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-/*
- * QEMU System Emulator
- *
- * Copyright (c) 2003-2008 Fabrice Bellard
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
-#ifndef QEMU_MAIN_LOOP_H
-#define QEMU_MAIN_LOOP_H 1
-
-#include "block/aio.h"
-
-#define SIG_IPI SIGUSR1
-
-/**
- * qemu_init_main_loop: Set up the process so that it can run the main loop.
- *
- * This includes setting up signal handlers. It should be called before
- * any other threads are created. In addition, threads other than the
- * main one should block signals that are trapped by the main loop.
- * For simplicity, you can consider these signals to be safe: SIGUSR1,
- * SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time
- * signals if available. Remember that Windows in practice does not have
- * signals, though.
- *
- * In the case of QEMU tools, this will also start/initialize timers.
- */
-int qemu_init_main_loop(void);
-
-/**
- * main_loop_wait: Run one iteration of the main loop.
- *
- * If @nonblocking is true, poll for events, otherwise suspend until
- * one actually occurs. The main loop usually consists of a loop that
- * repeatedly calls main_loop_wait(false).
- *
- * Main loop services include file descriptor callbacks, bottom halves
- * and timers (defined in qemu-timer.h). Bottom halves are similar to timers
- * that execute immediately, but have a lower overhead and scheduling them
- * is wait-free, thread-safe and signal-safe.
- *
- * It is sometimes useful to put a whole program in a coroutine. In this
- * case, the coroutine actually should be started from within the main loop,
- * so that the main loop can run whenever the coroutine yields. To do this,
- * you can use a bottom half to enter the coroutine as soon as the main loop
- * starts:
- *
- * void enter_co_bh(void *opaque) {
- * QEMUCoroutine *co = opaque;
- * qemu_coroutine_enter(co, NULL);
- * }
- *
- * ...
- * QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry);
- * QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co);
- * qemu_bh_schedule(start_bh);
- * while (...) {
- * main_loop_wait(false);
- * }
- *
- * (In the future we may provide a wrapper for this).
- *
- * @nonblocking: Whether the caller should block until an event occurs.
- */
-int main_loop_wait(int nonblocking);
-
-/**
- * qemu_notify_event: Force processing of pending events.
- *
- * Similar to signaling a condition variable, qemu_notify_event forces
- * main_loop_wait to look at pending events and exit. The caller of
- * main_loop_wait will usually call it again very soon, so qemu_notify_event
- * also has the side effect of recalculating the sets of file descriptors
- * that the main loop waits for.
- *
- * Calling qemu_notify_event is rarely necessary, because main loop
- * services (bottom halves and timers) call it themselves. One notable
- * exception occurs when using qemu_set_fd_handler2 (see below).
- */
-void qemu_notify_event(void);
-
-#ifdef _WIN32
-/* return TRUE if no sleep should be done afterwards */
-typedef int PollingFunc(void *opaque);
-
-/**
- * qemu_add_polling_cb: Register a Windows-specific polling callback
- *
- * Currently, under Windows some events are polled rather than waited for.
- * Polling callbacks do not ensure that @func is called timely, because
- * the main loop might wait for an arbitrarily long time. If possible,
- * you should instead create a separate thread that does a blocking poll
- * and set a Win32 event object. The event can then be passed to
- * qemu_add_wait_object.
- *
- * Polling callbacks really have nothing Windows specific in them, but
- * as they are a hack and are currently not necessary under POSIX systems,
- * they are only available when QEMU is running under Windows.
- *
- * @func: The function that does the polling, and returns 1 to force
- * immediate completion of main_loop_wait.
- * @opaque: A pointer-size value that is passed to @func.
- */
-int qemu_add_polling_cb(PollingFunc *func, void *opaque);
-
-/**
- * qemu_del_polling_cb: Unregister a Windows-specific polling callback
- *
- * This function removes a callback that was registered with
- * qemu_add_polling_cb.
- *
- * @func: The function that was passed to qemu_add_polling_cb.
- * @opaque: A pointer-size value that was passed to qemu_add_polling_cb.
- */
-void qemu_del_polling_cb(PollingFunc *func, void *opaque);
-
-/* Wait objects handling */
-typedef void WaitObjectFunc(void *opaque);
-
-/**
- * qemu_add_wait_object: Register a callback for a Windows handle
- *
- * Under Windows, the iohandler mechanism can only be used with sockets.
- * QEMU must use the WaitForMultipleObjects API to wait on other handles.
- * This function registers a #HANDLE with QEMU, so that it will be included
- * in the main loop's calls to WaitForMultipleObjects. When the handle
- * is in a signaled state, QEMU will call @func.
- *
- * @handle: The Windows handle to be observed.
- * @func: A function to be called when @handle is in a signaled state.
- * @opaque: A pointer-size value that is passed to @func.
- */
-int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
-
-/**
- * qemu_del_wait_object: Unregister a callback for a Windows handle
- *
- * This function removes a callback that was registered with
- * qemu_add_wait_object.
- *
- * @func: The function that was passed to qemu_add_wait_object.
- * @opaque: A pointer-size value that was passed to qemu_add_wait_object.
- */
-void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
-#endif
-
-/* async I/O support */
-
-typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size);
-typedef int IOCanReadHandler(void *opaque);
-
-/**
- * qemu_set_fd_handler2: Register a file descriptor with the main loop
- *
- * This function tells the main loop to wake up whenever one of the
- * following conditions is true:
- *
- * 1) if @fd_write is not %NULL, when the file descriptor is writable;
- *
- * 2) if @fd_read is not %NULL, when the file descriptor is readable.
- *
- * @fd_read_poll can be used to disable the @fd_read callback temporarily.
- * This is useful to avoid calling qemu_set_fd_handler2 every time the
- * client becomes interested in reading (or dually, stops being interested).
- * A typical example is when @fd is a listening socket and you want to bound
- * the number of active clients. Remember to call qemu_notify_event whenever
- * the condition may change from %false to %true.
- *
- * The callbacks that are set up by qemu_set_fd_handler2 are level-triggered.
- * If @fd_read does not read from @fd, or @fd_write does not write to @fd
- * until its buffers are full, they will be called again on the next
- * iteration.
- *
- * @fd: The file descriptor to be observed. Under Windows it must be
- * a #SOCKET.
- *
- * @fd_read_poll: A function that returns 1 if the @fd_read callback
- * should be fired. If the function returns 0, the main loop will not
- * end its iteration even if @fd becomes readable.
- *
- * @fd_read: A level-triggered callback that is fired if @fd is readable
- * at the beginning of a main loop iteration, or if it becomes readable
- * during one.
- *
- * @fd_write: A level-triggered callback that is fired when @fd is writable
- * at the beginning of a main loop iteration, or if it becomes writable
- * during one.
- *
- * @opaque: A pointer-sized value that is passed to @fd_read_poll,
- * @fd_read and @fd_write.
- */
-int qemu_set_fd_handler2(int fd,
- IOCanReadHandler *fd_read_poll,
- IOHandler *fd_read,
- IOHandler *fd_write,
- void *opaque);
-
-/**
- * qemu_set_fd_handler: Register a file descriptor with the main loop
- *
- * This function tells the main loop to wake up whenever one of the
- * following conditions is true:
- *
- * 1) if @fd_write is not %NULL, when the file descriptor is writable;
- *
- * 2) if @fd_read is not %NULL, when the file descriptor is readable.
- *
- * The callbacks that are set up by qemu_set_fd_handler are level-triggered.
- * If @fd_read does not read from @fd, or @fd_write does not write to @fd
- * until its buffers are full, they will be called again on the next
- * iteration.
- *
- * @fd: The file descriptor to be observed. Under Windows it must be
- * a #SOCKET.
- *
- * @fd_read: A level-triggered callback that is fired if @fd is readable
- * at the beginning of a main loop iteration, or if it becomes readable
- * during one.
- *
- * @fd_write: A level-triggered callback that is fired when @fd is writable
- * at the beginning of a main loop iteration, or if it becomes writable
- * during one.
- *
- * @opaque: A pointer-sized value that is passed to @fd_read and @fd_write.
- */
-int qemu_set_fd_handler(int fd,
- IOHandler *fd_read,
- IOHandler *fd_write,
- void *opaque);
-
-#ifdef CONFIG_POSIX
-/**
- * qemu_add_child_watch: Register a child process for reaping.
- *
- * Under POSIX systems, a parent process must read the exit status of
- * its child processes using waitpid, or the operating system will not
- * free some of the resources attached to that process.
- *
- * This function directs the QEMU main loop to observe a child process
- * and call waitpid as soon as it exits; the watch is then removed
- * automatically. It is useful whenever QEMU forks a child process
- * but will find out about its termination by other means such as a
- * "broken pipe".
- *
- * @pid: The pid that QEMU should observe.
- */
-int qemu_add_child_watch(pid_t pid);
-#endif
-
-/**
- * qemu_mutex_lock_iothread: Lock the main loop mutex.
- *
- * This function locks the main loop mutex. The mutex is taken by
- * qemu_init_main_loop and always taken except while waiting on
- * external events (such as with select). The mutex should be taken
- * by threads other than the main loop thread when calling
- * qemu_bh_new(), qemu_set_fd_handler() and basically all other
- * functions documented in this file.
- *
- * NOTE: tools currently are single-threaded and qemu_mutex_lock_iothread
- * is a no-op there.
- */
-void qemu_mutex_lock_iothread(void);
-
-/**
- * qemu_mutex_unlock_iothread: Unlock the main loop mutex.
- *
- * This function unlocks the main loop mutex. The mutex is taken by
- * qemu_init_main_loop and always taken except while waiting on
- * external events (such as with select). The mutex should be unlocked
- * as soon as possible by threads other than the main loop thread,
- * because it prevents the main loop from processing callbacks,
- * including timers and bottom halves.
- *
- * NOTE: tools currently are single-threaded and qemu_mutex_unlock_iothread
- * is a no-op there.
- */
-void qemu_mutex_unlock_iothread(void);
-
-/* internal interfaces */
-
-void qemu_fd_register(int fd);
-void qemu_iohandler_fill(int *pnfds, fd_set *readfds, fd_set *writefds, fd_set *xfds);
-void qemu_iohandler_poll(fd_set *readfds, fd_set *writefds, fd_set *xfds, int rc);
-
-QEMUBH *qemu_bh_new(QEMUBHFunc *cb, void *opaque);
-void qemu_bh_schedule_idle(QEMUBH *bh);
-
-#endif