diff options
Diffstat (limited to 'include/ui')
-rw-r--r-- | include/ui/console.h | 2 | ||||
-rw-r--r-- | include/ui/egl-context.h | 1 | ||||
-rw-r--r-- | include/ui/sdl2.h | 1 |
3 files changed, 0 insertions, 4 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index 7a3fc11abf..ce6c72e37c 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -201,7 +201,6 @@ typedef struct DisplayChangeListenerOps { QEMUGLContext ctx); int (*dpy_gl_ctx_make_current)(DisplayChangeListener *dcl, QEMUGLContext ctx); - QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl); void (*dpy_gl_scanout_disable)(DisplayChangeListener *dcl); void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl, @@ -303,7 +302,6 @@ QEMUGLContext dpy_gl_ctx_create(QemuConsole *con, QEMUGLParams *params); void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx); int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx); -QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con); bool console_has_gl(QemuConsole *con); bool console_has_gl_dmabuf(QemuConsole *con); diff --git a/include/ui/egl-context.h b/include/ui/egl-context.h index f004ce11a7..9374fe41e3 100644 --- a/include/ui/egl-context.h +++ b/include/ui/egl-context.h @@ -9,6 +9,5 @@ QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl, void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); int qemu_egl_make_context_current(DisplayChangeListener *dcl, QEMUGLContext ctx); -QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl); #endif /* EGL_CONTEXT_H */ diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index 0875b8d56b..f85c117a78 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -70,7 +70,6 @@ QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl, void sdl2_gl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); int sdl2_gl_make_context_current(DisplayChangeListener *dcl, QEMUGLContext ctx); -QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl); void sdl2_gl_scanout_disable(DisplayChangeListener *dcl); void sdl2_gl_scanout_texture(DisplayChangeListener *dcl, |