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+/*
+ * QEMU coroutine implementation
+ *
+ * Copyright IBM, Corp. 2011
+ *
+ * Authors:
+ * Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
+ * Kevin Wolf <kwolf@redhat.com>
+ *
+ * This work is licensed under the terms of the GNU LGPL, version 2 or later.
+ * See the COPYING.LIB file in the top-level directory.
+ *
+ */
+
+#ifndef QEMU_COROUTINE_H
+#define QEMU_COROUTINE_H
+
+#include <stdbool.h>
+#include "qemu-queue.h"
+#include "qemu-timer.h"
+
+/**
+ * Coroutines are a mechanism for stack switching and can be used for
+ * cooperative userspace threading. These functions provide a simple but
+ * useful flavor of coroutines that is suitable for writing sequential code,
+ * rather than callbacks, for operations that need to give up control while
+ * waiting for events to complete.
+ *
+ * These functions are re-entrant and may be used outside the global mutex.
+ */
+
+/**
+ * Mark a function that executes in coroutine context
+ *
+ * Functions that execute in coroutine context cannot be called directly from
+ * normal functions. In the future it would be nice to enable compiler or
+ * static checker support for catching such errors. This annotation might make
+ * it possible and in the meantime it serves as documentation.
+ *
+ * For example:
+ *
+ * static void coroutine_fn foo(void) {
+ * ....
+ * }
+ */
+#define coroutine_fn
+
+typedef struct Coroutine Coroutine;
+
+/**
+ * Coroutine entry point
+ *
+ * When the coroutine is entered for the first time, opaque is passed in as an
+ * argument.
+ *
+ * When this function returns, the coroutine is destroyed automatically and
+ * execution continues in the caller who last entered the coroutine.
+ */
+typedef void coroutine_fn CoroutineEntry(void *opaque);
+
+/**
+ * Create a new coroutine
+ *
+ * Use qemu_coroutine_enter() to actually transfer control to the coroutine.
+ */
+Coroutine *qemu_coroutine_create(CoroutineEntry *entry);
+
+/**
+ * Transfer control to a coroutine
+ *
+ * The opaque argument is passed as the argument to the entry point when
+ * entering the coroutine for the first time. It is subsequently ignored.
+ */
+void qemu_coroutine_enter(Coroutine *coroutine, void *opaque);
+
+/**
+ * Transfer control back to a coroutine's caller
+ *
+ * This function does not return until the coroutine is re-entered using
+ * qemu_coroutine_enter().
+ */
+void coroutine_fn qemu_coroutine_yield(void);
+
+/**
+ * Get the currently executing coroutine
+ */
+Coroutine *coroutine_fn qemu_coroutine_self(void);
+
+/**
+ * Return whether or not currently inside a coroutine
+ *
+ * This can be used to write functions that work both when in coroutine context
+ * and when not in coroutine context. Note that such functions cannot use the
+ * coroutine_fn annotation since they work outside coroutine context.
+ */
+bool qemu_in_coroutine(void);
+
+
+
+/**
+ * CoQueues are a mechanism to queue coroutines in order to continue executing
+ * them later. They provide the fundamental primitives on which coroutine locks
+ * are built.
+ */
+typedef struct CoQueue {
+ QTAILQ_HEAD(, Coroutine) entries;
+} CoQueue;
+
+/**
+ * Initialise a CoQueue. This must be called before any other operation is used
+ * on the CoQueue.
+ */
+void qemu_co_queue_init(CoQueue *queue);
+
+/**
+ * Adds the current coroutine to the CoQueue and transfers control to the
+ * caller of the coroutine.
+ */
+void coroutine_fn qemu_co_queue_wait(CoQueue *queue);
+
+/**
+ * Adds the current coroutine to the head of the CoQueue and transfers control to the
+ * caller of the coroutine.
+ */
+void coroutine_fn qemu_co_queue_wait_insert_head(CoQueue *queue);
+
+/**
+ * Restarts the next coroutine in the CoQueue and removes it from the queue.
+ *
+ * Returns true if a coroutine was restarted, false if the queue is empty.
+ */
+bool qemu_co_queue_next(CoQueue *queue);
+
+/**
+ * Restarts all coroutines in the CoQueue and leaves the queue empty.
+ */
+void qemu_co_queue_restart_all(CoQueue *queue);
+
+/**
+ * Checks if the CoQueue is empty.
+ */
+bool qemu_co_queue_empty(CoQueue *queue);
+
+
+/**
+ * Provides a mutex that can be used to synchronise coroutines
+ */
+typedef struct CoMutex {
+ bool locked;
+ CoQueue queue;
+} CoMutex;
+
+/**
+ * Initialises a CoMutex. This must be called before any other operation is used
+ * on the CoMutex.
+ */
+void qemu_co_mutex_init(CoMutex *mutex);
+
+/**
+ * Locks the mutex. If the lock cannot be taken immediately, control is
+ * transferred to the caller of the current coroutine.
+ */
+void coroutine_fn qemu_co_mutex_lock(CoMutex *mutex);
+
+/**
+ * Unlocks the mutex and schedules the next coroutine that was waiting for this
+ * lock to be run.
+ */
+void coroutine_fn qemu_co_mutex_unlock(CoMutex *mutex);
+
+typedef struct CoRwlock {
+ bool writer;
+ int reader;
+ CoQueue queue;
+} CoRwlock;
+
+/**
+ * Initialises a CoRwlock. This must be called before any other operation
+ * is used on the CoRwlock
+ */
+void qemu_co_rwlock_init(CoRwlock *lock);
+
+/**
+ * Read locks the CoRwlock. If the lock cannot be taken immediately because
+ * of a parallel writer, control is transferred to the caller of the current
+ * coroutine.
+ */
+void qemu_co_rwlock_rdlock(CoRwlock *lock);
+
+/**
+ * Write Locks the mutex. If the lock cannot be taken immediately because
+ * of a parallel reader, control is transferred to the caller of the current
+ * coroutine.
+ */
+void qemu_co_rwlock_wrlock(CoRwlock *lock);
+
+/**
+ * Unlocks the read/write lock and schedules the next coroutine that was
+ * waiting for this lock to be run.
+ */
+void qemu_co_rwlock_unlock(CoRwlock *lock);
+
+/**
+ * Yield the coroutine for a given duration
+ *
+ * Note this function uses timers and hence only works when a main loop is in
+ * use. See main-loop.h and do not use from qemu-tool programs.
+ */
+void coroutine_fn co_sleep_ns(QEMUClock *clock, int64_t ns);
+
+#endif /* QEMU_COROUTINE_H */