diff options
Diffstat (limited to 'hw/core')
-rw-r--r-- | hw/core/ptimer.c | 51 |
1 files changed, 31 insertions, 20 deletions
diff --git a/hw/core/ptimer.c b/hw/core/ptimer.c index 153c835136..16d7dd5a18 100644 --- a/hw/core/ptimer.c +++ b/hw/core/ptimer.c @@ -35,6 +35,9 @@ static void ptimer_trigger(ptimer_state *s) static void ptimer_reload(ptimer_state *s) { + uint32_t period_frac = s->period_frac; + uint64_t period = s->period; + if (s->delta == 0) { ptimer_trigger(s); s->delta = s->limit; @@ -45,10 +48,24 @@ static void ptimer_reload(ptimer_state *s) return; } + /* + * Artificially limit timeout rate to something + * achievable under QEMU. Otherwise, QEMU spends all + * its time generating timer interrupts, and there + * is no forward progress. + * About ten microseconds is the fastest that really works + * on the current generation of host machines. + */ + + if (s->enabled == 1 && (s->delta * period < 10000) && !use_icount) { + period = 10000 / s->delta; + period_frac = 0; + } + s->last_event = s->next_event; - s->next_event = s->last_event + s->delta * s->period; - if (s->period_frac) { - s->next_event += ((int64_t)s->period_frac * s->delta) >> 32; + s->next_event = s->last_event + s->delta * period; + if (period_frac) { + s->next_event += ((int64_t)period_frac * s->delta) >> 32; } timer_mod(s->timer, s->next_event); } @@ -83,6 +100,13 @@ uint64_t ptimer_get_count(ptimer_state *s) uint64_t div; int clz1, clz2; int shift; + uint32_t period_frac = s->period_frac; + uint64_t period = s->period; + + if ((s->enabled == 1) && !use_icount && (s->delta * period < 10000)) { + period = 10000 / s->delta; + period_frac = 0; + } /* We need to divide time by period, where time is stored in rem (64-bit integer) and period is stored in period/period_frac @@ -95,7 +119,7 @@ uint64_t ptimer_get_count(ptimer_state *s) */ rem = s->next_event - now; - div = s->period; + div = period; clz1 = clz64(rem); clz2 = clz64(div); @@ -104,13 +128,13 @@ uint64_t ptimer_get_count(ptimer_state *s) rem <<= shift; div <<= shift; if (shift >= 32) { - div |= ((uint64_t)s->period_frac << (shift - 32)); + div |= ((uint64_t)period_frac << (shift - 32)); } else { if (shift != 0) - div |= (s->period_frac >> (32 - shift)); + div |= (period_frac >> (32 - shift)); /* Look at remaining bits of period_frac and round div up if necessary. */ - if ((uint32_t)(s->period_frac << shift)) + if ((uint32_t)(period_frac << shift)) div += 1; } counter = rem / div; @@ -182,19 +206,6 @@ void ptimer_set_freq(ptimer_state *s, uint32_t freq) count = limit. */ void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload) { - /* - * Artificially limit timeout rate to something - * achievable under QEMU. Otherwise, QEMU spends all - * its time generating timer interrupts, and there - * is no forward progress. - * About ten microseconds is the fastest that really works - * on the current generation of host machines. - */ - - if (!use_icount && limit * s->period < 10000 && s->period) { - limit = 10000 / s->period; - } - s->limit = limit; if (reload) s->delta = limit; |