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-rw-r--r--include/sysemu/replay.h120
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diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
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+#ifndef REPLAY_H
+#define REPLAY_H
+
+/*
+ * replay.h
+ *
+ * Copyright (c) 2010-2015 Institute for System Programming
+ * of the Russian Academy of Sciences.
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ *
+ */
+
+#include <stdbool.h>
+#include <stdint.h>
+#include "qapi-types.h"
+#include "qapi/error.h"
+#include "qemu/typedefs.h"
+
+/* replay clock kinds */
+enum ReplayClockKind {
+ /* host_clock */
+ REPLAY_CLOCK_HOST,
+ /* virtual_rt_clock */
+ REPLAY_CLOCK_VIRTUAL_RT,
+ REPLAY_CLOCK_COUNT
+};
+typedef enum ReplayClockKind ReplayClockKind;
+
+/* IDs of the checkpoints */
+enum ReplayCheckpoint {
+ CHECKPOINT_CLOCK_WARP,
+ CHECKPOINT_RESET_REQUESTED,
+ CHECKPOINT_SUSPEND_REQUESTED,
+ CHECKPOINT_CLOCK_VIRTUAL,
+ CHECKPOINT_CLOCK_HOST,
+ CHECKPOINT_CLOCK_VIRTUAL_RT,
+ CHECKPOINT_INIT,
+ CHECKPOINT_RESET,
+ CHECKPOINT_COUNT
+};
+typedef enum ReplayCheckpoint ReplayCheckpoint;
+
+extern ReplayMode replay_mode;
+
+/* Replay process control functions */
+
+/*! Enables recording or saving event log with specified parameters */
+void replay_configure(struct QemuOpts *opts);
+/*! Initializes timers used for snapshotting and enables events recording */
+void replay_start(void);
+/*! Closes replay log file and frees other resources. */
+void replay_finish(void);
+/*! Adds replay blocker with the specified error description */
+void replay_add_blocker(Error *reason);
+
+/* Processing the instructions */
+
+/*! Returns number of executed instructions. */
+uint64_t replay_get_current_step(void);
+/*! Returns number of instructions to execute in replay mode. */
+int replay_get_instructions(void);
+/*! Updates instructions counter in replay mode. */
+void replay_account_executed_instructions(void);
+
+/* Interrupts and exceptions */
+
+/*! Called by exception handler to write or read
+ exception processing events. */
+bool replay_exception(void);
+/*! Used to determine that exception is pending.
+ Does not proceed to the next event in the log. */
+bool replay_has_exception(void);
+/*! Called by interrupt handlers to write or read
+ interrupt processing events.
+ \return true if interrupt should be processed */
+bool replay_interrupt(void);
+/*! Tries to read interrupt event from the file.
+ Returns true, when interrupt request is pending */
+bool replay_has_interrupt(void);
+
+/* Processing clocks and other time sources */
+
+/*! Save the specified clock */
+int64_t replay_save_clock(ReplayClockKind kind, int64_t clock);
+/*! Read the specified clock from the log or return cached data */
+int64_t replay_read_clock(ReplayClockKind kind);
+/*! Saves or reads the clock depending on the current replay mode. */
+#define REPLAY_CLOCK(clock, value) \
+ (replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
+ : replay_mode == REPLAY_MODE_RECORD \
+ ? replay_save_clock((clock), (value)) \
+ : (value))
+
+/* Events */
+
+/*! Called when qemu shutdown is requested. */
+void replay_shutdown_request(void);
+/*! Should be called at check points in the execution.
+ These check points are skipped, if they were not met.
+ Saves checkpoint in the SAVE mode and validates in the PLAY mode.
+ Returns 0 in PLAY mode if checkpoint was not found.
+ Returns 1 in all other cases. */
+bool replay_checkpoint(ReplayCheckpoint checkpoint);
+
+/* Asynchronous events queue */
+
+/*! Disables storing events in the queue */
+void replay_disable_events(void);
+/*! Returns true when saving events is enabled */
+bool replay_events_enabled(void);
+/*! Adds bottom half event to the queue */
+void replay_bh_schedule_event(QEMUBH *bh);
+/*! Adds input event to the queue */
+void replay_input_event(QemuConsole *src, InputEvent *evt);
+/*! Adds input sync event to the queue */
+void replay_input_sync_event(void);
+
+#endif