diff options
Diffstat (limited to 'replay/replay-internal.h')
-rw-r--r-- | replay/replay-internal.h | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/replay/replay-internal.h b/replay/replay-internal.h index efbf14c8a7..9117e442d0 100644 --- a/replay/replay-internal.h +++ b/replay/replay-internal.h @@ -62,11 +62,19 @@ typedef struct ReplayState { uint64_t current_step; /*! Number of instructions to be executed before other events happen. */ int instructions_count; + /*! Type of the currently executed event. */ + unsigned int data_kind; + /*! Flag which indicates that event is not processed yet. */ + unsigned int has_unread_data; + /*! Temporary variable for saving current log offset. */ + uint64_t file_offset; + /*! Next block operation id. + This counter is global, because requests from different + block devices should not get overlapping ids. */ + uint64_t block_request_id; } ReplayState; extern ReplayState replay_state; -extern unsigned int replay_data_kind; - /* File for replay writing */ extern FILE *replay_file; @@ -98,7 +106,7 @@ void replay_check_error(void); the next event from the log. */ void replay_finish_event(void); /*! Reads data type from the file and stores it in the - replay_data_kind variable. */ + data_kind variable. */ void replay_fetch_data_kind(void); /*! Saves queued events (like instructions and sound). */ @@ -119,8 +127,6 @@ void replay_read_next_clock(unsigned int kind); void replay_init_events(void); /*! Clears internal data structures for events handling */ void replay_finish_events(void); -/*! Enables storing events in the queue */ -void replay_enable_events(void); /*! Flushes events queue */ void replay_flush_events(void); /*! Clears events list before loading new VM state */ @@ -155,4 +161,11 @@ void replay_event_char_read_save(void *opaque); /*! Reads char event read from the file. */ void *replay_event_char_read_load(void); +/* VMState-related functions */ + +/* Registers replay VMState. + Should be called before virtual devices initialization + to make cached timers available for post_load functions. */ +void replay_vmstate_register(void); + #endif |