diff options
Diffstat (limited to 'fpu')
-rw-r--r-- | fpu/softfloat-specialize.h | 24 | ||||
-rw-r--r-- | fpu/softfloat.c | 239 |
2 files changed, 153 insertions, 110 deletions
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h index c2c0acd3fc..fa1214a4b8 100644 --- a/fpu/softfloat-specialize.h +++ b/fpu/softfloat-specialize.h @@ -172,7 +172,7 @@ const float128 float128_default_nan void float_raise(int8 flags, float_status *status) { - STATUS(float_exception_flags) |= flags; + status->float_exception_flags |= flags; } /*---------------------------------------------------------------------------- @@ -275,7 +275,7 @@ static float16 commonNaNToFloat16(commonNaNT a, float_status *status) { uint16_t mantissa = a.high>>54; - if (STATUS(default_nan_mode)) { + if (status->default_nan_mode) { return float16_default_nan; } @@ -380,7 +380,7 @@ static float32 commonNaNToFloat32(commonNaNT a, float_status *status) { uint32_t mantissa = a.high>>41; - if ( STATUS(default_nan_mode) ) { + if (status->default_nan_mode) { return float32_default_nan; } @@ -633,7 +633,7 @@ static float32 propagateFloat32NaN(float32 a, float32 b, float_status *status) float_raise(float_flag_invalid, status); } - if ( STATUS(default_nan_mode) ) + if (status->default_nan_mode) return float32_default_nan; if ((uint32_t)(av<<1) < (uint32_t)(bv<<1)) { @@ -684,7 +684,7 @@ static float32 propagateFloat32MulAddNaN(float32 a, float32 b, bIsQuietNaN, bIsSignalingNaN, cIsQuietNaN, cIsSignalingNaN, infzero, status); - if (STATUS(default_nan_mode)) { + if (status->default_nan_mode) { /* Note that this check is after pickNaNMulAdd so that function * has an opportunity to set the Invalid flag. */ @@ -800,7 +800,7 @@ static float64 commonNaNToFloat64(commonNaNT a, float_status *status) { uint64_t mantissa = a.high>>12; - if ( STATUS(default_nan_mode) ) { + if (status->default_nan_mode) { return float64_default_nan; } @@ -836,7 +836,7 @@ static float64 propagateFloat64NaN(float64 a, float64 b, float_status *status) float_raise(float_flag_invalid, status); } - if ( STATUS(default_nan_mode) ) + if (status->default_nan_mode) return float64_default_nan; if ((uint64_t)(av<<1) < (uint64_t)(bv<<1)) { @@ -887,7 +887,7 @@ static float64 propagateFloat64MulAddNaN(float64 a, float64 b, bIsQuietNaN, bIsSignalingNaN, cIsQuietNaN, cIsSignalingNaN, infzero, status); - if (STATUS(default_nan_mode)) { + if (status->default_nan_mode) { /* Note that this check is after pickNaNMulAdd so that function * has an opportunity to set the Invalid flag. */ @@ -1019,7 +1019,7 @@ static floatx80 commonNaNToFloatx80(commonNaNT a, float_status *status) { floatx80 z; - if ( STATUS(default_nan_mode) ) { + if (status->default_nan_mode) { z.low = floatx80_default_nan_low; z.high = floatx80_default_nan_high; return z; @@ -1057,7 +1057,7 @@ static floatx80 propagateFloatx80NaN(floatx80 a, floatx80 b, float_raise(float_flag_invalid, status); } - if ( STATUS(default_nan_mode) ) { + if (status->default_nan_mode) { a.low = floatx80_default_nan_low; a.high = floatx80_default_nan_high; return a; @@ -1176,7 +1176,7 @@ static float128 commonNaNToFloat128(commonNaNT a, float_status *status) { float128 z; - if ( STATUS(default_nan_mode) ) { + if (status->default_nan_mode) { z.low = float128_default_nan_low; z.high = float128_default_nan_high; return z; @@ -1208,7 +1208,7 @@ static float128 propagateFloat128NaN(float128 a, float128 b, float_raise(float_flag_invalid, status); } - if ( STATUS(default_nan_mode) ) { + if (status->default_nan_mode) { a.low = float128_default_nan_low; a.high = float128_default_nan_high; return a; diff --git a/fpu/softfloat.c b/fpu/softfloat.c index f56c61888f..f1170fe500 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -151,7 +151,7 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) int8 roundIncrement, roundBits; int32_t z; - roundingMode = STATUS(float_rounding_mode); + roundingMode = status->float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); switch (roundingMode) { case float_round_nearest_even: @@ -179,7 +179,9 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) float_raise(float_flag_invalid, status); return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } - if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; + if (roundBits) { + status->float_exception_flags |= float_flag_inexact; + } return z; } @@ -203,7 +205,7 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, flag roundNearestEven, increment; int64_t z; - roundingMode = STATUS(float_rounding_mode); + roundingMode = status->float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); switch (roundingMode) { case float_round_nearest_even: @@ -236,7 +238,9 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, zSign ? (int64_t) LIT64( 0x8000000000000000 ) : LIT64( 0x7FFFFFFFFFFFFFFF ); } - if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact; + if (absZ1) { + status->float_exception_flags |= float_flag_inexact; + } return z; } @@ -257,7 +261,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0, int8 roundingMode; flag roundNearestEven, increment; - roundingMode = STATUS(float_rounding_mode); + roundingMode = status->float_rounding_mode; roundNearestEven = (roundingMode == float_round_nearest_even); switch (roundingMode) { case float_round_nearest_even: @@ -291,7 +295,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0, } if (absZ1) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return absZ0; } @@ -335,7 +339,7 @@ static inline flag extractFloat32Sign( float32 a ) *----------------------------------------------------------------------------*/ float32 float32_squash_input_denormal(float32 a, float_status *status) { - if (STATUS(flush_inputs_to_zero)) { + if (status->flush_inputs_to_zero) { if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) { float_raise(float_flag_input_denormal, status); return make_float32(float32_val(a) & 0x80000000); @@ -411,7 +415,7 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, int8 roundIncrement, roundBits; flag isTiny; - roundingMode = STATUS(float_rounding_mode); + roundingMode = status->float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); switch (roundingMode) { case float_round_nearest_even: @@ -441,12 +445,13 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 )); } if ( zExp < 0 ) { - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { float_raise(float_flag_output_denormal, status); return packFloat32(zSign, 0, 0); } isTiny = - ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) + (status->float_detect_tininess + == float_tininess_before_rounding) || ( zExp < -1 ) || ( zSig + roundIncrement < 0x80000000 ); shift32RightJamming( zSig, - zExp, &zSig ); @@ -457,7 +462,9 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, } } } - if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; + if (roundBits) { + status->float_exception_flags |= float_flag_inexact; + } zSig = ( zSig + roundIncrement )>>7; zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); if ( zSig == 0 ) zExp = 0; @@ -525,7 +532,7 @@ static inline flag extractFloat64Sign( float64 a ) *----------------------------------------------------------------------------*/ float64 float64_squash_input_denormal(float64 a, float_status *status) { - if (STATUS(flush_inputs_to_zero)) { + if (status->flush_inputs_to_zero) { if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) { float_raise(float_flag_input_denormal, status); return make_float64(float64_val(a) & (1ULL << 63)); @@ -601,7 +608,7 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, int_fast16_t roundIncrement, roundBits; flag isTiny; - roundingMode = STATUS(float_rounding_mode); + roundingMode = status->float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); switch (roundingMode) { case float_round_nearest_even: @@ -630,12 +637,13 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 )); } if ( zExp < 0 ) { - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { float_raise(float_flag_output_denormal, status); return packFloat64(zSign, 0, 0); } isTiny = - ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) + (status->float_detect_tininess + == float_tininess_before_rounding) || ( zExp < -1 ) || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) ); shift64RightJamming( zSig, - zExp, &zSig ); @@ -646,7 +654,9 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, } } } - if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; + if (roundBits) { + status->float_exception_flags |= float_flag_inexact; + } zSig = ( zSig + roundIncrement )>>10; zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven ); if ( zSig == 0 ) zExp = 0; @@ -776,7 +786,7 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, flag roundNearestEven, increment, isTiny; int64 roundIncrement, roundMask, roundBits; - roundingMode = STATUS(float_rounding_mode); + roundingMode = status->float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); if ( roundingPrecision == 80 ) goto precision80; if ( roundingPrecision == 64 ) { @@ -815,12 +825,13 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, goto overflow; } if ( zExp <= 0 ) { - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { float_raise(float_flag_output_denormal, status); return packFloatx80(zSign, 0, 0); } isTiny = - ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) + (status->float_detect_tininess + == float_tininess_before_rounding) || ( zExp < 0 ) || ( zSig0 <= zSig0 + roundIncrement ); shift64RightJamming( zSig0, 1 - zExp, &zSig0 ); @@ -829,7 +840,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, if (isTiny && roundBits) { float_raise(float_flag_underflow, status); } - if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; + if (roundBits) { + status->float_exception_flags |= float_flag_inexact; + } zSig0 += roundIncrement; if ( (int64_t) zSig0 < 0 ) zExp = 1; roundIncrement = roundMask + 1; @@ -840,7 +853,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, return packFloatx80( zSign, zExp, zSig0 ); } } - if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; + if (roundBits) { + status->float_exception_flags |= float_flag_inexact; + } zSig0 += roundIncrement; if ( zSig0 < roundIncrement ) { ++zExp; @@ -891,7 +906,8 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, } if ( zExp <= 0 ) { isTiny = - ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) + (status->float_detect_tininess + == float_tininess_before_rounding) || ( zExp < 0 ) || ! increment || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) ); @@ -900,7 +916,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, if (isTiny && zSig1) { float_raise(float_flag_underflow, status); } - if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; + if (zSig1) { + status->float_exception_flags |= float_flag_inexact; + } switch (roundingMode) { case float_round_nearest_even: case float_round_ties_away: @@ -927,7 +945,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, return packFloatx80( zSign, zExp, zSig0 ); } } - if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; + if (zSig1) { + status->float_exception_flags |= float_flag_inexact; + } if ( increment ) { ++zSig0; if ( zSig0 == 0 ) { @@ -1114,7 +1134,7 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, int8 roundingMode; flag roundNearestEven, increment, isTiny; - roundingMode = STATUS(float_rounding_mode); + roundingMode = status->float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); switch (roundingMode) { case float_round_nearest_even: @@ -1161,12 +1181,13 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, return packFloat128( zSign, 0x7FFF, 0, 0 ); } if ( zExp < 0 ) { - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { float_raise(float_flag_output_denormal, status); return packFloat128(zSign, 0, 0, 0); } isTiny = - ( STATUS(float_detect_tininess) == float_tininess_before_rounding ) + (status->float_detect_tininess + == float_tininess_before_rounding) || ( zExp < -1 ) || ! increment || lt128( @@ -1200,7 +1221,9 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, } } } - if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact; + if (zSig2) { + status->float_exception_flags |= float_flag_inexact; + } if ( increment ) { add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 ); zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven ); @@ -1569,13 +1592,15 @@ int32 float32_to_int32_round_to_zero(float32 a, float_status *status) return (int32_t) 0x80000000; } else if ( aExp <= 0x7E ) { - if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aExp | aSig) { + status->float_exception_flags |= float_flag_inexact; + } return 0; } aSig = ( aSig | 0x00800000 )<<8; z = aSig>>( - shiftCount ); if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } if ( aSign ) z = - z; return z; @@ -1614,7 +1639,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) } else if ( aExp <= 0x7E ) { if ( aExp | aSig ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return 0; } @@ -1622,7 +1647,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) aSig = ( aSig | 0x00800000 )<<8; z = aSig>>( - shiftCount ); if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } if ( aSign ) { z = - z; @@ -1727,7 +1752,7 @@ uint64 float32_to_uint64(float32 a, float_status *status) uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status) { - signed char current_rounding_mode = STATUS(float_rounding_mode); + signed char current_rounding_mode = status->float_rounding_mode; set_float_rounding_mode(float_round_to_zero, status); int64_t v = float32_to_uint64(a, status); set_float_rounding_mode(current_rounding_mode, status); @@ -1767,14 +1792,16 @@ int64 float32_to_int64_round_to_zero(float32 a, float_status *status) return (int64_t) LIT64( 0x8000000000000000 ); } else if ( aExp <= 0x7E ) { - if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aExp | aSig) { + status->float_exception_flags |= float_flag_inexact; + } return 0; } aSig64 = aSig | 0x00800000; aSig64 <<= 40; z = aSig64>>( - shiftCount ); if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } if ( aSign ) z = - z; return z; @@ -1901,9 +1928,9 @@ float32 float32_round_to_int(float32 a, float_status *status) } if ( aExp <= 0x7E ) { if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a; - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; aSign = extractFloat32Sign( a ); - switch ( STATUS(float_rounding_mode) ) { + switch (status->float_rounding_mode) { case float_round_nearest_even: if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) { return packFloat32( aSign, 0x7F, 0 ); @@ -1925,7 +1952,7 @@ float32 float32_round_to_int(float32 a, float_status *status) lastBitMask <<= 0x96 - aExp; roundBitsMask = lastBitMask - 1; z = float32_val(a); - switch (STATUS(float_rounding_mode)) { + switch (status->float_rounding_mode) { case float_round_nearest_even: z += lastBitMask>>1; if ((z & roundBitsMask) == 0) { @@ -1951,7 +1978,9 @@ float32 float32_round_to_int(float32 a, float_status *status) abort(); } z &= ~ roundBitsMask; - if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact; + if (z != float32_val(a)) { + status->float_exception_flags |= float_flag_inexact; + } return make_float32(z); } @@ -2018,7 +2047,7 @@ static float32 addFloat32Sigs(float32 a, float32 b, flag zSign, return a; } if ( aExp == 0 ) { - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { if (aSig | bSig) { float_raise(float_flag_output_denormal, status); } @@ -2079,7 +2108,7 @@ static float32 subFloat32Sigs(float32 a, float32 b, flag zSign, } if ( bSig < aSig ) goto aBigger; if ( aSig < bSig ) goto bBigger; - return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); + return packFloat32(status->float_rounding_mode == float_round_down, 0, 0); bExpBigger: if ( bExp == 0xFF ) { if (bSig) { @@ -2496,7 +2525,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, /* Adding two exact zeroes */ if (pSign == cSign) { zSign = pSign; - } else if (STATUS(float_rounding_mode) == float_round_down) { + } else if (status->float_rounding_mode == float_round_down) { zSign = 1; } else { zSign = 0; @@ -2504,7 +2533,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, return packFloat32(zSign ^ signflip, 0, 0); } /* Exact zero plus a denorm */ - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { float_raise(float_flag_output_denormal, status); return packFloat32(cSign ^ signflip, 0, 0); } @@ -2612,7 +2641,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, } else { /* Exact zero */ zSign = signflip; - if (STATUS(float_rounding_mode) == float_round_down) { + if (status->float_rounding_mode == float_round_down) { zSign ^= 1; } return packFloat32(zSign, 0, 0); @@ -3088,7 +3117,9 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status) goto invalid; } else if ( aExp < 0x3FF ) { - if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aExp || aSig) { + status->float_exception_flags |= float_flag_inexact; + } return 0; } aSig |= LIT64( 0x0010000000000000 ); @@ -3103,7 +3134,7 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status) return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } if ( ( aSig<<shiftCount ) != savedASig ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return z; @@ -3137,7 +3168,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) } else if ( aExp < 0x3FF ) { if ( aExp || aSig ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return 0; } @@ -3155,7 +3186,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) return aSign ? (int32_t) 0xffff8000 : 0x7FFF; } if ( ( aSig<<shiftCount ) != savedASig ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return z; } @@ -3243,12 +3274,14 @@ int64 float64_to_int64_round_to_zero(float64 a, float_status *status) } else { if ( aExp < 0x3FE ) { - if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aExp | aSig) { + status->float_exception_flags |= float_flag_inexact; + } return 0; } z = aSig>>( - shiftCount ); if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } } if ( aSign ) z = - z; @@ -3359,7 +3392,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp, mask = 0x00001fff; } - switch (STATUS(float_rounding_mode)) { + switch (status->float_rounding_mode) { case float_round_nearest_even: increment = (mask + 1) >> 1; if ((zSig & mask) == increment) { @@ -3395,7 +3428,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp, if (zExp < 0) { /* Note that flush-to-zero does not affect half-precision results */ is_tiny = - (STATUS(float_detect_tininess) == float_tininess_before_rounding) + (status->float_detect_tininess == float_tininess_before_rounding) || (zExp < -1) || (!rounding_bumps_exp); } @@ -3669,9 +3702,9 @@ float64 float64_round_to_int(float64 a, float_status *status) } if ( aExp < 0x3FF ) { if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a; - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; aSign = extractFloat64Sign( a ); - switch ( STATUS(float_rounding_mode) ) { + switch (status->float_rounding_mode) { case float_round_nearest_even: if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) { return packFloat64( aSign, 0x3FF, 0 ); @@ -3694,7 +3727,7 @@ float64 float64_round_to_int(float64 a, float_status *status) lastBitMask <<= 0x433 - aExp; roundBitsMask = lastBitMask - 1; z = float64_val(a); - switch (STATUS(float_rounding_mode)) { + switch (status->float_rounding_mode) { case float_round_nearest_even: z += lastBitMask >> 1; if ((z & roundBitsMask) == 0) { @@ -3720,8 +3753,9 @@ float64 float64_round_to_int(float64 a, float_status *status) abort(); } z &= ~ roundBitsMask; - if ( z != float64_val(a) ) - STATUS(float_exception_flags) |= float_flag_inexact; + if (z != float64_val(a)) { + status->float_exception_flags |= float_flag_inexact; + } return make_float64(z); } @@ -3730,10 +3764,10 @@ float64 float64_trunc_to_int(float64 a, float_status *status) { int oldmode; float64 res; - oldmode = STATUS(float_rounding_mode); - STATUS(float_rounding_mode) = float_round_to_zero; + oldmode = status->float_rounding_mode; + status->float_rounding_mode = float_round_to_zero; res = float64_round_to_int(a, status); - STATUS(float_rounding_mode) = oldmode; + status->float_rounding_mode = oldmode; return res; } @@ -3799,7 +3833,7 @@ static float64 addFloat64Sigs(float64 a, float64 b, flag zSign, return a; } if ( aExp == 0 ) { - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { if (aSig | bSig) { float_raise(float_flag_output_denormal, status); } @@ -3860,7 +3894,7 @@ static float64 subFloat64Sigs(float64 a, float64 b, flag zSign, } if ( bSig < aSig ) goto aBigger; if ( aSig < bSig ) goto bBigger; - return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); + return packFloat64(status->float_rounding_mode == float_round_down, 0, 0); bExpBigger: if ( bExp == 0x7FF ) { if (bSig) { @@ -4268,7 +4302,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, /* Adding two exact zeroes */ if (pSign == cSign) { zSign = pSign; - } else if (STATUS(float_rounding_mode) == float_round_down) { + } else if (status->float_rounding_mode == float_round_down) { zSign = 1; } else { zSign = 0; @@ -4276,7 +4310,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, return packFloat64(zSign ^ signflip, 0, 0); } /* Exact zero plus a denorm */ - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { float_raise(float_flag_output_denormal, status); return packFloat64(cSign ^ signflip, 0, 0); } @@ -4392,7 +4426,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, } else { /* Exact zero */ zSign = signflip; - if (STATUS(float_rounding_mode) == float_round_down) { + if (status->float_rounding_mode == float_round_down) { zSign ^= 1; } return packFloat64(zSign, 0, 0); @@ -4798,7 +4832,9 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) goto invalid; } else if ( aExp < 0x3FFF ) { - if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aExp || aSig) { + status->float_exception_flags |= float_flag_inexact; + } return 0; } shiftCount = 0x403E - aExp; @@ -4812,7 +4848,7 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } if ( ( aSig<<shiftCount ) != savedASig ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return z; @@ -4890,12 +4926,14 @@ int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) return (int64_t) LIT64( 0x8000000000000000 ); } else if ( aExp < 0x3FFF ) { - if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aExp | aSig) { + status->float_exception_flags |= float_flag_inexact; + } return 0; } z = aSig>>( - shiftCount ); if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } if ( aSign ) z = - z; return z; @@ -5008,9 +5046,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { return a; } - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; aSign = extractFloatx80Sign( a ); - switch ( STATUS(float_rounding_mode) ) { + switch (status->float_rounding_mode) { case float_round_nearest_even: if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) { @@ -5039,7 +5077,7 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) lastBitMask <<= 0x403E - aExp; roundBitsMask = lastBitMask - 1; z = a; - switch (STATUS(float_rounding_mode)) { + switch (status->float_rounding_mode) { case float_round_nearest_even: z.low += lastBitMask>>1; if ((z.low & roundBitsMask) == 0) { @@ -5069,7 +5107,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) ++z.high; z.low = LIT64( 0x8000000000000000 ); } - if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact; + if (z.low != a.low) { + status->float_exception_flags |= float_flag_inexact; + } return z; } @@ -5139,7 +5179,7 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, zSig0 |= LIT64( 0x8000000000000000 ); ++zExp; roundAndPack: - return roundAndPackFloatx80(STATUS(floatx80_rounding_precision), + return roundAndPackFloatx80(status->floatx80_rounding_precision, zSign, zExp, zSig0, zSig1, status); } @@ -5182,7 +5222,7 @@ static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, zSig1 = 0; if ( bSig < aSig ) goto aBigger; if ( aSig < bSig ) goto bBigger; - return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); + return packFloatx80(status->float_rounding_mode == float_round_down, 0, 0); bExpBigger: if ( bExp == 0x7FFF ) { if ((uint64_t)(bSig << 1)) { @@ -5210,7 +5250,7 @@ static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 ); zExp = aExp; normalizeRoundAndPack: - return normalizeRoundAndPackFloatx80(STATUS(floatx80_rounding_precision), + return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision, zSign, zExp, zSig0, zSig1, status); } @@ -5311,7 +5351,7 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status) shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 ); --zExp; } - return roundAndPackFloatx80(STATUS(floatx80_rounding_precision), + return roundAndPackFloatx80(status->floatx80_rounding_precision, zSign, zExp, zSig0, zSig1, status); } @@ -5395,7 +5435,7 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) } zSig1 |= ( ( rem1 | rem2 ) != 0 ); } - return roundAndPackFloatx80(STATUS(floatx80_rounding_precision), + return roundAndPackFloatx80(status->floatx80_rounding_precision, zSign, zExp, zSig0, zSig1, status); } @@ -5563,10 +5603,8 @@ floatx80 floatx80_sqrt(floatx80 a, float_status *status) } shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 ); zSig0 |= doubleZSig0; - return - roundAndPackFloatx80( - STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1, status); - + return roundAndPackFloatx80(status->floatx80_rounding_precision, + 0, zExp, zSig0, zSig1, status); } /*---------------------------------------------------------------------------- @@ -5862,7 +5900,9 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status) goto invalid; } else if ( aExp < 0x3FFF ) { - if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aExp || aSig0) { + status->float_exception_flags |= float_flag_inexact; + } return 0; } aSig0 |= LIT64( 0x0001000000000000 ); @@ -5877,7 +5917,7 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status) return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } if ( ( aSig0<<shiftCount ) != savedASig ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return z; @@ -5954,7 +5994,9 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status) aSig0 &= LIT64( 0x0000FFFFFFFFFFFF ); if ( ( a.high == LIT64( 0xC03E000000000000 ) ) && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) { - if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; + if (aSig1) { + status->float_exception_flags |= float_flag_inexact; + } } else { float_raise(float_flag_invalid, status); @@ -5966,20 +6008,20 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status) } z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) ); if ( (uint64_t) ( aSig1<<shiftCount ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } } else { if ( aExp < 0x3FFF ) { if ( aExp | aSig0 | aSig1 ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return 0; } z = aSig0>>( - shiftCount ); if ( aSig1 || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } } if ( aSign ) z = - z; @@ -6118,7 +6160,7 @@ float128 float128_round_to_int(float128 a, float_status *status) lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1; roundBitsMask = lastBitMask - 1; z = a; - switch (STATUS(float_rounding_mode)) { + switch (status->float_rounding_mode) { case float_round_nearest_even: if ( lastBitMask ) { add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low ); @@ -6160,9 +6202,9 @@ float128 float128_round_to_int(float128 a, float_status *status) else { if ( aExp < 0x3FFF ) { if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a; - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; aSign = extractFloat128Sign( a ); - switch ( STATUS(float_rounding_mode) ) { + switch (status->float_rounding_mode) { case float_round_nearest_even: if ( ( aExp == 0x3FFE ) && ( extractFloat128Frac0( a ) @@ -6192,7 +6234,7 @@ float128 float128_round_to_int(float128 a, float_status *status) roundBitsMask = lastBitMask - 1; z.low = 0; z.high = a.high; - switch (STATUS(float_rounding_mode)) { + switch (status->float_rounding_mode) { case float_round_nearest_even: z.high += lastBitMask>>1; if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) { @@ -6222,7 +6264,7 @@ float128 float128_round_to_int(float128 a, float_status *status) z.high &= ~ roundBitsMask; } if ( ( z.low != a.low ) || ( z.high != a.high ) ) { - STATUS(float_exception_flags) |= float_flag_inexact; + status->float_exception_flags |= float_flag_inexact; } return z; @@ -6293,7 +6335,7 @@ static float128 addFloat128Sigs(float128 a, float128 b, flag zSign, } add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); if ( aExp == 0 ) { - if (STATUS(flush_to_zero)) { + if (status->flush_to_zero) { if (zSig0 | zSig1) { float_raise(float_flag_output_denormal, status); } @@ -6363,7 +6405,8 @@ static float128 subFloat128Sigs(float128 a, float128 b, flag zSign, if ( aSig0 < bSig0 ) goto bBigger; if ( bSig1 < aSig1 ) goto aBigger; if ( aSig1 < bSig1 ) goto bBigger; - return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 ); + return packFloat128(status->float_rounding_mode == float_round_down, + 0, 0, 0); bExpBigger: if ( bExp == 0x7FFF ) { if (bSig0 | bSig1) { @@ -7276,7 +7319,7 @@ uint64_t float64_to_uint64(float64 a, float_status *status) uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *status) { - signed char current_rounding_mode = STATUS(float_rounding_mode); + signed char current_rounding_mode = status->float_rounding_mode; set_float_rounding_mode(float_round_to_zero, status); int64_t v = float64_to_uint64(a, status); set_float_rounding_mode(current_rounding_mode, status); @@ -7638,8 +7681,8 @@ floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status) } aExp += n; - return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision), - aSign, aExp, aSig, 0, status); + return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision, + aSign, aExp, aSig, 0, status); } float128 float128_scalbn(float128 a, int n, float_status *status) |