replay_event_net_load(void); +/* Diagnostics */ + +/** + * replay_sync_error(): report sync error and exit + * + * When we reach an error condition we want to report it centrally so + * we can also dump some useful information into the logs. + */ +G_NORETURN void replay_sync_error(const char *error); + /* VMState-related functions */ /* Registers replay VMState. |