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-rw-r--r--include/sysemu/cpu-timers.h16
-rw-r--r--include/sysemu/replay.h4
2 files changed, 10 insertions, 10 deletions
diff --git a/include/sysemu/cpu-timers.h b/include/sysemu/cpu-timers.h
index 4b621fea51..7726e005cd 100644
--- a/include/sysemu/cpu-timers.h
+++ b/include/sysemu/cpu-timers.h
@@ -35,30 +35,30 @@ extern int use_icount;
* Update the icount with the executed instructions. Called by
* cpus-tcg vCPU thread so the main-loop can see time has moved forward.
*/
-void cpu_update_icount(CPUState *cpu);
+void icount_update(CPUState *cpu);
/* get raw icount value */
-int64_t cpu_get_icount_raw(void);
+int64_t icount_get_raw(void);
/* return the virtual CPU time in ns, based on the instruction counter. */
-int64_t cpu_get_icount(void);
+int64_t icount_get(void);
/*
* convert an instruction counter value to ns, based on the icount shift.
* This shift is set as a fixed value with the icount "shift" option
* (precise mode), or it is constantly approximated and corrected at
* runtime in adaptive mode.
*/
-int64_t cpu_icount_to_ns(int64_t icount);
+int64_t icount_to_ns(int64_t icount);
/* configure the icount options, including "shift" */
-void configure_icount(QemuOpts *opts, Error **errp);
+void icount_configure(QemuOpts *opts, Error **errp);
/* used by tcg vcpu thread to calc icount budget */
-int64_t qemu_icount_round(int64_t count);
+int64_t icount_round(int64_t count);
/* if the CPUs are idle, start accounting real time to virtual clock. */
-void qemu_start_warp_timer(void);
-void qemu_account_warp_timer(void);
+void icount_start_warp_timer(void);
+void icount_account_warp_timer(void);
/*
* CPU Ticks and Clock
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index 5471bb514d..a140d69a73 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -109,12 +109,12 @@ int64_t replay_read_clock(ReplayClockKind kind);
#define REPLAY_CLOCK(clock, value) \
(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
: replay_mode == REPLAY_MODE_RECORD \
- ? replay_save_clock((clock), (value), cpu_get_icount_raw()) \
+ ? replay_save_clock((clock), (value), icount_get_raw()) \
: (value))
#define REPLAY_CLOCK_LOCKED(clock, value) \
(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
: replay_mode == REPLAY_MODE_RECORD \
- ? replay_save_clock((clock), (value), cpu_get_icount_raw_locked()) \
+ ? replay_save_clock((clock), (value), icount_get_raw_locked()) \
: (value))
/* Processing data from random generators */