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-rw-r--r--include/tcg/tcg.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h
index 74cb345308..064dab383b 100644
--- a/include/tcg/tcg.h
+++ b/include/tcg/tcg.h
@@ -689,22 +689,12 @@ static inline bool temp_readonly(TCGTemp *ts)
return ts->kind >= TEMP_FIXED;
}
-extern TCGContext tcg_init_ctx;
extern __thread TCGContext *tcg_ctx;
extern const void *tcg_code_gen_epilogue;
extern uintptr_t tcg_splitwx_diff;
extern TCGv_env cpu_env;
-static inline bool in_code_gen_buffer(const void *p)
-{
- const TCGContext *s = &tcg_init_ctx;
- /*
- * Much like it is valid to have a pointer to the byte past the
- * end of an array (so long as you don't dereference it), allow
- * a pointer to the byte past the end of the code gen buffer.
- */
- return (size_t)(p - s->code_gen_buffer) <= s->code_gen_buffer_size;
-}
+bool in_code_gen_buffer(const void *p);
#ifdef CONFIG_DEBUG_TCG
const void *tcg_splitwx_to_rx(void *rw);
@@ -873,7 +863,6 @@ void *tcg_malloc_internal(TCGContext *s, int size);
void tcg_pool_reset(TCGContext *s);
TranslationBlock *tcg_tb_alloc(TCGContext *s);
-void tcg_region_init(void);
void tb_destroy(TranslationBlock *tb);
void tcg_region_reset_all(void);
@@ -906,7 +895,7 @@ static inline void *tcg_malloc(int size)
}
}
-void tcg_context_init(TCGContext *s);
+void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus);
void tcg_register_thread(void);
void tcg_prologue_init(TCGContext *s);
void tcg_func_start(TCGContext *s);
@@ -1082,6 +1071,16 @@ void tcg_op_remove(TCGContext *s, TCGOp *op);
TCGOp *tcg_op_insert_before(TCGContext *s, TCGOp *op, TCGOpcode opc);
TCGOp *tcg_op_insert_after(TCGContext *s, TCGOp *op, TCGOpcode opc);
+/**
+ * tcg_remove_ops_after:
+ * @op: target operation
+ *
+ * Discard any opcodes emitted since @op. Expected usage is to save
+ * a starting point with tcg_last_op(), speculatively emit opcodes,
+ * then decide whether or not to keep those opcodes after the fact.
+ */
+void tcg_remove_ops_after(TCGOp *op);
+
void tcg_optimize(TCGContext *s);
/* Allocate a new temporary and initialize it with a constant. */
@@ -1096,7 +1095,8 @@ TCGv_vec tcg_const_ones_vec_matching(TCGv_vec);
/*
* Locate or create a read-only temporary that is a constant.
- * This kind of temporary need not and should not be freed.
+ * This kind of temporary need not be freed, but for convenience
+ * will be silently ignored by tcg_temp_free_*.
*/
TCGTemp *tcg_constant_internal(TCGType type, int64_t val);