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-rw-r--r--fpu/softfloat.c58
1 files changed, 58 insertions, 0 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 0cc130ae9b..2a33967094 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -3126,6 +3126,15 @@ int64_t float64_to_int64_scalbn(float64 a, FloatRoundMode rmode, int scale,
return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
}
+int8_t bfloat16_to_int8_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
+ float_status *s)
+{
+ FloatParts64 p;
+
+ bfloat16_unpack_canonical(&p, a, s);
+ return parts_float_to_sint(&p, rmode, scale, INT8_MIN, INT8_MAX, s);
+}
+
int16_t bfloat16_to_int16_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
float_status *s)
{
@@ -3392,6 +3401,11 @@ int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *s)
return floatx80_to_int64_scalbn(a, float_round_to_zero, 0, s);
}
+int8_t bfloat16_to_int8(bfloat16 a, float_status *s)
+{
+ return bfloat16_to_int8_scalbn(a, s->float_rounding_mode, 0, s);
+}
+
int16_t bfloat16_to_int16(bfloat16 a, float_status *s)
{
return bfloat16_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
@@ -3407,6 +3421,11 @@ int64_t bfloat16_to_int64(bfloat16 a, float_status *s)
return bfloat16_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
}
+int8_t bfloat16_to_int8_round_to_zero(bfloat16 a, float_status *s)
+{
+ return bfloat16_to_int8_scalbn(a, float_round_to_zero, 0, s);
+}
+
int16_t bfloat16_to_int16_round_to_zero(bfloat16 a, float_status *s)
{
return bfloat16_to_int16_scalbn(a, float_round_to_zero, 0, s);
@@ -3534,6 +3553,15 @@ uint64_t float64_to_uint64_scalbn(float64 a, FloatRoundMode rmode, int scale,
return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
}
+uint8_t bfloat16_to_uint8_scalbn(bfloat16 a, FloatRoundMode rmode,
+ int scale, float_status *s)
+{
+ FloatParts64 p;
+
+ bfloat16_unpack_canonical(&p, a, s);
+ return parts_float_to_uint(&p, rmode, scale, UINT8_MAX, s);
+}
+
uint16_t bfloat16_to_uint16_scalbn(bfloat16 a, FloatRoundMode rmode,
int scale, float_status *s)
{
@@ -3759,6 +3787,11 @@ Int128 float128_to_uint128_round_to_zero(float128 a, float_status *s)
return float128_to_uint128_scalbn(a, float_round_to_zero, 0, s);
}
+uint8_t bfloat16_to_uint8(bfloat16 a, float_status *s)
+{
+ return bfloat16_to_uint8_scalbn(a, s->float_rounding_mode, 0, s);
+}
+
uint16_t bfloat16_to_uint16(bfloat16 a, float_status *s)
{
return bfloat16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
@@ -3774,6 +3807,11 @@ uint64_t bfloat16_to_uint64(bfloat16 a, float_status *s)
return bfloat16_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
}
+uint8_t bfloat16_to_uint8_round_to_zero(bfloat16 a, float_status *s)
+{
+ return bfloat16_to_uint8_scalbn(a, float_round_to_zero, 0, s);
+}
+
uint16_t bfloat16_to_uint16_round_to_zero(bfloat16 a, float_status *s)
{
return bfloat16_to_uint16_scalbn(a, float_round_to_zero, 0, s);
@@ -3929,6 +3967,11 @@ bfloat16 int16_to_bfloat16_scalbn(int16_t a, int scale, float_status *status)
return int64_to_bfloat16_scalbn(a, scale, status);
}
+bfloat16 int8_to_bfloat16_scalbn(int8_t a, int scale, float_status *status)
+{
+ return int64_to_bfloat16_scalbn(a, scale, status);
+}
+
bfloat16 int64_to_bfloat16(int64_t a, float_status *status)
{
return int64_to_bfloat16_scalbn(a, 0, status);
@@ -3944,6 +3987,11 @@ bfloat16 int16_to_bfloat16(int16_t a, float_status *status)
return int64_to_bfloat16_scalbn(a, 0, status);
}
+bfloat16 int8_to_bfloat16(int8_t a, float_status *status)
+{
+ return int64_to_bfloat16_scalbn(a, 0, status);
+}
+
float128 int128_to_float128(Int128 a, float_status *status)
{
FloatParts128 p = { };
@@ -4139,6 +4187,11 @@ bfloat16 uint16_to_bfloat16_scalbn(uint16_t a, int scale, float_status *status)
return uint64_to_bfloat16_scalbn(a, scale, status);
}
+bfloat16 uint8_to_bfloat16_scalbn(uint8_t a, int scale, float_status *status)
+{
+ return uint64_to_bfloat16_scalbn(a, scale, status);
+}
+
bfloat16 uint64_to_bfloat16(uint64_t a, float_status *status)
{
return uint64_to_bfloat16_scalbn(a, 0, status);
@@ -4154,6 +4207,11 @@ bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status)
return uint64_to_bfloat16_scalbn(a, 0, status);
}
+bfloat16 uint8_to_bfloat16(uint8_t a, float_status *status)
+{
+ return uint64_to_bfloat16_scalbn(a, 0, status);
+}
+
float128 uint64_to_float128(uint64_t a, float_status *status)
{
FloatParts128 p;