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Diffstat (limited to 'include/hw/qdev-core.h')
-rw-r--r-- | include/hw/qdev-core.h | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/include/hw/qdev-core.h b/include/hw/qdev-core.h new file mode 100644 index 0000000000..547fbc7e0d --- /dev/null +++ b/include/hw/qdev-core.h @@ -0,0 +1,299 @@ +#ifndef QDEV_CORE_H +#define QDEV_CORE_H + +#include "qemu/queue.h" +#include "qemu/option.h" +#include "qemu/typedefs.h" +#include "qom/object.h" +#include "hw/irq.h" +#include "qapi/error.h" + +enum { + DEV_NVECTORS_UNSPECIFIED = -1, +}; + +#define TYPE_DEVICE "device" +#define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE) +#define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE) +#define DEVICE_GET_CLASS(obj) OBJECT_GET_CLASS(DeviceClass, (obj), TYPE_DEVICE) + +typedef int (*qdev_initfn)(DeviceState *dev); +typedef int (*qdev_event)(DeviceState *dev); +typedef void (*qdev_resetfn)(DeviceState *dev); +typedef void (*DeviceRealize)(DeviceState *dev, Error **errp); +typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp); + +struct VMStateDescription; + +/** + * DeviceClass: + * @props: Properties accessing state fields. + * @realize: Callback function invoked when the #DeviceState:realized + * property is changed to %true. The default invokes @init if not %NULL. + * @unrealize: Callback function invoked when the #DeviceState:realized + * property is changed to %false. + * @init: Callback function invoked when the #DeviceState::realized property + * is changed to %true. Deprecated, new types inheriting directly from + * TYPE_DEVICE should use @realize instead, new leaf types should consult + * their respective parent type. + * + * # Realization # + * Devices are constructed in two stages, + * 1) object instantiation via object_initialize() and + * 2) device realization via #DeviceState:realized property. + * The former may not fail (it might assert or exit), the latter may return + * error information to the caller and must be re-entrant. + * Trivial field initializations should go into #TypeInfo.instance_init. + * Operations depending on @props static properties should go into @realize. + * After successful realization, setting static properties will fail. + * + * As an interim step, the #DeviceState:realized property is set by deprecated + * functions qdev_init() and qdev_init_nofail(). + * In the future, devices will propagate this state change to their children + * and along busses they expose. + * The point in time will be deferred to machine creation, so that values + * set in @realize will not be introspectable beforehand. Therefore devices + * must not create children during @realize; they should initialize them via + * object_initialize() in their own #TypeInfo.instance_init and forward the + * realization events appropriately. + * + * The @init callback is considered private to a particular bus implementation + * (immediate abstract child types of TYPE_DEVICE). Derived leaf types set an + * "init" callback on their parent class instead. + * + * Any type may override the @realize and/or @unrealize callbacks but needs + * to call the parent type's implementation if keeping their functionality + * is desired. Refer to QOM documentation for further discussion and examples. + * + * <note> + * <para> + * If a type derived directly from TYPE_DEVICE implements @realize, it does + * not need to implement @init and therefore does not need to store and call + * #DeviceClass' default @realize callback. + * For other types consult the documentation and implementation of the + * respective parent types. + * </para> + * </note> + */ +typedef struct DeviceClass { + /*< private >*/ + ObjectClass parent_class; + /*< public >*/ + + const char *fw_name; + const char *desc; + Property *props; + int no_user; + + /* callbacks */ + void (*reset)(DeviceState *dev); + DeviceRealize realize; + DeviceUnrealize unrealize; + + /* device state */ + const struct VMStateDescription *vmsd; + + /* Private to qdev / bus. */ + qdev_initfn init; /* TODO remove, once users are converted to realize */ + qdev_event unplug; + qdev_event exit; + const char *bus_type; +} DeviceClass; + +/** + * DeviceState: + * @realized: Indicates whether the device has been fully constructed. + * + * This structure should not be accessed directly. We declare it here + * so that it can be embedded in individual device state structures. + */ +struct DeviceState { + /*< private >*/ + Object parent_obj; + /*< public >*/ + + const char *id; + bool realized; + QemuOpts *opts; + int hotplugged; + BusState *parent_bus; + int num_gpio_out; + qemu_irq *gpio_out; + int num_gpio_in; + qemu_irq *gpio_in; + QLIST_HEAD(, BusState) child_bus; + int num_child_bus; + int instance_id_alias; + int alias_required_for_version; +}; + +#define TYPE_BUS "bus" +#define BUS(obj) OBJECT_CHECK(BusState, (obj), TYPE_BUS) +#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS) +#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS) + +struct BusClass { + ObjectClass parent_class; + + /* FIXME first arg should be BusState */ + void (*print_dev)(Monitor *mon, DeviceState *dev, int indent); + char *(*get_dev_path)(DeviceState *dev); + /* + * This callback is used to create Open Firmware device path in accordance + * with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus + * bindings can be found at http://playground.sun.com/1275/bindings/. + */ + char *(*get_fw_dev_path)(DeviceState *dev); + int (*reset)(BusState *bus); + /* maximum devices allowed on the bus, 0: no limit. */ + int max_dev; +}; + +typedef struct BusChild { + DeviceState *child; + int index; + QTAILQ_ENTRY(BusChild) sibling; +} BusChild; + +/** + * BusState: + */ +struct BusState { + Object obj; + DeviceState *parent; + const char *name; + int allow_hotplug; + int max_index; + QTAILQ_HEAD(ChildrenHead, BusChild) children; + QLIST_ENTRY(BusState) sibling; +}; + +struct Property { + const char *name; + PropertyInfo *info; + int offset; + uint8_t bitnr; + uint8_t qtype; + int64_t defval; + int arrayoffset; + PropertyInfo *arrayinfo; + int arrayfieldsize; +}; + +struct PropertyInfo { + const char *name; + const char *legacy_name; + const char **enum_table; + int (*parse)(DeviceState *dev, Property *prop, const char *str); + int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len); + ObjectPropertyAccessor *get; + ObjectPropertyAccessor *set; + ObjectPropertyRelease *release; +}; + +typedef struct GlobalProperty { + const char *driver; + const char *property; + const char *value; + QTAILQ_ENTRY(GlobalProperty) next; +} GlobalProperty; + +/*** Board API. This should go away once we have a machine config file. ***/ + +DeviceState *qdev_create(BusState *bus, const char *name); +DeviceState *qdev_try_create(BusState *bus, const char *name); +int qdev_init(DeviceState *dev) QEMU_WARN_UNUSED_RESULT; +void qdev_init_nofail(DeviceState *dev); +void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id, + int required_for_version); +void qdev_unplug(DeviceState *dev, Error **errp); +void qdev_free(DeviceState *dev); +int qdev_simple_unplug_cb(DeviceState *dev); +void qdev_machine_creation_done(void); +bool qdev_machine_modified(void); + +qemu_irq qdev_get_gpio_in(DeviceState *dev, int n); +void qdev_connect_gpio_out(DeviceState *dev, int n, qemu_irq pin); + +BusState *qdev_get_child_bus(DeviceState *dev, const char *name); + +/*** Device API. ***/ + +/* Register device properties. */ +/* GPIO inputs also double as IRQ sinks. */ +void qdev_init_gpio_in(DeviceState *dev, qemu_irq_handler handler, int n); +void qdev_init_gpio_out(DeviceState *dev, qemu_irq *pins, int n); + +BusState *qdev_get_parent_bus(DeviceState *dev); + +/*** BUS API. ***/ + +DeviceState *qdev_find_recursive(BusState *bus, const char *id); + +/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */ +typedef int (qbus_walkerfn)(BusState *bus, void *opaque); +typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque); + +void qbus_create_inplace(void *bus, const char *typename, + DeviceState *parent, const char *name); +BusState *qbus_create(const char *typename, DeviceState *parent, const char *name); +/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion, + * < 0 if either devfn or busfn terminate walk somewhere in cursion, + * 0 otherwise. */ +int qbus_walk_children(BusState *bus, qdev_walkerfn *devfn, + qbus_walkerfn *busfn, void *opaque); +int qdev_walk_children(DeviceState *dev, qdev_walkerfn *devfn, + qbus_walkerfn *busfn, void *opaque); +void qdev_reset_all(DeviceState *dev); + +/** + * @qbus_reset_all: + * @bus: Bus to be reset. + * + * Reset @bus and perform a bus-level ("hard") reset of all devices connected + * to it, including recursive processing of all buses below @bus itself. A + * hard reset means that qbus_reset_all will reset all state of the device. + * For PCI devices, for example, this will include the base address registers + * or configuration space. + */ +void qbus_reset_all(BusState *bus); +void qbus_reset_all_fn(void *opaque); + +void qbus_free(BusState *bus); + +#define FROM_QBUS(type, dev) DO_UPCAST(type, qbus, dev) + +/* This should go away once we get rid of the NULL bus hack */ +BusState *sysbus_get_default(void); + +char *qdev_get_fw_dev_path(DeviceState *dev); + +/** + * @qdev_machine_init + * + * Initialize platform devices before machine init. This is a hack until full + * support for composition is added. + */ +void qdev_machine_init(void); + +/** + * @device_reset + * + * Reset a single device (by calling the reset method). + */ +void device_reset(DeviceState *dev); + +const struct VMStateDescription *qdev_get_vmsd(DeviceState *dev); + +const char *qdev_fw_name(DeviceState *dev); + +Object *qdev_get_machine(void); + +/* FIXME: make this a link<> */ +void qdev_set_parent_bus(DeviceState *dev, BusState *bus); + +extern int qdev_hotplug; + +char *qdev_get_dev_path(DeviceState *dev); + +#endif |