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-rw-r--r--fpu/softfloat.c59
1 files changed, 59 insertions, 0 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 5ccba76481..47e4646570 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -6128,6 +6128,65 @@ int64_t float128_to_int64_round_to_zero(float128 a, float_status *status)
}
/*----------------------------------------------------------------------------
+| Returns the result of converting the quadruple-precision floating-point value
+| `a' to the 64-bit unsigned integer format. The conversion is
+| performed according to the IEC/IEEE Standard for Binary Floating-Point
+| Arithmetic---which means in particular that the conversion is rounded
+| according to the current rounding mode. If `a' is a NaN, the largest
+| positive integer is returned. If the conversion overflows, the
+| largest unsigned integer is returned. If 'a' is negative, the value is
+| rounded and zero is returned; negative values that do not round to zero
+| will raise the inexact exception.
+*----------------------------------------------------------------------------*/
+
+uint64_t float128_to_uint64(float128 a, float_status *status)
+{
+ flag aSign;
+ int aExp;
+ int shiftCount;
+ uint64_t aSig0, aSig1;
+
+ aSig0 = extractFloat128Frac0(a);
+ aSig1 = extractFloat128Frac1(a);
+ aExp = extractFloat128Exp(a);
+ aSign = extractFloat128Sign(a);
+ if (aSign && (aExp > 0x3FFE)) {
+ float_raise(float_flag_invalid, status);
+ if (float128_is_any_nan(a)) {
+ return LIT64(0xFFFFFFFFFFFFFFFF);
+ } else {
+ return 0;
+ }
+ }
+ if (aExp) {
+ aSig0 |= LIT64(0x0001000000000000);
+ }
+ shiftCount = 0x402F - aExp;
+ if (shiftCount <= 0) {
+ if (0x403E < aExp) {
+ float_raise(float_flag_invalid, status);
+ return LIT64(0xFFFFFFFFFFFFFFFF);
+ }
+ shortShift128Left(aSig0, aSig1, -shiftCount, &aSig0, &aSig1);
+ } else {
+ shift64ExtraRightJamming(aSig0, aSig1, shiftCount, &aSig0, &aSig1);
+ }
+ return roundAndPackUint64(aSign, aSig0, aSig1, status);
+}
+
+uint64_t float128_to_uint64_round_to_zero(float128 a, float_status *status)
+{
+ uint64_t v;
+ signed char current_rounding_mode = status->float_rounding_mode;
+
+ set_float_rounding_mode(float_round_to_zero, status);
+ v = float128_to_uint64(a, status);
+ set_float_rounding_mode(current_rounding_mode, status);
+
+ return v;
+}
+
+/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the single-precision floating-point format. The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point