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-rw-r--r--include/sysemu/char.h26
-rw-r--r--include/sysemu/replay.h17
2 files changed, 43 insertions, 0 deletions
diff --git a/include/sysemu/char.h b/include/sysemu/char.h
index e46884f367..4c2f777ad1 100644
--- a/include/sysemu/char.h
+++ b/include/sysemu/char.h
@@ -86,6 +86,7 @@ struct CharDriverState {
int is_mux;
guint fd_in_tag;
QemuOpts *opts;
+ bool replay;
QTAILQ_ENTRY(CharDriverState) next;
};
@@ -139,6 +140,22 @@ CharDriverState *qemu_chr_new(const char *label, const char *filename,
void (*init)(struct CharDriverState *s));
/**
+ * @qemu_chr_new_noreplay:
+ *
+ * Create a new character backend from a URI.
+ * Character device communications are not written
+ * into the replay log.
+ *
+ * @label the name of the backend
+ * @filename the URI
+ * @init not sure..
+ *
+ * Returns: a new character backend
+ */
+CharDriverState *qemu_chr_new_noreplay(const char *label, const char *filename,
+ void (*init)(struct CharDriverState *s));
+
+/**
* @qemu_chr_delete:
*
* Destroy a character backend and remove it from the list of
@@ -341,6 +358,15 @@ int qemu_chr_be_can_write(CharDriverState *s);
*/
void qemu_chr_be_write(CharDriverState *s, uint8_t *buf, int len);
+/**
+ * @qemu_chr_be_write_impl:
+ *
+ * Implementation of back end writing. Used by replay module.
+ *
+ * @buf a buffer to receive data from the front end
+ * @len the number of bytes to receive from the front end
+ */
+void qemu_chr_be_write_impl(CharDriverState *s, uint8_t *buf, int len);
/**
* @qemu_chr_be_event:
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index e4108e8b1a..d24d50238e 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -114,4 +114,21 @@ void replay_input_event(QemuConsole *src, InputEvent *evt);
/*! Adds input sync event to the queue */
void replay_input_sync_event(void);
+/* Character device */
+
+/*! Registers char driver to save it's events */
+void replay_register_char_driver(struct CharDriverState *chr);
+/*! Saves write to char device event to the log */
+void replay_chr_be_write(struct CharDriverState *s, uint8_t *buf, int len);
+/*! Writes char write return value to the replay log. */
+void replay_char_write_event_save(int res, int offset);
+/*! Reads char write return value from the replay log. */
+void replay_char_write_event_load(int *res, int *offset);
+/*! Reads information about read_all character event. */
+int replay_char_read_all_load(uint8_t *buf);
+/*! Writes character read_all error code into the replay log. */
+void replay_char_read_all_save_error(int res);
+/*! Writes character read_all execution result into the replay log. */
+void replay_char_read_all_save_buf(uint8_t *buf, int offset);
+
#endif