diff options
Diffstat (limited to 'fpu/softfloat.c')
-rw-r--r-- | fpu/softfloat.c | 40 |
1 files changed, 22 insertions, 18 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 93d8a03de6..60b9ae5f05 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -2848,8 +2848,8 @@ MINMAX(64, maxnummag, false, true, true) #undef MINMAX /* Floating point compare */ -static int compare_floats(FloatParts a, FloatParts b, bool is_quiet, - float_status *s) +static FloatRelation compare_floats(FloatParts a, FloatParts b, bool is_quiet, + float_status *s) { if (is_nan(a.cls) || is_nan(b.cls)) { if (!is_quiet || @@ -2920,17 +2920,17 @@ COMPARE(soft_f64_compare, QEMU_SOFTFLOAT_ATTR, 64) #undef COMPARE -int float16_compare(float16 a, float16 b, float_status *s) +FloatRelation float16_compare(float16 a, float16 b, float_status *s) { return soft_f16_compare(a, b, false, s); } -int float16_compare_quiet(float16 a, float16 b, float_status *s) +FloatRelation float16_compare_quiet(float16 a, float16 b, float_status *s) { return soft_f16_compare(a, b, true, s); } -static int QEMU_FLATTEN +static FloatRelation QEMU_FLATTEN f32_compare(float32 xa, float32 xb, bool is_quiet, float_status *s) { union_float32 ua, ub; @@ -2959,17 +2959,17 @@ f32_compare(float32 xa, float32 xb, bool is_quiet, float_status *s) return soft_f32_compare(ua.s, ub.s, is_quiet, s); } -int float32_compare(float32 a, float32 b, float_status *s) +FloatRelation float32_compare(float32 a, float32 b, float_status *s) { return f32_compare(a, b, false, s); } -int float32_compare_quiet(float32 a, float32 b, float_status *s) +FloatRelation float32_compare_quiet(float32 a, float32 b, float_status *s) { return f32_compare(a, b, true, s); } -static int QEMU_FLATTEN +static FloatRelation QEMU_FLATTEN f64_compare(float64 xa, float64 xb, bool is_quiet, float_status *s) { union_float64 ua, ub; @@ -2998,12 +2998,12 @@ f64_compare(float64 xa, float64 xb, bool is_quiet, float_status *s) return soft_f64_compare(ua.s, ub.s, is_quiet, s); } -int float64_compare(float64 a, float64 b, float_status *s) +FloatRelation float64_compare(float64 a, float64 b, float_status *s) { return f64_compare(a, b, false, s); } -int float64_compare_quiet(float64 a, float64 b, float_status *s) +FloatRelation float64_compare_quiet(float64 a, float64 b, float_status *s) { return f64_compare(a, b, true, s); } @@ -7892,8 +7892,9 @@ int float128_unordered_quiet(float128 a, float128 b, float_status *status) return 0; } -static inline int floatx80_compare_internal(floatx80 a, floatx80 b, - int is_quiet, float_status *status) +static inline FloatRelation +floatx80_compare_internal(floatx80 a, floatx80 b, bool is_quiet, + float_status *status) { bool aSign, bSign; @@ -7939,18 +7940,20 @@ static inline int floatx80_compare_internal(floatx80 a, floatx80 b, } } -int floatx80_compare(floatx80 a, floatx80 b, float_status *status) +FloatRelation floatx80_compare(floatx80 a, floatx80 b, float_status *status) { return floatx80_compare_internal(a, b, 0, status); } -int floatx80_compare_quiet(floatx80 a, floatx80 b, float_status *status) +FloatRelation floatx80_compare_quiet(floatx80 a, floatx80 b, + float_status *status) { return floatx80_compare_internal(a, b, 1, status); } -static inline int float128_compare_internal(float128 a, float128 b, - int is_quiet, float_status *status) +static inline FloatRelation +float128_compare_internal(float128 a, float128 b, bool is_quiet, + float_status *status) { bool aSign, bSign; @@ -7983,12 +7986,13 @@ static inline int float128_compare_internal(float128 a, float128 b, } } -int float128_compare(float128 a, float128 b, float_status *status) +FloatRelation float128_compare(float128 a, float128 b, float_status *status) { return float128_compare_internal(a, b, 0, status); } -int float128_compare_quiet(float128 a, float128 b, float_status *status) +FloatRelation float128_compare_quiet(float128 a, float128 b, + float_status *status) { return float128_compare_internal(a, b, 1, status); } |