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-rw-r--r--fpu/softfloat.c75
1 files changed, 75 insertions, 0 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index c63e011ae8..d4ca7cf7f1 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -3281,6 +3281,81 @@ float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
return roundAndPackFloat16(aSign, aExp, aSig, ieee STATUS_VAR);
}
+float64 float16_to_float64(float16 a, flag ieee STATUS_PARAM)
+{
+ flag aSign;
+ int_fast16_t aExp;
+ uint32_t aSig;
+
+ aSign = extractFloat16Sign(a);
+ aExp = extractFloat16Exp(a);
+ aSig = extractFloat16Frac(a);
+
+ if (aExp == 0x1f && ieee) {
+ if (aSig) {
+ return commonNaNToFloat64(
+ float16ToCommonNaN(a STATUS_VAR) STATUS_VAR);
+ }
+ return packFloat64(aSign, 0x7ff, 0);
+ }
+ if (aExp == 0) {
+ if (aSig == 0) {
+ return packFloat64(aSign, 0, 0);
+ }
+
+ normalizeFloat16Subnormal(aSig, &aExp, &aSig);
+ aExp--;
+ }
+ return packFloat64(aSign, aExp + 0x3f0, ((uint64_t)aSig) << 42);
+}
+
+float16 float64_to_float16(float64 a, flag ieee STATUS_PARAM)
+{
+ flag aSign;
+ int_fast16_t aExp;
+ uint64_t aSig;
+ uint32_t zSig;
+
+ a = float64_squash_input_denormal(a STATUS_VAR);
+
+ aSig = extractFloat64Frac(a);
+ aExp = extractFloat64Exp(a);
+ aSign = extractFloat64Sign(a);
+ if (aExp == 0x7FF) {
+ if (aSig) {
+ /* Input is a NaN */
+ if (!ieee) {
+ float_raise(float_flag_invalid STATUS_VAR);
+ return packFloat16(aSign, 0, 0);
+ }
+ return commonNaNToFloat16(
+ float64ToCommonNaN(a STATUS_VAR) STATUS_VAR);
+ }
+ /* Infinity */
+ if (!ieee) {
+ float_raise(float_flag_invalid STATUS_VAR);
+ return packFloat16(aSign, 0x1f, 0x3ff);
+ }
+ return packFloat16(aSign, 0x1f, 0);
+ }
+ shift64RightJamming(aSig, 29, &aSig);
+ zSig = aSig;
+ if (aExp == 0 && zSig == 0) {
+ return packFloat16(aSign, 0, 0);
+ }
+ /* Decimal point between bits 22 and 23. Note that we add the 1 bit
+ * even if the input is denormal; however this is harmless because
+ * the largest possible single-precision denormal is still smaller
+ * than the smallest representable half-precision denormal, and so we
+ * will end up ignoring aSig and returning via the "always return zero"
+ * codepath.
+ */
+ zSig |= 0x00800000;
+ aExp -= 0x3F1;
+
+ return roundAndPackFloat16(aSign, aExp, zSig, ieee STATUS_VAR);
+}
+
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point value
| `a' to the extended double-precision floating-point format. The conversion