diff options
Diffstat (limited to 'hw/qdev.h')
-rw-r--r-- | hw/qdev.h | 281 |
1 files changed, 281 insertions, 0 deletions
@@ -5,6 +5,7 @@ #include "qemu-queue.h" #include "qemu-char.h" #include "qemu-option.h" +#include "qapi/qapi-visit-core.h" typedef struct Property Property; @@ -27,6 +28,44 @@ enum { DEV_NVECTORS_UNSPECIFIED = -1, }; +/** + * @DevicePropertyAccessor - called when trying to get/set a property + * + * @dev the device that owns the property + * @v the visitor that contains the property data + * @opaque the device property opaque + * @name the name of the property + * @errp a pointer to an Error that is filled if getting/setting fails. + */ +typedef void (DevicePropertyAccessor)(DeviceState *dev, + Visitor *v, + void *opaque, + const char *name, + Error **errp); + +/** + * @DevicePropertyRelease - called when a property is removed from a device + * + * @dev the device that owns the property + * @name the name of the property + * @opaque the opaque registered with the property + */ +typedef void (DevicePropertyRelease)(DeviceState *dev, + const char *name, + void *opaque); + +typedef struct DeviceProperty +{ + gchar *name; + gchar *type; + DevicePropertyAccessor *get; + DevicePropertyAccessor *set; + DevicePropertyRelease *release; + void *opaque; + + QTAILQ_ENTRY(DeviceProperty) node; +} DeviceProperty; + /* This structure should not be accessed directly. We declare it here so that it can be embedded in individual device state structures. */ struct DeviceState { @@ -45,6 +84,18 @@ struct DeviceState { QTAILQ_ENTRY(DeviceState) sibling; int instance_id_alias; int alias_required_for_version; + + /** + * This tracks the number of references between devices. See @qdev_ref for + * more information. + */ + uint32_t ref; + + QTAILQ_HEAD(, DeviceProperty) properties; + + /* Do not, under any circumstance, use this parent link below anywhere + * outside of qdev.c. You have been warned. */ + DeviceState *parent; }; typedef void (*bus_dev_printfn)(Monitor *mon, DeviceState *dev, int indent); @@ -329,4 +380,234 @@ char *qdev_get_fw_dev_path(DeviceState *dev); /* This is a nasty hack to allow passing a NULL bus to qdev_create. */ extern struct BusInfo system_bus_info; +/** + * @qdev_ref + * + * Increase the reference count of a device. A device cannot be freed as long + * as its reference count is greater than zero. + * + * @dev - the device + */ +void qdev_ref(DeviceState *dev); + +/** + * @qdef_unref + * + * Decrease the reference count of a device. A device cannot be freed as long + * as its reference count is greater than zero. + * + * @dev - the device + */ +void qdev_unref(DeviceState *dev); + +/** + * @qdev_property_add - add a new property to a device + * + * @dev - the device to add a property to + * + * @name - the name of the property. This can contain any character except for + * a forward slash. In general, you should use hyphens '-' instead of + * underscores '_' when naming properties. + * + * @type - the type name of the property. This namespace is pretty loosely + * defined. Sub namespaces are constructed by using a prefix and then + * to angle brackets. For instance, the type 'virtio-net-pci' in the + * 'link' namespace would be 'link<virtio-net-pci>'. + * + * @get - the getter to be called to read a property. If this is NULL, then + * the property cannot be read. + * + * @set - the setter to be called to write a property. If this is NULL, + * then the property cannot be written. + * + * @release - called when the property is removed from the device. This is + * meant to allow a property to free its opaque upon device + * destruction. This may be NULL. + * + * @opaque - an opaque pointer to pass to the callbacks for the property + * + * @errp - returns an error if this function fails + */ +void qdev_property_add(DeviceState *dev, const char *name, const char *type, + DevicePropertyAccessor *get, DevicePropertyAccessor *set, + DevicePropertyRelease *release, + void *opaque, Error **errp); + +/** + * @qdev_property_get - reads a property from a device + * + * @dev - the device + * + * @v - the visitor that will receive the property value. This should be an + * Output visitor and the data will be written with @name as the name. + * + * @name - the name of the property + * + * @errp - returns an error if this function fails + */ +void qdev_property_get(DeviceState *dev, Visitor *v, const char *name, + Error **errp); + +/** + * @qdev_property_set - writes a property to a device + * + * @dev - the device + * + * @v - the visitor that will be used to write the property value. This should + * be an Input visitor and the data will be first read with @name as the + * name and then written as the property value. + * + * @name - the name of the property + * + * @errp - returns an error if this function fails + */ +void qdev_property_set(DeviceState *dev, Visitor *v, const char *name, + Error **errp); + +/** + * @qdev_property_get_type - returns the type of a property + * + * @dev - the device + * + * @name - the name of the property + * + * @errp - returns an error if this function fails + * + * Returns: + * The type name of the property. + */ +const char *qdev_property_get_type(DeviceState *dev, const char *name, + Error **errp); + +/** + * @qdev_property_add_legacy - add a legacy @Property to a device + * + * DO NOT USE THIS IN NEW CODE! + */ +void qdev_property_add_legacy(DeviceState *dev, Property *prop, Error **errp); + +/** + * @qdev_get_root - returns the root device of the composition tree + * + * Returns: + * The root of the composition tree. + */ +DeviceState *qdev_get_root(void); + +/** + * @qdev_get_canonical_path - returns the canonical path for a device. This + * is the path within the composition tree starting from the root. + * + * Returns: + * The canonical path in the composition tree. + */ +gchar *qdev_get_canonical_path(DeviceState *dev); + +/** + * @qdev_resolve_path - resolves a path returning a device + * + * There are two types of supported paths--absolute paths and partial paths. + * + * Absolute paths are derived from the root device and can follow child<> or + * link<> properties. Since they can follow link<> properties, they can be + * arbitrarily long. Absolute paths look like absolute filenames and are + * prefixed with a leading slash. + * + * Partial paths look like relative filenames. They do not begin with a + * prefix. The matching rules for partial paths are subtle but designed to make + * specifying devices easy. At each level of the composition tree, the partial + * path is matched as an absolute path. The first match is not returned. At + * least two matches are searched for. A successful result is only returned if + * only one match is founded. If more than one match is found, a flag is + * return to indicate that the match was ambiguous. + * + * @path - the path to resolve + * + * @ambiguous - returns true if the path resolution failed because of an + * ambiguous match + * + * Returns: + * The matched device or NULL on path lookup failure. + */ +DeviceState *qdev_resolve_path(const char *path, bool *ambiguous); + +/** + * @qdev_property_add_child - Add a child property to a device + * + * Child properties form the composition tree. All devices need to be a child + * of another device. Devices can only be a child of one device. + * + * There is no way for a child to determine what its parent is. It is not + * a bidirectional relationship. This is by design. + * + * @dev - the device to add a property to + * + * @name - the name of the property + * + * @child - the child device + * + * @errp - if an error occurs, a pointer to an area to store the area + */ +void qdev_property_add_child(DeviceState *dev, const char *name, + DeviceState *child, Error **errp); + +/** + * @qdev_property_add_link - Add a link property to a device + * + * Links establish relationships between devices. Links are unidirectional + * although two links can be combined to form a bidirectional relationship + * between devices. + * + * Links form the graph in the device model. + * + * @dev - the device to add a property to + * + * @name - the name of the property + * + * @type - the qdev type of the link + * + * @child - a pointer to where the link device reference is stored + * + * @errp - if an error occurs, a pointer to an area to store the area + */ +void qdev_property_add_link(DeviceState *dev, const char *name, + const char *type, DeviceState **child, + Error **errp); + +/** + * @qdev_property_add_str + * + * Add a string property using getters/setters. This function will add a + * property of type 'string'. + * + * @dev - the device to add a property to + * + * @name - the name of the property + * + * @get - the getter or NULL if the property is write-only. This function must + * return a string to be freed by @g_free(). + * + * @set - the setter or NULL if the property is read-only + * + * @errp - if an error occurs, a pointer to an area to store the error + */ +void qdev_property_add_str(DeviceState *dev, const char *name, + char *(*get)(DeviceState *, Error **), + void (*set)(DeviceState *, const char *, Error **), + Error **errp); + +/** + * @qdev_get_type + * + * Returns the string representation of the type of this object. + * + * @dev - the device + * + * @errp - if an error occurs, a pointer to an area to store the error + * + * Returns: a string representing the type. This must be freed by the caller + * with g_free(). + */ +char *qdev_get_type(DeviceState *dev, Error **errp); + #endif |