diff options
Diffstat (limited to 'include/fpu/softfloat.h')
-rw-r--r-- | include/fpu/softfloat.h | 49 |
1 files changed, 41 insertions, 8 deletions
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index 4d1af6ab45..281f0fd971 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -532,14 +532,6 @@ float64 float64_rem(float64, float64, float_status *status); float64 float64_muladd(float64, float64, float64, int, float_status *status); float64 float64_sqrt(float64, float_status *status); float64 float64_log2(float64, float_status *status); -int float64_eq(float64, float64, float_status *status); -int float64_le(float64, float64, float_status *status); -int float64_lt(float64, float64, float_status *status); -int float64_unordered(float64, float64, float_status *status); -int float64_eq_quiet(float64, float64, float_status *status); -int float64_le_quiet(float64, float64, float_status *status); -int float64_lt_quiet(float64, float64, float_status *status); -int float64_unordered_quiet(float64, float64, float_status *status); FloatRelation float64_compare(float64, float64, float_status *status); FloatRelation float64_compare_quiet(float64, float64, float_status *status); float64 float64_min(float64, float64, float_status *status); @@ -615,6 +607,47 @@ static inline float64 float64_set_sign(float64 a, int sign) | ((int64_t)sign << 63)); } +static inline bool float64_eq(float64 a, float64 b, float_status *s) +{ + return float64_compare(a, b, s) == float_relation_equal; +} + +static inline bool float64_le(float64 a, float64 b, float_status *s) +{ + return float64_compare(a, b, s) <= float_relation_equal; +} + +static inline bool float64_lt(float64 a, float64 b, float_status *s) +{ + return float64_compare(a, b, s) < float_relation_equal; +} + +static inline bool float64_unordered(float64 a, float64 b, float_status *s) +{ + return float64_compare(a, b, s) == float_relation_unordered; +} + +static inline bool float64_eq_quiet(float64 a, float64 b, float_status *s) +{ + return float64_compare_quiet(a, b, s) == float_relation_equal; +} + +static inline bool float64_le_quiet(float64 a, float64 b, float_status *s) +{ + return float64_compare_quiet(a, b, s) <= float_relation_equal; +} + +static inline bool float64_lt_quiet(float64 a, float64 b, float_status *s) +{ + return float64_compare_quiet(a, b, s) < float_relation_equal; +} + +static inline bool float64_unordered_quiet(float64 a, float64 b, + float_status *s) +{ + return float64_compare_quiet(a, b, s) == float_relation_unordered; +} + #define float64_zero make_float64(0) #define float64_half make_float64(0x3fe0000000000000LL) #define float64_one make_float64(0x3ff0000000000000LL) |