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-rw-r--r--hw/input/ps2.c74
1 files changed, 68 insertions, 6 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 34120796b1..9a016eb843 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -71,10 +71,12 @@
#define MOUSE_STATUS_ENABLED 0x20
#define MOUSE_STATUS_SCALE21 0x10
-#define PS2_QUEUE_SIZE 256
+#define PS2_QUEUE_SIZE 16 /* Buffer size required by PS/2 protocol */
typedef struct {
- uint8_t data[PS2_QUEUE_SIZE];
+ /* Keep the data array 256 bytes long, which compatibility
+ with older qemu versions. */
+ uint8_t data[256];
int rptr, wptr, count;
} PS2Queue;
@@ -137,7 +139,7 @@ void ps2_queue(void *opaque, int b)
PS2State *s = (PS2State *)opaque;
PS2Queue *q = &s->queue;
- if (q->count >= PS2_QUEUE_SIZE)
+ if (q->count >= PS2_QUEUE_SIZE - 1)
return;
q->data[q->wptr] = b;
if (++q->wptr == PS2_QUEUE_SIZE)
@@ -374,9 +376,8 @@ static void ps2_mouse_event(void *opaque,
qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
}
- if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
- (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
- for(;;) {
+ if (!(s->mouse_status & MOUSE_STATUS_REMOTE)) {
+ while (s->common.queue.count < PS2_QUEUE_SIZE - 4) {
/* if not remote, send event. Multiple events are sent if
too big deltas */
ps2_mouse_send_packet(s);
@@ -528,6 +529,34 @@ static void ps2_common_reset(PS2State *s)
s->update_irq(s->update_arg, 0);
}
+static void ps2_common_post_load(PS2State *s)
+{
+ PS2Queue *q = &s->queue;
+ int size;
+ int i;
+ int tmp_data[PS2_QUEUE_SIZE];
+
+ /* set the useful data buffer queue size, < PS2_QUEUE_SIZE */
+ size = q->count > PS2_QUEUE_SIZE ? 0 : q->count;
+
+ /* move the queue elements to the start of data array */
+ if (size > 0) {
+ for (i = 0; i < size; i++) {
+ /* move the queue elements to the temporary buffer */
+ tmp_data[i] = q->data[q->rptr];
+ if (++q->rptr == 256) {
+ q->rptr = 0;
+ }
+ }
+ memcpy(q->data, tmp_data, size);
+ }
+ /* reset rptr/wptr/count */
+ q->rptr = 0;
+ q->wptr = size;
+ q->count = size;
+ s->update_irq(s->update_arg, q->count != 0);
+}
+
static void ps2_kbd_reset(void *opaque)
{
PS2KbdState *s = (PS2KbdState *) opaque;
@@ -600,18 +629,31 @@ static const VMStateDescription vmstate_ps2_keyboard_ledstate = {
static int ps2_kbd_post_load(void* opaque, int version_id)
{
PS2KbdState *s = (PS2KbdState*)opaque;
+ PS2State *ps2 = &s->common;
if (version_id == 2)
s->scancode_set=2;
+
+ ps2_common_post_load(ps2);
+
return 0;
}
+static void ps2_kbd_pre_save(void *opaque)
+{
+ PS2KbdState *s = (PS2KbdState *)opaque;
+ PS2State *ps2 = &s->common;
+
+ ps2_common_post_load(ps2);
+}
+
static const VMStateDescription vmstate_ps2_keyboard = {
.name = "ps2kbd",
.version_id = 3,
.minimum_version_id = 2,
.minimum_version_id_old = 2,
.post_load = ps2_kbd_post_load,
+ .pre_save = ps2_kbd_pre_save,
.fields = (VMStateField []) {
VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
VMSTATE_INT32(scan_enabled, PS2KbdState),
@@ -629,11 +671,31 @@ static const VMStateDescription vmstate_ps2_keyboard = {
}
};
+static int ps2_mouse_post_load(void *opaque, int version_id)
+{
+ PS2MouseState *s = (PS2MouseState *)opaque;
+ PS2State *ps2 = &s->common;
+
+ ps2_common_post_load(ps2);
+
+ return 0;
+}
+
+static void ps2_mouse_pre_save(void *opaque)
+{
+ PS2MouseState *s = (PS2MouseState *)opaque;
+ PS2State *ps2 = &s->common;
+
+ ps2_common_post_load(ps2);
+}
+
static const VMStateDescription vmstate_ps2_mouse = {
.name = "ps2mouse",
.version_id = 2,
.minimum_version_id = 2,
.minimum_version_id_old = 2,
+ .post_load = ps2_mouse_post_load,
+ .pre_save = ps2_mouse_pre_save,
.fields = (VMStateField []) {
VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
VMSTATE_UINT8(mouse_status, PS2MouseState),