diff options
Diffstat (limited to 'hw/qdev.h')
-rw-r--r-- | hw/qdev.h | 277 |
1 files changed, 2 insertions, 275 deletions
@@ -27,44 +27,6 @@ enum { DEV_NVECTORS_UNSPECIFIED = -1, }; -/** - * @DevicePropertyAccessor - called when trying to get/set a property - * - * @dev the device that owns the property - * @v the visitor that contains the property data - * @opaque the device property opaque - * @name the name of the property - * @errp a pointer to an Error that is filled if getting/setting fails. - */ -typedef void (DevicePropertyAccessor)(DeviceState *dev, - Visitor *v, - void *opaque, - const char *name, - Error **errp); - -/** - * @DevicePropertyRelease - called when a property is removed from a device - * - * @dev the device that owns the property - * @name the name of the property - * @opaque the opaque registered with the property - */ -typedef void (DevicePropertyRelease)(DeviceState *dev, - const char *name, - void *opaque); - -typedef struct DeviceProperty -{ - gchar *name; - gchar *type; - DevicePropertyAccessor *get; - DevicePropertyAccessor *set; - DevicePropertyRelease *release; - void *opaque; - - QTAILQ_ENTRY(DeviceProperty) node; -} DeviceProperty; - #define TYPE_DEVICE "device" #define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE) #define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE) @@ -114,18 +76,6 @@ struct DeviceState { QTAILQ_ENTRY(DeviceState) sibling; int instance_id_alias; int alias_required_for_version; - - /** - * This tracks the number of references between devices. See @qdev_ref for - * more information. - */ - uint32_t ref; - - QTAILQ_HEAD(, DeviceProperty) properties; - - /* Do not, under any circumstance, use this parent link below anywhere - * outside of qdev.c. You have been warned. */ - DeviceState *parent; }; typedef void (*bus_dev_printfn)(Monitor *mon, DeviceState *dev, int indent); @@ -195,8 +145,8 @@ struct PropertyInfo { int (*parse)(DeviceState *dev, Property *prop, const char *str); int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len); void (*free)(DeviceState *dev, Property *prop); - DevicePropertyAccessor *get; - DevicePropertyAccessor *set; + ObjectPropertyAccessor *get; + ObjectPropertyAccessor *set; }; typedef struct GlobalProperty { @@ -390,235 +340,12 @@ char *qdev_get_fw_dev_path(DeviceState *dev); extern struct BusInfo system_bus_info; /** - * @qdev_ref - * - * Increase the reference count of a device. A device cannot be freed as long - * as its reference count is greater than zero. - * - * @dev - the device - */ -void qdev_ref(DeviceState *dev); - -/** - * @qdef_unref - * - * Decrease the reference count of a device. A device cannot be freed as long - * as its reference count is greater than zero. - * - * @dev - the device - */ -void qdev_unref(DeviceState *dev); - -/** - * @qdev_property_add - add a new property to a device - * - * @dev - the device to add a property to - * - * @name - the name of the property. This can contain any character except for - * a forward slash. In general, you should use hyphens '-' instead of - * underscores '_' when naming properties. - * - * @type - the type name of the property. This namespace is pretty loosely - * defined. Sub namespaces are constructed by using a prefix and then - * to angle brackets. For instance, the type 'virtio-net-pci' in the - * 'link' namespace would be 'link<virtio-net-pci>'. - * - * @get - the getter to be called to read a property. If this is NULL, then - * the property cannot be read. - * - * @set - the setter to be called to write a property. If this is NULL, - * then the property cannot be written. - * - * @release - called when the property is removed from the device. This is - * meant to allow a property to free its opaque upon device - * destruction. This may be NULL. - * - * @opaque - an opaque pointer to pass to the callbacks for the property - * - * @errp - returns an error if this function fails - */ -void qdev_property_add(DeviceState *dev, const char *name, const char *type, - DevicePropertyAccessor *get, DevicePropertyAccessor *set, - DevicePropertyRelease *release, - void *opaque, Error **errp); - -/** - * @qdev_property_get - reads a property from a device - * - * @dev - the device - * - * @v - the visitor that will receive the property value. This should be an - * Output visitor and the data will be written with @name as the name. - * - * @name - the name of the property - * - * @errp - returns an error if this function fails - */ -void qdev_property_get(DeviceState *dev, Visitor *v, const char *name, - Error **errp); - -/** - * @qdev_property_set - writes a property to a device - * - * @dev - the device - * - * @v - the visitor that will be used to write the property value. This should - * be an Input visitor and the data will be first read with @name as the - * name and then written as the property value. - * - * @name - the name of the property - * - * @errp - returns an error if this function fails - */ -void qdev_property_set(DeviceState *dev, Visitor *v, const char *name, - Error **errp); - -/** - * @qdev_property_get_type - returns the type of a property - * - * @dev - the device - * - * @name - the name of the property - * - * @errp - returns an error if this function fails - * - * Returns: - * The type name of the property. - */ -const char *qdev_property_get_type(DeviceState *dev, const char *name, - Error **errp); - -/** * @qdev_property_add_static - add a @Property to a device referencing a * field in a struct. */ void qdev_property_add_static(DeviceState *dev, Property *prop, Error **errp); /** - * @qdev_get_root - returns the root device of the composition tree - * - * Returns: - * The root of the composition tree. - */ -DeviceState *qdev_get_root(void); - -/** - * @qdev_get_canonical_path - returns the canonical path for a device. This - * is the path within the composition tree starting from the root. - * - * Returns: - * The canonical path in the composition tree. - */ -gchar *qdev_get_canonical_path(DeviceState *dev); - -/** - * @qdev_resolve_path - resolves a path returning a device - * - * There are two types of supported paths--absolute paths and partial paths. - * - * Absolute paths are derived from the root device and can follow child<> or - * link<> properties. Since they can follow link<> properties, they can be - * arbitrarily long. Absolute paths look like absolute filenames and are - * prefixed with a leading slash. - * - * Partial paths look like relative filenames. They do not begin with a - * prefix. The matching rules for partial paths are subtle but designed to make - * specifying devices easy. At each level of the composition tree, the partial - * path is matched as an absolute path. The first match is not returned. At - * least two matches are searched for. A successful result is only returned if - * only one match is founded. If more than one match is found, a flag is - * return to indicate that the match was ambiguous. - * - * @path - the path to resolve - * - * @ambiguous - returns true if the path resolution failed because of an - * ambiguous match - * - * Returns: - * The matched device or NULL on path lookup failure. - */ -DeviceState *qdev_resolve_path(const char *path, bool *ambiguous); - -/** - * @qdev_property_add_child - Add a child property to a device - * - * Child properties form the composition tree. All devices need to be a child - * of another device. Devices can only be a child of one device. - * - * There is no way for a child to determine what its parent is. It is not - * a bidirectional relationship. This is by design. - * - * @dev - the device to add a property to - * - * @name - the name of the property - * - * @child - the child device - * - * @errp - if an error occurs, a pointer to an area to store the area - */ -void qdev_property_add_child(DeviceState *dev, const char *name, - DeviceState *child, Error **errp); - -/** - * @qdev_property_add_link - Add a link property to a device - * - * Links establish relationships between devices. Links are unidirectional - * although two links can be combined to form a bidirectional relationship - * between devices. - * - * Links form the graph in the device model. - * - * @dev - the device to add a property to - * - * @name - the name of the property - * - * @type - the qdev type of the link - * - * @child - a pointer to where the link device reference is stored - * - * @errp - if an error occurs, a pointer to an area to store the area - */ -void qdev_property_add_link(DeviceState *dev, const char *name, - const char *type, DeviceState **child, - Error **errp); - -/** - * @qdev_property_add_str - * - * Add a string property using getters/setters. This function will add a - * property of type 'string'. - * - * @dev - the device to add a property to - * - * @name - the name of the property - * - * @get - the getter or NULL if the property is write-only. This function must - * return a string to be freed by @g_free(). - * - * @set - the setter or NULL if the property is read-only - * - * @errp - if an error occurs, a pointer to an area to store the error - */ -void qdev_property_add_str(DeviceState *dev, const char *name, - char *(*get)(DeviceState *, Error **), - void (*set)(DeviceState *, const char *, Error **), - Error **errp); - -/** - * @qdev_get_type - * - * Returns the string representation of the type of this object. - * - * @dev - the device - * - * @errp - if an error occurs, a pointer to an area to store the error - * - * Returns: a string representing the type. This must be freed by the caller - * with g_free(). - */ -char *qdev_get_type(DeviceState *dev, Error **errp); - -/** * @qdev_machine_init * * Initialize platform devices before machine init. This is a hack until full |